Open g90215 opened 4 years ago
Hi, SD2 is getting OOM killed on Proton Experimental, while Proton 7.0-2 seems fine.
As in: 16 GB RAM gets full, then swap (lag - quickly saving the game mostly succeeds,) then killed by kernel. This is fine-ish in SP but I assume horrible in MP matches.
Currently I play on Proton 7.0-2 to see if it happens again, and will change to Proton Experimental in a few days to see if it is strictly reproducible.
If it is, what kind of info should I provide.
Hello @birdspider, please add PROTON_LOG=1 %command%
to the game's launch options, reproduce the issue, and attach the generated $HOME/steam-$APPID.log to this issue report as a file. (Proton logs compress well if needed.) Also, please copy your system information from Steam (Steam
-> Help
-> System Information
) and put it in a gist, then include a link to the gist in this issue report.
@kisak-valve this turned out to be a non-proton / non-reproducable issue
1 day after I posted this 2 mem-leak fixes landend (one in mesa, one in kernel/amdgpu) - and I couldn't reproduce this since.
Compatibility Report
System Information
I confirm:
steam-919640.log
Symptoms
Issue#1. Tree foliage textures don't appear unless zoomed right in to ground level, and even then it's hit or miss. The trunks are always visible. Issue#2. Random whole-game lockups which never recover. When it hangs, the latest line in the Proton log always contains the same deadlock: err:ntdll:RtlpWaitForCriticalSection section 0xaf31c90 "?" wait timed out in thread 004f, blocked by 0053, retrying (60 sec)
Reproduction
Issue#1. Launch the first tutorial. All trees on the map will be missing foliage. Issue#2. Lockups happen randomly. Mostly on launching and exiting the game, but sometimes in loading screens. Never during gameplay as far as I have tested.
I have tried the following: -With esync enabled the game runs smoother, although seems to hang more often. -With DV9K enabled the game runs smoother. It appears to have no effect on stability -WINED3D11 renders only the GUI, trees (albeit with glitches), buildings and units. It does not render the terrain. -Forcing Steam to use older Proton versions all the way up to 4.11-12 -Disabling Steam overlay -Fullscreen and windowed modes -Setting the CPU governor to Performance -Verified the game integrity -Disabling/enabling shader pre-caching -The latest available (435) proprietary and older NVIDIA drivers for Ubuntu -Various in-game video options (all presets, using autosettings, etc) -Both the game and my system are fully updated. -ulimit -HN is 1048576