ValveSoftware / Proton

Compatibility tool for Steam Play based on Wine and additional components
Other
24.58k stars 1.07k forks source link

Hunt: Showdown 1896 (594650) #3898

Open r3l0c opened 4 years ago

r3l0c commented 4 years ago

Compatibility Report

System Information

I confirm:

PROTON_LOG=1 %command% steam-594650.log

game.log game.log

Symptoms

If proton version lower 4 then black screen and process info in task manager: kernel wait "pipe_read" if proton version > 4 then Easy Anti Cheat cannot run with message box ERROR: Failed to create EAC game client interface.

Reproduction

Game not run any times, no need special reproducer

KinLux commented 3 years ago

Proton 6.3-5 30579.865:00fc:0108:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFA, 01EDFEF8 30580.092:00fc:0104:fixme:winsock:server_ioctl_sock Unsupported ioctl 4004747b (device=4004 access=1 func=d1e method=3) 30580.092:00fc:0104:fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd (SIO_IDEAL_SEND_BACKLOG_QUERY) 30610.918:00fc:0100:fixme:font:RemoveFontMemResourceEx (873942E9) stub

It freezes at the end of the loading bar: grafik

My System: Betriebssystem: openSUSE Tumbleweed 20210729 KDE-Plasma-Version: 5.22.4 KDE-Frameworks-Version: 5.84.0 Qt-Version: 5.15.2 Kernel-Version: 5.13.4-1-default (64-bit) Grafik-Plattform: X11 Prozessoren: 12 × AMD Ryzen 5 3600 6-Core Processor Speicher: 15,5 GiB Arbeitsspeicher Grafikprozessor: NVIDIA GeForce GTX 1650/PCIe/SSE2

I'm using the latest driver for my GTX 1650 Downloaded the supported Script from Suse Community: https://www.opensuse-community.org/ https://www.nvidia.com/Download/driverResults.aspx/145182/en-us

https://pastebin.com/H2PLg3UV

McMarius11 commented 2 years ago

Game does not even start anymore Proton 6-3-8 Log:https://gist.github.com/McMarius11/0bbbdb6531f49234c5913f16494a9020

with ProtonGE EAC will pop up and freeze at the end. https://gist.github.com/McMarius11/5cfec24bcd8f3d69196de7d696ffe494

OS: Manjaro Linux KERNEL: 5.10.88-1-MANJARO CPU: Intel Core i5-7600K @ 3.80GHz GPU: NVIDIA GeForce GTX 1070 GPU DRIVER: NVIDIA 495.46 RAM: 24 GB

mercifulboss commented 2 years ago

Any updates on EAC support for this game?

JCDentonCore commented 1 year ago

Issue with Easy Anti Cheat, game not work! showdownerror

koloved commented 1 year ago

the devs add EAC support , it works pretty well, but i notice two issues with game 1) LODs system in game not work correctly 2) changing brightness not working in xorg and wayland

Screenshot__12

sys info - https://gist.github.com/koloved/e5e9ebde78c84383d87dedee54e4679b logs - steam-594650.log

with RADV_DEBUG=nodcc nothing changes , the bug still there

arne-fuchs commented 1 year ago

image In my case, game still won't start because of eac. Tested with Proton GE 49, 42, Experimental 7.0 and 6.3. Also tested it on the steam deck with same results. steam-594650.log

Here are the parts which might be interesting: 897.849:0130:0134:trace:module:load_dll looking for L"EasyAntiCheat/easyanticheat_x64.dll" in L"Z:\home\arne\.local\share\Steam\steamapps\common\Hunt Showdown\bin\win_x64;Z:/home/arne/.local/share/Steam/steamapps/common/Hunt Showdown;C:\windows\system32;C:\windows\system;C:\windows;C:\Program Files (x86)\Steam;C:\windows\system32;C:\windows;C:\windows\system32\"... 897.850:0130:0134:trace:module:get_load_order looking for L"Z:\home\arne\.local\share\Steam\steamapps\common\Hunt Showdown\EasyAntiCheat\easyanticheat_x64.dll" 897.850:0130:0134:trace:module:get_load_order got hardcoded b for L"Z:\home\arne\.local\share\Steam\steamapps\common\Hunt Showdown\EasyAntiCheat\easyanticheat_x64.dll", as the eac unix library is present 897.850:0130:0134:warn:module:find_builtin_dll cannot find builtin library for L"\??\Z:\home\arne\.local\share\Steam\steamapps\common\Hunt Showdown\EasyAntiCheat\easyanticheat_x64.dll" 897.850:0130:0134:warn:module:load_dll Failed to load module L"EasyAntiCheat/easyanticheat_x64.dll"; status=c0000135

koloved commented 1 year ago

@arne-fuchs hello! Did you install EAC from your library? EAC should be installed from library like any other games in steam

arne-fuchs commented 1 year ago

@koloved Yes I did installed it over steam Edit: no I did not. Though you meant the game.

arne-fuchs commented 1 year ago

@koloved Thanks! It workes now. Will post performance results soon

arne-fuchs commented 1 year ago

image image Some areas looks a bit weird but overall it runs great especially with FSR enabled!

Edit: Setting graphics settings higher and vram target higher resolved the problem with the textures. It can be, that textures might still "pop" in. Running on a RX 5700 XTX

koloved commented 1 year ago

@arne-fuchs set Video Memory usage target >90% and the bug fixed , nice! thanks!

arne-fuchs commented 1 year ago

I have the issue that I can't connect to any region. Hunt says it blocked some areas because of connection issues. So I can't play any online game Found this in the logs: 1672.418:0130:027c:warn:seh:dispatch_exception Thread 027c renamed to "Network"

LukeDearden commented 1 year ago

@arne-fuchs set Video Memory usage target >90% and the bug fixed , nice! thanks!

This doesn't fix the LOD/Texture loading issue for me. I've tried various combinations of Mem Usage target and graphical settings.

kisak-valve commented 1 year ago

Hunt Showdown (594650)

Issue transferred from https://github.com/ValveSoftware/Proton/issues/6549. @LukeDearden posted on 2023-02-18T07:16:59:

Compatibility Report

System Information

I confirm:

Symptoms

Game starts out looking fine but then textures stop loading and the graphics look blobby. Some kind of LOD issue

Adjusting graphics settings (memory usage target/texture quality) doesn't help

Reproduction

Play a round of Bounty Hunt and traverse the map


@LukeDearden commented on 2023-02-18T07:30:47:

I'm unable to attach files to this issue for some reason


@an9949an commented on 2023-02-18T08:03:03:

The same on my RTX3050 mobile. Issue start happens when vram usage go close to the maximum (2 minutes of gameplay on minimal textures). Also I can see that VRAM usage is much much higher than on windows (~1.4gb more on the same settings).

an9949an commented 1 year ago

@kisak-valve Actually this original issue was solved because it was an EAC problem. But EAC support was enabled by Crytek 2 days ago. So, maybe it's better to close this old outdated issue and create a new one? I feel that it's kinda important to focus on fixing it as fast as possible to make this anticheat support as successful as possible.

WebsiteDeveloper commented 1 year ago

I only have the issue with connection to regions, otherwise the game seems to mostly run fine: Attaching log for debugging help steam-594650.log

arne-fuchs commented 1 year ago

@WebsiteDeveloper You can work around that if you just join a party.

kisak-valve commented 1 year ago

Hunt: Showdown (594650)

Issue transferred from https://github.com/ValveSoftware/Proton/issues/6569. @SamPurple22 posted on 2023-02-25T12:39:37:

Compatibility Report

System Information

I confirm:

Proton log: steam-594650.tar.gz

Symptoms

Game starts and works for offline play, like Tutorial mission or Trial mission. Does not work for online play, Bounty or Quickplay. When trying to play online you always need to choose your network regions, and it does not move forward from there. The choose your network region dialog is also missing the ping, latency indicators on the buttons.

Reproduction

Install the game, start it, try to play online. Cannot see latency indicators on select network region dialog. Cannot start online game.

Additional info found in game.log:

<11:53:34> [Hunt Online] [Account] Initializing. <11:53:34> [Hunt Online] [Online Account] Platform initializing: waiting for authentication token. <11:53:35> [Hunt Online] [Account] Initializing online services for client with 'live' settings <11:53:35> [Hunt Online] CProfileInboxService::Init: successfully initialized <11:53:35> [CryCloud] Trying to establish connection with 'capi1-lv-lw-wc.huntshowdown.com:61088' open <11:53:35> [CryCloud] Connection Succeeded <11:53:41> [CryCloud] Sending request: Invoke (0x01000000) remotely on server with messageId = 1, grainId = 0, bodysize = 528 <11:53:41> [CryCloud] [Warning] Obtaining RTT of TCP connection is not supported <11:53:42> [CryCloud] RECV messageid: 1 <11:53:42> [CryCloud] [Client Session] Authentication succeed [gamelog.tar.gz](https://github.com/ValveSoftware/Proton/files/10831151/gamelog.tar.gz)
SamPurple22 commented 1 year ago

Hi, Update regarding the online functionality, it seems it's a Debian related issue. Game works online, can start a match, the latency indicators are present on network region dialog, with Fedora 37 and Proton Experimental on the same hardware and internet connection.

Update 2: Solution for Debian found, it's related to ICMP sockets. Specifically for Debian, one needs to configure: net.ipv4.ping_group_range="0 1000", here 1000 is my current user gid.

Steps:

  1. id (note the number after gid=, example gid=1000)
  2. sudo sysctl -w net.ipv4.ping_group_range="0 1000" (changes the setting for runtime, temporary)

for persistent config, sudo /etc/sysctl.d/local.conf, put the line net.ipv4.ping_group_range="0 1000" there, save the file. After restarting your computer, check with sudo sysctl net.ipv4.ping_group_range, it should show the value configured.

  1. start Steam normally and then launch the game, Region dialog should have latency indicators and colors and work normally. Starting an online match should also work OK.

Current Debian discussion about changing this setting: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=1027773 And Fedora 's default is: "net.ipv4.ping_group_range=0 2147483647"

Voodoo time!

@kisak-valve Maybe Steam could check and issue a console warning message regarding this setting, "your user is not in the net.ipv4.ping_group_range allowed groups, no ICMP functionality" ?

larsgrah commented 1 year ago

Compatibility Report

Hunt: Showdown (594650)

System Information

I confirm:

steam-594650.log

Symptoms

Upon launching the game, it immediatly goes to a popup that says: Easy Anti-Cheat Hash Catalogue not found.

Troubleshooting steps already taken:

Reinstalled the game Installed Proton EAC from steam library Verified Gamefiles

Reproduction

Launch the game

grego9 commented 1 year ago

Setting VRamUsage to 100 in steamapps/common/Hunt Showdown/user/profiles/default/attributes.xml seems to solve the LOD issue.

Source https://www.protondb.com/app/594650#wb666TbhAF

an9949an commented 1 year ago

seems to solve the LOD issue.

@grego9 It's just postponed it a bit by adding 10% more VRAM. But generally it fixes nothing. Maybe on some setups with 6+ gb of VRAM it can make the issue not so painful but it is still there.

LukeDearden commented 1 year ago

seems to solve the LOD issue.

@grego9 It's just postponed it a bit by adding 10% more VRAM. But generally it fixes nothing. Maybe on some setups with 6+ gb of VRAM it can make the issue not so painful but it is still there.

This matches up with my findings I'm running a GTX 1660 Super with 6GB VRAM and I've tried all the suggested fixes/tweaks.

Sometimes it takes a while to happen other times it happens as soon as you go into a building or traverse the map to a different compound.

supertriodo commented 1 year ago

It's a visual nightmare on my 1060 3GB

jclc commented 1 year ago

Can confirm excessive VRAM usage with Nvidia GTX 1660 Ti using driver 525.85.05. Game looks like TF2 running on Pentium 4.

Nicknakin commented 1 year ago

Started happening to me after a system update the other night. https://pastebin.com/q6vJfrtT

kisak-valve commented 1 year ago

Hunt: Showdown stopped properly loading textures on Proton Experimental

Issue transferred from https://github.com/ValveSoftware/Proton/issues/6616. @hatani posted on 2023-03-14T14:56:32:

Compatibility Report

System Information

I confirm:

Symptoms

Since Sunday (12-Mar-2023) game stopped to load textures. Sometimes some, sometimes all, first game usually there were textures upon loading, started to vanish after running through map for a while. I've tried reinstall/files verification/config reset/GFX settings reset ingame /various changes of GFX settings ingame, nothing really helped. After switch from Proton Experimental to Proton 7.x, I see no issues with the textures. The game was running perfectly fine until Sunday about noon for at least a week on Proton Experimental.

Reproduction

Use proton experimental, load the game, run a bit to see if textures go missing. image

an9949an commented 1 year ago

It's the same issue that was actual from the start. But now it is reproducible on any gpu with any VRAM amount. Here I was add the new info about the possible reasons: https://github.com/doitsujin/dxvk/issues/3265#issuecomment-1468879110

an9949an commented 1 year ago

Seems like all LOD problems are fixed by the latest dxvk commits. Probably the only problem it has right now is the gamma slider.

ldust667 commented 1 year ago

Anyone else seem to have random issues with in game audio chat as well?

LukeDearden commented 1 year ago

Seems like all LOD problems are fixed by the latest dxvk commits. Probably the only problem it has right now is the gamma slider.

Yep tested again last night for a few hours and no texture/LOD problems

larsgrah commented 1 year ago

Replying to https://github.com/ValveSoftware/Proton/issues/3898#issuecomment-1452452118

It seems to be working for other users, anyone got any pointers what i might have to do?

SamPurple22 commented 1 year ago

Hi @larsgrah

Some basic steps:

onlyreportingissues commented 1 year ago

Probably the only problem it has right now is the gamma slider.

The gamma slider problem is much likely caused by CRYENGINE: https://docs.cryengine.com/display/CRYAUTOGEN/CONSOLEPREFIXR#AnchorRGAMMA

It changes the gamma at hardware-level only, not software-level. The option is called "r_gamma" in the game.cfg file.

larsgrah commented 1 year ago

Hi @SamPurple22

thanks for those steps. I have tried the following steps:

Made sure EAC runtime is installed. Uninstalled the game using steam closed steam, deleted /home/$USER/.steam/steam/steamapps/compatdata/594650.

Started steam again and downloaded the game. Unfortunately it has the same behaviour as before.

EDIT: It works when running steam through Conty, so i assume its something to do with my linux configuration. Though other than running voidlinux (no systemd) its pretty standart.

Silenttttttt commented 1 year ago

3 days ago the game ran like a charm on my Arch manjaro xfce4. Then I think there was an update like 2 days ago, and now it's 100% unplayable, the game opens and runs, no crashes or anything, but the framerate is literally 0.1, about 1 frame every 30 seconds. What happened??? I tried reinstalling, updating everything and nothing works.

Silenttttttt commented 1 year ago

fixed by running it in steam runtime instead of snap steam and resetting my user settings

Nicknakin commented 1 year ago

Not sure what changed but since the steam beta UI update the game is crashing constantly regardless of what version of proton I use. I'll try to catch logs at some point but is anyone else experiencing this? System info https://gist.github.com/Nicknakin/abdb32c637900f0618934cf9e7a5cc72

LukeDearden commented 1 year ago

I updated to the beta Steam client and noticed right away hunt was crashing when opening the Steam Overlay with the following error

Wine C++ Runtime Library (X Assertion failed! ^ * Program: Z:\home\luke\STEAM\SteamLibrary \steamapps\common\Hunt Showdown bin (win_x64\HuntGame.exe File: ../src-wine/dls/winevulkan/loader_thunks.c Line: 5275 Expression: "Istatus" Press OK to exit the program, or Cancel to start the Wine debugger. OK Cancel Screenshot from 2023-04-28 11-31-23

I opened an issue here too https://github.com/ValveSoftware/steam-for-linux/issues/9426

kisak-valve commented 1 year ago

Hello @LukeDearden, please temporarily opt out of Steam's client beta, copy your system information from Steam (Steam -> Help -> System Information) and put it in a gist, then include a link to the gist in this issue report.

LukeDearden commented 1 year ago

Hello @LukeDearden, please temporarily opt out of Steam's client beta, copy your system information from Steam (Steam -> Help -> System Information) and put it in a gist, then include a link to the gist in this issue report.

Hi,

I can't get the system info from steam beta or not at the moment. Seems something with the AMD GPU is crashing when I try. very similar to this issue

https://github.com/ValveSoftware/steam-for-linux/issues/9267

EDIT:

Some addition info

OS: Fedora Linux 38 (Workstation Edition) x86_64 Kernel: 6.2.13-300.fc38.x86_64 Resolution: 1920x1080, 1920x1080 DE: GNOME 44.1 CPU: AMD Ryzen 5 5600X (12) @ 3.700GHz GPU: AMD ATI Radeon RX 6600/6600 XT/6600M Memory: 2636MiB / 15889MiB

EDIT:

OK I got sys info from the flatpak version of Steam without the crash

https://gist.github.com/LukeDearden/b704a9ddf729ca78417f7aeb43762448

EDIT:

Just to confirm I tried the beta again using the flatpak version of Steam and still get the same Hunt crash with the overlay

zetxx commented 1 year ago

Similar story here, but different game:

screenshot System information: https://gist.github.com/zetxx/2dac69e8fa5b04c15a8795a8f64e90f9

kisak-valve commented 1 year ago

Hello @zetxx, please do not cross-post feedback on one game on a compatibility report that is tracking a different game.

Having said that, your system is configured to use AMDVLK with 32 bit Vulkan and mesa/RADV with 64 bit Vulkan. Please reconfigure your system to use either AMDVLK or mesa/RADV for both render paths and test if that has an effect.

zetxx commented 1 year ago

i forced usage of RADV as per docs https://wiki.archlinux.org/title/Vulkan and everything is working ... even better :)

Milliw commented 1 year ago

I made the same experience as @LukeDearden with the Steam beta client. Opted out immediately. But nevertheless, the game is making constant trouble on my system sadly:

Compatibility Report

Hunt: Showdown (594650)

System Information

I confirm:

steam-594650.log (Gnome on Wayland) steam-594650.log (KDE on Wayland)

Symptoms

  1. Game looses mouse focus frequently depending on the ingame action (could not reproduce this behaviour when using only one display).
  2. Crashes repeatedly after some time playing when setting it to fullscreen mode (Steam client crashes then, too; friends list [on second display] closes often before crash appears). Update: Crashes now also with borderless fullscreen mode.
  3. Seems to crash somehow "reliable" on alt-tabbing after some time, too, but have been avoiding this for now by switching to another virtual desktop.
  4. Gamma slider not working (as already known).

Reproduction

Somewhat difficult.

Tried to "debug" it on my own by looking up on the internet for some of the reported errors/warnings/fix me messages. Tried to workaround with using various Proton versions and variables; Protontricks and winecfg options; using gamescope, vkBasalt and ReShade for issue 1 and 4 but that introduces more/other issues. Even been using a custom script for disabling Gnome extensions, animations and notifications.

Next step I will install KDE alongside Gnome and see if that makes a change. Went to Windows yesterday again to be able to play "safely" again but I do not want to do that!!!

Kind regards and many thanks to everyone who is involved in developing this stuff!! =)

Hunt: Showdown crash error message

Nicknakin commented 1 year ago

The UI redesign seems to have been forced today, which means that I can no longer play the game.

LukeDearden commented 1 year ago

The UI redesign seems to have been forced today, which means that I can no longer play the game.

Hi,

For me I can play but it it crashes as soon as I open the Steam Overlay. Disabling the Overlay is an option but it restricts inviting players to the game.

Is the game not launching now for you now or is it just crashing while trying to use the Steam Overlay?

Looking for some advice from @kisak-valve on how we can help troubleshoot this issue?

Nicknakin commented 1 year ago

Replying to https://github.com/ValveSoftware/Proton/issues/3898#issuecomment-1592415395

Currently I'm only able to launch the game at all using proton GE 7-54, anything newer is launching with a crash reported by another user above. Once the game is open, like you've said, interacting with the overlay in any way causes the game to crash. I've mitigated that since yesterday by just disabling the overlay and accepting party invites externally, but you can't send them with the overlay disabled. Otherwise even just playing the game normally I would experience random crashes without interacting with the overlay, which seems to have been fixed by disabling it.

On a potentially related note, since the UI beta went live a while ago the game has been absolutely destroying my computer on launch, no audio for >30 seconds, other applications become somewhat unresponsive, and I can't do anything about it but wait. This continued even after reverting from the beta back to the stable branch, so it doesn't seem to be tied to the UI rework specifically, but I'm not sure how I could go about figuring out what's wrong.

an9949an commented 1 year ago

I also want to confirm crashes while interacting with steam overlay and random crashes well (not sure if it is completely random, for example one time it crashed when I pressed F12 which is the steam screenshot button). Problem with overlay isn't constant on my side. For example once it was reproduced constantly (I launched the game few times) but fixed when I reopened steam. UPD: sometimes it crash purely random.

Nicknakin commented 1 year ago

Steam Runtime System Info: https://gist.github.com/Nicknakin/922a6b0010e1ab50e3a200090272ba9a System Info: https://gist.github.com/Nicknakin/ce0b269882b7fe3c20030ecfa4d7fd04 Game Log: https://gist.github.com/Nicknakin/52542b3185993e368dec1f0a974c522b