ValveSoftware / Proton

Compatibility tool for Steam Play based on Wine and additional components
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Unfortunate Spacemen (408900) #4095

Open alex9k1 opened 4 years ago

alex9k1 commented 4 years ago

Compatibility Report

System Information

I confirm:

Proton log:

https://decloud.owncube.com/s/sGPJ0rRY60vblFB log was created with Proton 5.0.9

Symptoms

No sound except for the intro video, although it sounds very distorted (might be intentional by the game, idk).

Reproduction

Start the game with Proton 5.0.9 and get to the main menu and/or join a game.

Additional notes

I've also tested this with Proton 4.11 and sound is working then. If I then switch back to Proton 5.0.9 sound keeps working.

moozhub commented 4 years ago

Same scenario for me, starting the game using 4.11 fixed the sound issue, the sound worked correctly in newer proton releases thereafter.. Here's a log when trying to start it using 5.0.9

LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
LogAudioMixer: Display: Audio Mixer Platform Settings:
LogAudioMixer: Display:     Sample Rate:                          48000
LogAudioMixer: Display:     Callback Buffer Frame Size Requested: 1024
LogAudioMixer: Display:     Callback Buffer Frame Size To Use:    1024
LogAudioMixer: Display:     Number of buffers to queue:           2
LogAudioMixer: Display:     Max Channels (voices):                32
LogAudioMixer: Display:     Number of Async Source Workers:       8
LogAudio: Display: AudioDevice MaxSources: 32
LogAudio: Display: Using built-in audio occlusion.
LogAudioMixer: Display: Initializing audio mixer.
LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
LogAudioMixer: Display: 0: FrontLeft
LogAudioMixer: Display: 1: FrontRight
LogAudioMixer: Error: XAudio2 Error: Result -> 0x80070057: E_INVALIDARG (line: 887)
LogAudioMixer: Display: 0: FrontLeft
LogAudioMixer: Display: 1: FrontRight
LogAudioMixer: Error: XAudio2 Error: Result -> 0x80070057: E_INVALIDARG (line: 887)
LogAudio: Warning: FAudioDevice::Init Failed!
LogAudioMixer: Error: Audio Platform Device Error: XAudio2 was not initialized. (File S:/UnrealEngine4_4_25/Engine/Source/Runtime/Windows/AudioMixerXAudio2/Private/AudioMixerPlatformXAudio2.cpp, Line 1014)
LogAudioMixer: Error: Audio Platform Device Error: XAudio2 was already tore down. (File S:/UnrealEngine4_4_25/Engine/Source/Runtime/Windows/AudioMixerXAudio2/Private/AudioMixerPlatformXAudio2.cpp, Line 303)
LogAudio: Display: Audio device could not be initialized. Please check the value for AudioDeviceModuleName and AudioMixerModuleName in [Platform]Engine.ini.
LogAudio: Display: Audio device could not be initialized. Please check the value for AudioDeviceModuleName and AudioMixerModuleName in [Platform]Engine.ini.
kisak-valve commented 3 years ago

Unfortunate Spacemen Microphone not detected

Issue transferred from https://github.com/ValveSoftware/Proton/issues/4548. @FabioSedia posted on 2021-01-15T11:26:53:

Compatibility Report

System Information

I confirm:

Symptoms

Audio game is fine, but the game doesn't recognize the microphone, and thus you can't talk to other players in the match. From what I have heard in their discord they use the Windows default communication device as an input device, and proton can't handle this. The communication is fundamental to the game and then at this point it is unenjoyable.

Reproduction

Install game Start game Ask players If mic does not work (Spoiler: it doesn't)