Open only-su opened 4 years ago
Hello @SemnoSao, err:vulkan:wine_vk_instance_load_physical_devices Failed to enumerate physical devices, res=-3
err:vulkan:wine_vkCreateInstance Failed to load physical devices, res=-3
in your log indicates that Vulkan failed to initialize.
Please copy your system information from Steam (Steam
-> Help
-> System Information
) and put it in a gist, then include a link to the gist in this issue report.
here is the gist: https://gist.github.com/SemnoSao/db006e9d2883c6cf8f52fc615b8990c0
I have updated the report accordingly.
Proton uses DXVK to translate DirectX 10/11 to Vulkan and your Sandybridge generation video chipset does not support vulkan.
You could try adding PROTON_USE_WINED3D=1 %command%
to use Wine's DirectX to OpenGL render path, but this is unsupported and comes with a significant performance penalty.
I have played for up to 4 hours now and it's working flawlessly thank you :)
Are you sure it's working "flawlessly"? I played on Proton for a couple of hours today and I noticed certain icons are missing such as the green and red buffs/debuffs icons during fights.
Also the targetting circles when you hover a Temtem to attack were missing (those targetting circles change colour to signpost attack effectiveness, so are pretty important).
Lastly, I'm pretty sure that the Crema launch title is missing/blank (this may be that WMF bug though).
I can't provide any logs currently, but I'm on latest Arch Linux, using amdgpu from mesa-git. Just wondering if I'm alone in regards to those missing UI elements?
Yup, definitely missing icons. Also, my xbox360 controller is basically useless during battles because I can't select anything with it. Runs fine with keyboard and mouse though.
I honestly thought it was meant to be like that until I watched a few gameplay videos.
So I was wrong about the Crema logo not showing. Sometimes it just seems to take a while to load, and skips it, and other times it shows fine.
I've also noticed that the damage multiplier (2x, 4x, 1/4, 1/2) semi-work, just the white text is missing from them.
Here are my sysinfo and proton logs. I personally don't see anything in the log that would explain the lack of in-game icons (weird shader?), hopefully more learned people find the log useful ^.^;;
steam-sysinfo.txt steam-745920.log
EDIT: Shoulda checked first... PROTON_USE_WINED3D=1 fixes the icons. FPS drops by ~100 with this though (averaging 100 instead of 200 on my AMD 5700 XT).
Can you try either enabling ACO (RADV_PERFTEST=aco
) or using the AMDVLK driver? Given that protondb has no one complain about rendering issues I wonder if it's just another driver issue (still very common with Navi).
Alright, I'm running a rx580 and once I used RADV_PERFTEST=llvm (still using mesa from valve aur for some reason) the missing icon issue was fixed.
Hello @FurbyonSteroid, can you easily test ACO with mesa git master?
I always have ACO on (from the Arch mesa-git repo).
I'll see if I can try with AMDVLK, but I usually have no luck with it in general.
The AUR provides a git-version that's 29 days old, and I don't think I have the required knowledge to build mesa myself unfortunately
@doitsujin AMDVLK fixes the icons (I used VK_ICD_FILENAMES="/usr/share/vulkan/icd.d/amd_icd64.json" %command%
. I take it that's still the correct way to choose it properly?).
I do see there's been a new mesa-git push to the 3rd party repo, so I'll try that again later.
I always have ACO on (from the Arch mesa-git repo).
Ah ok, I assumed otherwise since the Steam system info didn't have the "ACO" string but that wouldn't show if you only enable it in Proton settings / Steam launch options.
Welp, I tested the latest mesa-git (from the 3rd party Arch repo, not built) and I managed to find what causes the error after some random fiddling.
It's not strictly a RADV error, it's an issue with ACO.
RADV with ACO = no icons. RADV without ACO = icons.
EDIT: I take it the issue is probably related to: https://github.com/daniel-schuermann/mesa/issues/136 ?
@HanFox It is possible, can you please tell us what hardware do you use?
@Venemo I will assume you just want my graphics (but I'll provide the rest of my hardware if necessary).
I have a 8GB PowerColor Red Devil Radeon RX 5700 XT.
@HanFox Can you please open an issue report about this in the ACO repo? Since this isn't the same problem as the OP reported here, let's discuss it where it belongs.
TemTem: some graphics missing
Issue transferred from https://github.com/ValveSoftware/Proton/issues/3711. @nicodemus144 posted on 2020-03-31T19:35:25:
Certain icons and graphical effects do not appear, including:
Get into a battle. Use a super effective move on a Tem. Use a weak move on a Tem.
Other reports mention this issue in protondb.
@nicodemus144 commented on 2020-03-31T19:43:25:
word from another user is that these missing graphics and icons work with AMDVLK. i cannot test that, however.
Hello @nicodemus144, looks like your issue is being tracked driver-side: https://github.com/daniel-schuermann/mesa/issues/178.
great, thank you for sorting the data for me! sorry for the clutter!
Game is stuck at preparing to launch Temtem window and not generating any proton logs.
When starting the game nothing happens. It just stuck at preparing to launch Temtem. It was working previously.
Start the game and it stuck at preparing to launch Temtem.
Hello @JaydeepGo, can you give #4457 a read. Being stuck in a game pre-launch step sounds similar to that.
Temtem keyboard hints display foreign characters/symbols
Issue transferred from https://github.com/ValveSoftware/Proton/issues/5079. @Weetile posted on 2021-08-16T18:57:57:
The ingame keyboard hints are displaying alternate languages and symbols in game. When a keyboard button is pressed, these symbols go through rotations to different non-English languages (e.g: random Japanese and Chinese symbols) The same issues occur on other machines, and with and without Steam Input enabled.
Open Temtem and view the in-game keybinding menu or keyboard hints in game.
@Weetile commented on 2021-08-16T18:58:59:
This is an example of what I'm referring to.
For me this game runs very poorly using an AMD 6700 XT, it stutters bad and feels like it has high frame timing. It runs excellent on Nvidia and Intel. How would I go about trying to fix this?
Temtem: audio crackling
Issue transferred from https://github.com/ValveSoftware/Proton/issues/7607. @Pentadrago posted on 2024-03-25T22:23:54:
Audio becomes distorted after playing a few minutes, music and sound effects start crackling and disappearing.
Start Temtem, play for a few moments, maybe enter a fight.
I've got a similar audio issue with Yonder. It is strange that both games use the Unity engine. Other games I play don't have any audio issues (e.g. Gotham Knights, Lost Ember, also other Unity games as Gris and Metal:Hellsinger).
Should I open another issue to report the problems with Yonder (580200) ?
Trying to run Temtem that other players seem to be able to launch properly. I'm not being able to track down the issue here.
So here is my log output if anyone can help me pin down the issue here I would be very grateful.
steam-745920.log
System Information