Open dennis1248 opened 3 years ago
Same behaviour here
Same here. I tested other games that require Origin, like Jedi Fallen Order, and it's the same thing.
I tried to install Origin manually and that failed, too, with error 3:0, and another time with 9:0
New Proton update a few minutes ago. Any change?
New Proton update a few minutes ago. Any change?
Nope
Currently looking into 9:0 error. Does Proton install the latest .NET?
Latest Proton update says that Origin has crashed, so I guess that's progress. I'm currently watching my System Monitor, and I can see that EALink is working...It's slow, though. Trying to remember if it ever was this slow.
Edit: just logged into my Origin account and Legendary Edition definitely got linked.
I'm installing latest .NET (https://dotnet.microsoft.com/download/dotnet-framework/net48) rigth now in the prefix. On slow internet connection though, so it takes a while. Will update when I have tried it.
Using the command:
STEAM_COMPAT_DATA_PATH="/mnt/storage/SteamLibrary/steamapps/compatdata/813780" WINEPREFIX=$PWD "/mnt/storage/SteamLibrary/steamapps/common/Proton - Experimental/proton" run ~/Downloads/ndp48-web.exe
Edit: I had to install it via Protontricks due to otherwise failing. It however does not start properly. Same error message. I'll continue testing installing other windows components using protontricks.
Proton 6.3 - "Try relaunching your game to continue linking your accounts".
Proton Experimental - "There's a problem with your game's setup."
The game is linked in my Origin account as well, but I can't download it through Origin to try installing/playing that way (not sure if that's as expected, never tried that with a Steam-linked Origin game). Tapping the download button in Origin does nothing (works for other non-Steam-linked games). Tried running through Steam again with the latest proton update and get the same message as before, "There is a problem with your game's setup. Please re-install your game."
I keep getting pop ups saying "Try relaunching your game to continue linking your accounts".
Try deleting (rename the folder named pfx) the prefix: /path/to/steamlib/common/compatdata/1328670
Why "813780"?
Why "813780"?
Sorry, wrong. Updated by reply with the correct one...
Origin launched once, but the game wouldn't
https://steamcommunity.com/app/1328670/discussions/0/5002914669818221672/ Possibly not just us having the problem?
Interesting, so changing the locale should help?
Interesting, so changing the locale should help?
How would we do that in Proton? Is that possible?
Interesting, so changing the locale should help?
I'm not certain? I think it may be an issue with windows 7.
Interesting, so changing the locale should help?
I'm not certain? I think it may be an issue with windows 7.
Apparently not. The locale thing works on 10 only
From this:
gez1122
3m ago @EA_Mako I found a solution that seems to work for a lot of people. go to control panel- region- change date time or number formats- administrative- change locale- and then check the box >that says BETA: use unicode UTF 8
Rather than the locale, it appears to be a option that enables UTF-8 (Codepage 65001) support for Win10. Don't know how Wine deals with that, I doubt it's implemented / exposed since if I understand correctly Wine has a whole logic to re-implement Windows codepage into Unicode which is natively supported on Linux:
https://source.winehq.org/git/wine.git/blob/HEAD:/tools/make_unicode
Not sure if just adding the registry keys that option implement would be enough or if this needs proper Wine patching.
i doubt it has to do with utf-8 support. i presume it is one of the usual windows bugs that solve them selfs as soon as something is changed.
https://steamcommunity.com/app/1328670/discussions/0/5002914669818221672/?ctp=4#c5002914669818808341 Latest reply on this thread says UTF-8 is causing the issue and fixing it makes the game work
I tried adding LANG=en_US.UTF-8 to the launch params for the heck of it. No effect. I assume wine/proton sets this in the prefix based on the host system anyway, but maybe there's some obscure windows-specific reg key that isn't set/created by this.
Here's a response from an EA Community Manager about this. Does Wine do some special characters that appear normal in Linux?
Yes, Proton game paths contain a .
by default if they're located in your default Steam Library. Can you check with PROTON_SET_GAME_DRIVE=1
set, maybe?
My game, prefix and Proton version are all located in /mnt/storage (not in home folder), so I don't think it matters that there is a "." in i file path.
Yes, Proton game paths contain a
.
by default if they're located in your default Steam Library. Can you check withPROTON_SET_GAME_DRIVE=1
set, maybe?
No change, sadly. I have no special characters in my username or file paths.
So after rooting around MELE's pfx, I came across the following at the very end of ProgramData/ProgramData/Origin/Logs/MassEffectLauncher_OnlineActivation_Log.html:
3 | [21:48:27 GMT] | Error | | | Missing DLL: api-ms-win-core-psapi-ansi-l1-1-0.dll Function: K32GetModuleBaseNameA
So after rooting around MELE's pfx, I came across the following at the very end of ProgramData/ProgramData/Origin/Logs/MassEffectLauncher_OnlineActivation_Log.html:
3 | [21:48:27 GMT] | Error | | | Missing DLL: api-ms-win-core-psapi-ansi-l1-1-0.dll Function: K32GetModuleBaseNameA
Can confirm I have the same error log, the dll file does however exist at: ./pfx/drive_c/windows/system32/api-ms-win-core-psapi-ansi-l1-1-0.dll ./pfx/drive_c/windows/syswow64/api-ms-win-core-psapi-ansi-l1-1-0.dll
So it looks like function K32GetModuleBaseNameA
is not implemented:
https://github.com/ValveSoftware/wine/blob/f94b0f7590d43bb3e6aefcc6e16cf69bffc25122/dlls/api-ms-win-core-psapi-ansi-l1-1-0/api-ms-win-core-psapi-ansi-l1-1-0.spec
This is happening for me on Windows 10 so I think EA has a problem here...
This is happening for me on Windows 10 so I think EA has a problem here...
Could you confirm whether you get the same DLL error in the "ProgramData/Origin/Logs/MassEffectLauncher_OnlineActivation_Log.html" file?
This is happening for me on Windows 10 so I think EA has a problem here...
Could you confirm whether you get the same DLL error in the "ProgramData/Origin/Logs/MassEffectLauncher_OnlineActivation_Log.html" file?
Will do. Give me about half an hour I'm out of the house right now.
Could you confirm whether you get the same DLL error in the "ProgramData/Origin/Logs/MassEffectLauncher_OnlineActivation_Log.html" file?
I have that error in my MassEffectLauncher_OnlineActivation_Log.html file.
This is happening for me on Windows 10 so I think EA has a problem here...
Which version of Windows?
Could you confirm whether you get the same DLL error in the "ProgramData/Origin/Logs/MassEffectLauncher_OnlineActivation_Log.html" file?
I have that error in my MassEffectLauncher_OnlineActivation_Log.html file.
On Linux or Windows?
I have that error in my MassEffectLauncher_OnlineActivation_Log.html file.
On Linux or Windows?
Arch Linux
Apparently, ME:LE uses DENUVO Anti-Tamper, i think that is causing the "There's a problem with your game's setup." message. Can anyone verify please?
Apparently, ME:LE uses DENUVO Anti-Tamper, i think that is causing the "There's a problem with your game's setup." message. Can anyone verify please?
That's looking pretty likely.
It will boot on windows 10 for me now that steam updated the game -- but if I set it to windows 7 compatibility mode I get the same error everyone is getting in Proton. Gonna go ahead and request my steam refund while I still can -- this likely won't work on Linux unless EA decides to re-release it sans-DRM
How do you change the version of Proton from 7-10?
Apparently, ME:LE uses DENUVO Anti-Tamper, i think that is causing the "There's a problem with your game's setup." message. Can anyone verify please?
I was under the impression that Denuvo Anti-Tamper largely works with Proton these days. Several games use it and run just fine in Proton:
Those are the ones I can think of right now.
Is Proton's Wine Prefix running on Windows 7 or Windows 10?
Is Proton's Wine Prefix running on Windows 7 or Windows 10?
Windows 10. That was one of the first things I tried-- switching winecfg between the two. Doesn't make a difference either way.
This is happening for me on Windows 10 so I think EA has a problem here...
Could you confirm whether you get the same DLL error in the "ProgramData/Origin/Logs/MassEffectLauncher_OnlineActivation_Log.html" file?
Yup
Trying to find out if I can download the missing DLLs but all I'm getting are sketchy websites.
Where do I place those?
So it looks like function
K32GetModuleBaseNameA
is not implemented: https://github.com/ValveSoftware/wine/blob/f94b0f7590d43bb3e6aefcc6e16cf69bffc25122/dlls/api-ms-win-core-psapi-ansi-l1-1-0/api-ms-win-core-psapi-ansi-l1-1-0.spec
Well that was a fun rabbit hole. These just forward to the kernel32 functions, so I decided to try to add them to the spec sheets to be forwarded:
First I hit:
Error | | | Missing DLL: api-ms-win-core-psapi-ansi-l1-1-0.dll Function: K32GetModuleBaseNameA
Then I hit:
Error | | | Missing DLL: api-ms-win-core-psapi-l1-1-0.dll Function: K32GetModuleBaseNameW
Then I hit:
Error | | | Missing DLL: api-ms-win-core-psapi-l1-1-0.dll Function: K32GetModuleInformation
So I added all of them:
diff --git a/dlls/api-ms-win-core-psapi-l1-1-0/api-ms-win-core-psapi-l1-1-0.spec b/dlls/api-ms-win-core-psapi-l1-1-0/api-ms-win-core-psapi-l1-1-0.spec
index c54c1077843..321fc3fe928 100644
--- a/dlls/api-ms-win-core-psapi-l1-1-0/api-ms-win-core-psapi-l1-1-0.spec
+++ b/dlls/api-ms-win-core-psapi-l1-1-0/api-ms-win-core-psapi-l1-1-0.spec
@@ -14,3 +14,5 @@
@ stdcall K32QueryWorkingSet(long ptr long) kernel32.K32QueryWorkingSet
@ stdcall K32QueryWorkingSetEx(long ptr long) kernel32.K32QueryWorkingSetEx
@ stdcall QueryFullProcessImageNameW(ptr long ptr ptr) kernel32.QueryFullProcessImageNameW
+@ stdcall K32GetModuleBaseNameW(long long ptr long) kernel32.K32GetModuleBaseNameW
+@ stdcall K32GetModuleInformation(long long ptr long) kernel32.K32GetModuleInformation
diff --git a/dlls/api-ms-win-core-psapi-ansi-l1-1-0/api-ms-win-core-psapi-ansi-l1-1-0.spec b/dlls/api-ms-win-core-psapi-ansi-l1-1-0/api-ms-win-core-psapi-ansi-l1-1-0.spec
index e4f758581f6..340198c6edf 100644
--- a/dlls/api-ms-win-core-psapi-ansi-l1-1-0/api-ms-win-core-psapi-ansi-l1-1-0.spec
+++ b/dlls/api-ms-win-core-psapi-ansi-l1-1-0/api-ms-win-core-psapi-ansi-l1-1-0.spec
@@ -4,3 +4,4 @@
@ stdcall K32GetMappedFileNameA(long ptr ptr long) kernel32.K32GetMappedFileNameA
@ stdcall K32GetProcessImageFileNameA(long ptr long) kernel32.K32GetProcessImageFileNameA
@ stdcall QueryFullProcessImageNameA(ptr long ptr ptr) kernel32.QueryFullProcessImageNameA
+@ stdcall K32GetModuleBaseNameA(long long ptr long) kernel32.K32GetModuleBaseNameA
And after adding those, it allows me to go in game, however my menus arent showing up sadly:
still digging around to see what else is missing...
Additionally -- please don't link psapi files from windows, distributing them is legally problematic.
Replying to https://github.com/ValveSoftware/Proton/issues/4823#issuecomment-841587666
Link Deleted
Edit: good work!
Replying to https://github.com/ValveSoftware/Proton/issues/4823#issuecomment-841587666
You provided us with hope. Thanks for helping work on it!
Looks like the next step is it needs a fix for Windows.Gaming.Input.Gamepad:
157453.314:0b48:0b4c:fixme:combase:RoGetActivationFactory (L"Windows.Gaming.Input.Gamepad", {00000035-0000-0000-c000-000000000046}, 00000000004ED828): semi-stub
157453.315:0b48:0b4c:fixme:input:vector_view_gamepad_get_Size iface 0000000262B54070, value 00000000004ED8A8 stub!
157453.329:0b48:0b4c:fixme:combase:RoGetActivationFactory (L"Windows.Gaming.Input.Gamepad", {00000035-0000-0000-c000-000000000046}, 00000000004ED828): semi-stub
157453.332:0b48:0b4c:fixme:input:vector_view_gamepad_get_Size iface 0000000262B54070, value 00000000004ED8A8 stub!
157453.343:0b48:0b4c:fixme:combase:RoGetActivationFactory (L"Windows.Gaming.Input.Gamepad", {00000035-0000-0000-c000-000000000046}, 00000000004ED828): semi-stub
157453.348:0b48:0b4c:fixme:input:vector_view_gamepad_get_Size iface 0000000262B54070, value 00000000004ED8A8 stub!
157453.363:0b48:0b4c:fixme:combase:RoGetActivationFactory (L"Windows.Gaming.Input.Gamepad", {00000035-0000-0000-c000-000000000046}, 00000000004ED828): semi-stub
157453.365:0b48:0b4c:fixme:input:vector_view_gamepad_get_Size iface 0000000262B54070, value 00000000004ED8A8 stub!
157453.374:0b48:0b4c:fixme:combase:RoGetActivationFactory (L"Windows.Gaming.Input.Gamepad", {00000035-0000-0000-c000-000000000046}, 00000000004ED828): semi-stub
157453.382:0b48:0b4c:fixme:input:vector_view_gamepad_get_Size iface 0000000262B54070, value 00000000004ED8A8 stub!
157453.398:0b48:0b4c:fixme:combase:RoGetActivationFactory (L"Windows.Gaming.Input.Gamepad", {00000035-0000-0000-c000-000000000046}, 00000000004ED828): semi-stub
157453.399:0b48:0b4c:fixme:input:vector_view_gamepad_get_Size iface 0000000262B54070, value 00000000004ED8A8 stub!
157453.413:0b48:0b4c:fixme:combase:RoGetActivationFactory (L"Windows.Gaming.Input.Gamepad", {00000035-0000-0000-c000-000000000046}, 00000000004ED828): semi-stub
157453.415:0b48:0b4c:fixme:input:vector_view_gamepad_get_Size iface 0000000262B54070, value 00000000004ED8A8 stub!
full log provided, note this is run on my proton-ge version, but in case it helps:
Compatibility Report
System Information
I confirm:
Proton log
steam-1328670.log
Origin error log
_pfx/drive_c/ProgramData/Origin/Logs/MassEffectLauncher_OnlineActivationLog.html
Symptoms
Origin client installs, after install when it attempts to launch the game it shows the following error "There is a problem with your game's setup. Please reinstall your game." afterwards nothing happens.
Any subsequent launch will show the same behaviour.
Reproduction