ValveSoftware / Proton

Compatibility tool for Steam Play based on Wine and additional components
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The Witcher 1 (20900) #255

Open MordragT opened 6 years ago

MordragT commented 6 years ago

Steam Play is enabled for all titles. My System: Manjaro 17.1.12 Mesa 18.1.6 with R9 270x Console Output:

GameAction [AppID 20900, ActionID 2] : LaunchApp changed task to ShowLaunchOption with "" GameAction [AppID 20900, ActionID 2] : LaunchApp waiting for user response to ShowLaunchOption "" GameAction [AppID 20900, ActionID 2] : LaunchApp continues with user response "0" GameAction [AppID 20900, ActionID 2] : LaunchApp changed task to GettingLegacyKey with "" GameAction [AppID 20900, ActionID 2] : LaunchApp changed task to ProcessingInstallScript with "" GameAction [AppID 20900, ActionID 2] : LaunchApp changed task to RunningInstallScript with "" GameAction [AppID 20900, ActionID 2] : LaunchApp changed task to SynchronizingCloud with "" GameAction [AppID 20900, ActionID 2] : LaunchApp changed task to SiteLicenseSeatCheckout with "" GameAction [AppID 20900, ActionID 2] : LaunchApp changed task to CreatingProcess with "" GameAction [AppID 20900, ActionID 2] : LaunchApp waiting for user response to CreatingProcess "" GameAction [AppID 20900, ActionID 2] : LaunchApp continues with user response "CreatingProcess" Opted-in Controller Mask: 70 Game update: AppID 20900 "", ProcID 10174, IP 0.0.0.0:0 ERROR: ld.so: object '/home/tom/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/tom/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/tom/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.

Adding process 10174 for game ID 20900 GameAction [AppID 20900, ActionID 2] : LaunchApp changed task to WaitingGameWindow with "" Adding process 10175 for game ID 20900 GameAction [AppID 20900, ActionID 2] : LaunchApp changed task to Completed with "" ERROR: ld.so: object '/home/tom/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. Adding process 10176 for game ID 20900 ERROR: ld.so: object '/home/tom/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/tom/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/tom/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/tom/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. Adding process 10187 for game ID 20900 ERROR: ld.so: object '/home/tom/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. Adding process 10188 for game ID 20900 Adding process 10191 for game ID 20900 ERROR: ld.so: object '/home/tom/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. Adding process 10193 for game ID 20900 ERROR: ld.so: object '/home/tom/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/tom/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. Adding process 10196 for game ID 20900 Adding process 10207 for game ID 20900 Adding process 10212 for game ID 20900 ERROR: ld.so: object '/home/tom/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. ERROR: ld.so: object '/home/tom/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. Adding process 10221 for game ID 20900 Game update: AppID 20900 "", ProcID 10187, IP 0.0.0.0:0 wine: Unhandled page fault on read access to 0x43020837 at address 0x7e94c3 (thread 0029), starting debugger... Game removed: AppID 20900 "", ProcID 10187 No cached sticky mapping in ActivateActionSet.pid 10189 != 10188, skipping destruction (fork without exec?)

MordragT commented 6 years ago

It does start now but there are no fonts displayed and the video scenes wont work

mmolch commented 6 years ago

Runs without any issues for me with Proton 3.7 on Ubuntu 18.04

System Specs: Ubuntu 18.04 Core i7-4790K, 16GB Ram GeForce GTX 1060 (396.51)

lineber commented 6 years ago

OS: Fedora release 28 (Twenty Eight) x86_64 Kernel: 4.17.14-202.fc28.x86_64 Resolution: 1920x1080, 1280x1024 DE: GNOME 3.28.3 WM: GNOME Shell WM Theme: Adwaita Theme: Adwaita [GTK2/3] CPU: Intel Pentium G4620 (4) @ 3.700GHz GPU: NVIDIA GeForce GTX 1060 3GB Nivida Driver Version: 396.45 Memory: 4540MiB / 15492MiB

Works without any issues, no need to set anything up. This game can probably be whitelisted. +MordragT I would suggest loading winetricks, deleting all data in the prefix and then creating a new "fresh one". I did this for another game and got it working. But Witcher seems to work without any problems (NOTE: I have the Director's Cut DLC). *Of course someone else with AMD needs to confirm that this isn't an issue with the GPU, as the two working versions seem to have Nvidia GTX 1060's.

Also, I wish there was a way to no play the long video at the beginning.

EDITED (only after I commented I noticed that you are running a non-Nvidia GPU)

BLaDZer commented 6 years ago
System:    Host: blad-pc Kernel: 4.18.3-1-MANJARO x86_64 bits: 64 Desktop: Xfce 4.12.4 
           Distro: Manjaro Linux 
CPU:       Topology: 6-Core model: AMD FX-6100 bits: 64 type: MCP L2 cache: 2048 KiB 
           Speed: 1541 MHz min/max: 1400/3300 MHz Core speeds (MHz): 1: 1554 2: 1806 3: 1527 4: 1529 
           5: 1535 6: 1529 
Graphics:  Card-1: AMD Pitcairn PRO [Radeon HD 7850 / R7 265 / R9 270 1024SP] driver: amdgpu v: kernel 
           Display: x11 server: X.Org 1.20.1 driver: amdgpu unloaded: modesetting 
           resolution: 1360x768~60Hz 
           OpenGL: 
           renderer: AMD Radeon HD 7800 Series (PITCAIRN DRM 3.26.0 4.18.3-1-MANJARO LLVM 6.0.1) 
           v: 4.5 Mesa 18.1.6

*Of course someone else with AMD needs to confirm that this isn't an issue with the GPU, as the two working versions seem to have Nvidia GTX 1060's.

There was some fps drops and missing mouse cursor in in-game menu(not main menu) which fixed with ALT+TAB(maybe cuz steam overlay or something else). Everything else was fine(but I'm only played prologue).

Playinthegames commented 6 years ago

Installed the game and played the prologue. So far it has worked perfectly.

swick commented 6 years ago

Works perfectly fine. Tested a few savegames. Performance is… not great. Works much better with gallium nine.

flatpak
OpenGL renderer string: AMD Radeon(TM) HD 8800 Series (PITCAIRN, DRM 3.26.0, 4.18.0, LLVM 6.0.1)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 18.1.6
swick commented 6 years ago

@MordragT can you please test again with Proton 3.7-4 Beta?

OMTDesign commented 6 years ago

This game runs near flawlessly for me using Proton 3.7-4 Beta. There is an issue when moving the mouse during the intro video causes it to lag, but there are no issues with the actual gameplay.

CaioCSdev commented 6 years ago

@swick for me it was working on 3.7-3 but now at 3.7-4 Beta it has some issues. mainly there's no skin :skull:

20180829013635_1

20180829015006_1

I'm runnig on:

Many thanks

noammor commented 6 years ago

The no skin bug can be solved by setting a registry key in wine: https://bugs.winehq.org/show_bug.cgi?id=34052

In my testing, the no skin bug appears randomly and will appear and disappear on game restart.

grabmateusz commented 6 years ago

Compatibility Report

System Information

I confirm:

Game log

https://gist.github.com/grabmateusz/d8289ff0b86269092ce1139fd140d665

Symptoms

Reproduction

1) Run a new game and use mouse + keyboard control variant 2) Watch how it looks 3) Try to move Geralt and look around

Waddlen commented 6 years ago

I've played the game for about an hour. Worked out-of-the-box perfectly. Ubuntu 18.04 Linux 4.15.0-34-generic R7 1700 GTX 1080 Nvidia 396.54 Proton 3.7-3 and 3.7-6

@grabmateusz READ: Nvidia 396.54 is the MINIMUM driver necessary for Proton, and you should always test with the latest. Also, Ubuntu 17.10 has been end-of-life for a few months now. Upgrade to 18.04 LTS, it will be supported for 5 years.

swick commented 6 years ago

Performance is good enough for me to consider it playable now. The visual problem has a workaround.

@MordragT can you try to test again?

noammor commented 6 years ago

I "tested" the game for around 40 hours in the last 2 weeks. Ubuntu 18.04, GTX 660, Nvidia 396.54, beta client. Default Proton versions (haven't changed any settings). I manually set the registry key using wine regedit on the wineprefix.

Performance is good with some slowdowns on medium graphics. I've been playing exclusively using a Steam Controller through a Steam Link. I encounter only one issue worth mentioning -

This is a particular bizarre one - when I input a left click using the Steam controller, the mouse cursor becomes visible and sort of suck on screen (it should be invisible in this mode). When I input a left click using the mouse, it doesn't happen.

After the mouse cursor appears, it will stay stuck on screen until some dialog comes up. When the dialog is closed, the mouse cursor will not be visible until the next time I input a left click using the controller.

For mouse/keyboard players, I'd certainly white-list this game.

kisak-valve commented 5 years ago

Witcher 1 When set language as Chinese and save game will cause crash

Issue transferred from https://github.com/ValveSoftware/Proton/issues/2094. @spphinslove posted on 2018-12-15T12:35:53:

Compatibility Report

The game work fine unless you set the language as chinese.when save the game it will crash and wont save.

PROTON_LOG

steam-20900.log

Symptoms

Crash

Reproduction

option->subtitles->chinese run game and save game or wait autosave.

Littleweisheit commented 5 years ago

When game set language as Chinese,and the map name also Chinese.save game will cause crash. if map name was English or other non-chinese,save game will work fine. You can see the picture below,the document name is based on map name.(when loading map,you can see the map name) 2018-12-17_22-54

koubinovski commented 5 years ago

Compatibility Report

The Witcher: Enhanced Edition Director's Cut

System Information

Proton:Beta (3.16-5) Distro:Debian GNU/Linux 9.6 (stretch) (64 bits) Kernel:4.20.0-rc7 RAM:6 GB GPU Driver:NVIDIA 415.22.01 GPU:NVIDIA GeForce GTX 750 CPU:AMD Phenom II X6 1090T

the game work well for me but ,i need to disable steam overlay (in steam game property);otherwise i "loose" the mouse device: in the menu game go to steam overlay ("shift"+"tab") and leave it (again "shift"+"tab"),you will see you can't use keyboard or mouse to browse.

kisak-valve commented 5 years ago

The Witcher: Enhanced Edition (20900)

Issue transferred from https://github.com/ValveSoftware/Proton/issues/2118. @ItsDaFaz posted on 2018-12-22T10:28:02:

Compatibility Report

System Information

I confirm:

Symptoms

When I try to run the game which is installed in an ext4 partition, the game closes right after the DirectX install dialog pops up. There is no other message that pops up afterwards. I do have Python 2.7+ installed. I believe installing the game on a separate HDD formatted to ext4 is an issue

Reproduction

Just clicking play

gasinvein commented 5 years ago

The Witcher crashes on save just like https://github.com/ValveSoftware/Proton/issues/255#issuecomment-447584408 stated, with language set to russian (probably this would reproduce with any non-ASCII locale). This is likely a proton-specific bug, as on vanilla wine 4.0-rc5 the game saves and loads just fine.

Spiffyk commented 5 years ago

Compatibility Report

System Information

I confirm:

Symptoms

The game crashes when I try to save with Proton 3.16-6 Beta. With Proton 3.7-8 it seems to be working fine. I tried PROTON_NO_ESYNC=1 to see if that causes the issue but it did not change anything.

Reproduction

Try saving the game once it allows you (right after the first fight).

Leopard1907 commented 5 years ago

Game regressed. It was working perfect on 3.16-4 but not on 3.16-7.

It crashes when you start a new game. I tried disabling esync , adding large adress aware variable and old gl strings variable but result was same every time.

Proton log:

steam-20900.log

aeikum commented 5 years ago

Hi all. The problem with saving games in non-English languages should be fixed in 3.16-7.

@Leopard1907 Thank you for providing the log. Unfortunately we haven't been able to reproduce your failure. Are you using a non-English language for Witcher 1? Does Witcher 1 still work in 3.16-4 for you?

Leopard1907 commented 5 years ago

@aeikum

I'm using English language , on a Turkish client and OS.

Yes , Witcher 1 still works on 3.16-4. And i also didn't have any save issues on 3.16-4. Saving and loading works just fine.

I assume that is the fix you mentioned?

https://github.com/ValveSoftware/Proton/commit/2ae0d898eb1d6279cc705307a459f920bc7c921e

I had language related problems before on Steam Client but those are mostly fixed.

https://github.com/ValveSoftware/steam-for-linux/issues/5827

https://github.com/ValveSoftware/steam-for-linux/issues/4792

I still have a keyboard problem though , on some games.

https://bugs.winehq.org/show_bug.cgi?id=46102

So 3.16-7 broke things for me on Witcher 1 and also somehow Dirt 3 regressed on it. Both still works fine with 3.16-4. Games like Witcher 3, Quake Champions etc still works on 3.16-7.

aeikum commented 5 years ago

@Leopard1907 Thanks for explaining. This seems to be a problem specific to using Wine with the Turkish locale. I will look into the problem. As a workaround in the meantime, I think you can set LC_ALL=en_US.UTF-8 %command% in the game's Launch Options in Steam to get the game running again.

Leopard1907 commented 5 years ago

Hi @aeikum

I just tried with that launch option on 3.16-8.

Game still crashes when you start a new game.

3.16-4 still works flawless.

aeikum commented 5 years ago

Hi again, @Leopard1907. Strange that the workaround didn't work. One of our developers found that this seems to be related to this glibc issue: https://sourceware.org/bugzilla/show_bug.cgi?id=23393 We are investigating a workaround for Proton/Wine.

Leopard1907 commented 5 years ago

@aeikum Thanks for the answer. Was it supposed to solve loading issue or keyboard issue?

Because with 3.16-8 i can't boot a new game ( probably loading a saved one will also end up with crash ) , so i didn't test keyboard related problem if that is the case workaround intends to solve.

aeikum commented 5 years ago

Probably only the loading issue.

Leopard1907 commented 5 years ago

So i tested the right one :)

Strangely 3.16-8 and 7 caused regressions for me on various titles. They all seem to be related.

Skyrim SE infinite loading screen , Dirt 3 doesn't boot , Grid 1 crash after first Codemasters scene.

I already reported them and attached logs , if there are anymore tests i can do on my end i would gladly do it. They all seems to work fine on 3.16-4.

aeikum commented 5 years ago

Yes, thank you for reporting. I'm surprised the LC_ALL thing didn't work. Maybe try with LC_CTYPE=C or LC_CTYPE=en_US.UTF-8 or LC_ALL=C?

Leopard1907 commented 5 years ago

@aeikum Sorry for late reply.

Both LC_CTYPE workarounds worked on 3.16-8 , LC_ALL=C didn't work.

aeikum commented 5 years ago

Great, thanks. I guess I misunderstand some part of those variables (read locale(7) sometime, it's a bit complicated). Anyway, I will let you know when we have a real fix for this in Proton. In the meantime, using that workaround should be safe, I think.

Leopard1907 commented 5 years ago

Thanks for your interest. Have a good day.

Leopard1907 commented 5 years ago

@kisak-valve

Proton 4.2-2 fixed that regression for me on Witcher 1. Skyrim SE and Dirt 3 also seems fixed. However Grid 1 still keeps crashing on 4.2-2.

Fixed some games failing or crashing in certain locales like Turkish.

@aeikum Thanks for your interest. One more thing to ask ; do i have to open a seperate issue on Proton tracker for keyboard locale problem i mentioned and linked the Wine bug report or is it visible enough?

aeikum commented 5 years ago

@Leopard1907 Great, glad it's working for you! I don't think opening another report for the keyboard problem is needed. Probably you'll get the best results by being active on the Wine bug. We'll take a quick look at Grid, it's likely it just needs a small correction to some other part of Wine (see Piotr's recent str* related patches on wine-devel if you're interested).

Leopard1907 commented 5 years ago

@aeikum I will , thanks again!

Leopard1907 commented 5 years ago

Despite game works very well ; there are two issues. I don't know if they are exist on Windows or not.

1-) Alt tabbing and getting back into game introduces graphical issues. Weirdly , fps counter of Steam overlay disappears too when that happened. Changing location or alt tabbing and getting back into game fixes that.

Ekran Görüntüsü - 2019-05-18 01-23-12

2-) Game crashes after alt tabbing and getting back in game at crowded places like Vizima streets.

Log of it:

steam-20900.log

Newbytee commented 5 years ago

I can confirm that this game exhibits the same issue I detailed regarding The Witcher 3 here. I've yet to find anything that differs, aside from that instead of merely going back to normal framerate after the brief freeze, Witcher 1 (sometimes?) plays the missed frames at fast-forward rather than skipping them. Can look a bit humorous.

Newbytee commented 5 years ago

Running this game with PROTON_USE_D9VK set to 1 causes visual artefacts. They are a bit hard to catch, but here's one:

20190731091019_3

nvidia 430.26 Linux 5.1.20 Fedora 30 GTX 970

AntipovDen commented 4 years ago

Hi! First of all, thank you, Valve, for starting and developing the Proton project, it's awesome.

I have troubles with running The Witcher Enhanced Edition with Derictor's cut DLC. When I run the game, nothing happens, no window appears, however I can see the process witcher.exe in the list of processes (and the time while this process is running counts as "hours played" for this game)

Sometimes after a system update the game runs perfectly, with no bugs or any graphical problems (I have finished the prologue when it happened). But another system update returns me to the situation described above (in which I am now).

I do not see any clues in the logs of the game or in the console output of the Steam (both are attached). I have found an issue with quite similar symptoms for Witcher 3 here https://steamcommunity.com/app/221410/discussions/0/1640915206462889040/ However, turning off the shaders pre-caching hasn't worked out for me.

OS: ArchLinux, kernel 5.3.1 CPU: Intel Core i5-7200U CPU 2.50GHz GPU: Intel HD Graphics 620 GPU driver: mesa 19.1.7 vulkaninfo output is also attached

steam.log steam-20900.log vulkaninfo.txt

lavadrop commented 4 years ago
Newbytee commented 4 years ago
* I'm getting red spots around the lab at the beginning, don't know if they're supposed to be flying embers since I never played it before.

They are due to high toxicity. Intentional.

soredake commented 4 years ago

Intro movie is played at my ultrawide resolution but zoomed in.

It's a game bug.

Quest text is cutoff.

I don't experience this with 4.11-11.

soredake commented 4 years ago

@kisak-valve can this be converted to whitelist request?

kisak-valve commented 4 years ago

Hello @soredake, you can grab the whitelist request template, copy it over to the comment box here and fill it out to request that a compatibility report get converted. We will have a holding period for anyone else to give feedback if they're seeing any issues that would block the game from being whitelisted.

soredake commented 4 years ago

Whitelist Request

System Information

I confirm:

Issues

kisak-valve commented 4 years ago

Is anyone seeing any issues with this game and Proton 4.11 with PROTON_USE_D9VK=1 %command% that would block it from being whitelisted?

@lavadrop, can you check if the cut off text is limited to ultrawide desktop resolutions?

lavadrop commented 4 years ago

Nothing changed. Screenshot from 2020-01-20 17-31-52

kisak-valve commented 4 years ago

Your screenshot is 2560x1080, the same as your previous report. Can you easily check 1920x1080?

lavadrop commented 4 years ago

Yeah, 16:9 ratio shows proper text.