Open Baguettedood opened 5 years ago
Apparently the workaround for fixing multiplayer breaks the Steam Overlay and Steam Controller support. Possibly other things too. Keep this in mind.
The latency tests seem to work fine now in Hyper Jam Patch 1.7.0 The patch notes state that it "Added some fallback latency tests in case the standard tests fail" which affected a few non-Wine users.
Compatibility Report
System Information
I confirm:
Issue 1: "Fatal Error!"
Issue 1: Missing mfplay.dll causes game to crash with "Fatal Error!" since it can not play startup movies.
Reproduction: Open the game. You will see "Fatal Error!" appear before you even reach the main menu.
Log (Zipped for size): steam-556050-fatalerrormfplay.zip
Notable lines from game's own debug log:
(Disclamer I dunno why the movie's filename is replaced with random unicode)
Workaround: Find your way to
steamapps/common/Hyper Jam/HyperJam/Content/
and rename "Movies" to something else, such as "Movies2". The game will then ignore the startup movies when you launch it.Explanation: Hyper Jam uses Unreal Engine 4.21 which makes mfplay.dll mandatory or else it will crash. Previous versions of Unreal Engine would instead fail more gracefully and skip the startup movies.
Issue 2: "Could not complete latency tests"
(Note: This should no longer happen as of Hyper Jam Patch 1.7.0.)
Issue 2: Online multiplayer shows error message: "Could not complete latency tests"
Reproduction: Open the game -> Press Online -> Quick Match -> Select Character -> Ready To Start.
Log (Also zipped for size): steam-556050-latencytestfail.zip
Notable line from game's own debug log:
Notable line from steam-556050.log:
Workaround (Note this workaround seems to break the Steam Overlay and Steam Controller support for all games using this Proton version):
dist/bin
folder for your Proton version (For Proton 3.16-6 it wassteamapps/common/Proton 3.16 Beta/dist/bin/
)wine-preloader
andwine64-preloader
in case you want to undo the changes.Explanation: The game sends ICMP messages to regional servers to test connection and latency. Wine/Proton doesn't have permission to do this by default. The above commands give this Proton version permission to do it.
Other less-pressing issues: