Open Houtworm opened 6 years ago
Same problem at SCUM (513710). SCUM uses EAC now and you just get kicked, if you try to join a multi player game
Same problem with Insurgency: Sandstorm, EAC detects Sandbox mode and kicks player for multiplayer.
So, any news about how to run EAC on Linux (have the same Dead by Daylight error)?
So, any news about how to run EAC on Linux (have the same Dead by Daylight error)?
the only way to see the progress is in the wine test https://bugs.winehq.org/show_bug.cgi?id=44235
cant even start the game it says it needs at least directx 11. even if with the config command on the start parameters in steam
I tested Dead by Daylight during free weekend some time ago - it started, but I got blocked by EAC.
@TailsxKyuubi if any game complains that it needs DirectX 11, then it's usually your card not supporting Vulkan or possibly outdated drivers.
@dreamer i have an gtx 970 and updated the driver up to 396 but it havent worked
Any news for EAC games? I tested and current state is like first message here https://github.com/ValveSoftware/Proton/issues/519#issue-354005484
@Zorrototo this should be solve in wine (winehq.org) ;)
You mean with WINE staging? Curent WINE version is older than current Proton version, which itself is older than the staging version of WINE. Vague answer sorry to tell you :)
Also I won't try out of Steam solutions.
The issue is still up, but I guess EAC is working with Valve on solution https://www.reddit.com/r/linux_gaming/comments/c45f3g/the_easyanticheat_team_is_working_with_valve_to/
Dead by Daylight, Linux User, DX11 Feature 11.0 Error Message
Issue transferred from https://github.com/ValveSoftware/Proton/issues/3095. @acornleaf posted on 2019-09-28T01:25:54:
I have posted this on the PC Bugs section of the Dead by Daylight's forums and no response from the community. I got a response from Steam Support to submit a ticket here, I hope I'm in the right place. I've tried to fix this but am still dealing with the pop up that said DX11 feature level 11.0 is required to run the engine. I have tried many fixes, details below. Fixes I've tried:
I'm using Linux Mint 19.1 Tessa, devices and drivers below: == /sys/devices/pci0000:00/0000:00:1c.0/0000:02:00.0 == modalias : pci:v000014E4d00004727sv00001028sd00000010bc02sc80i00 vendor : Broadcom Limited model : BCM4313 802.11bgn Wireless Network Adapter (Inspiron M5010 / XPS 8300) driver : bcmwl-kernel-source - distro non-free
Hello @acornleaf, please copy your system information from Steam (Steam
-> Help
-> System Information
) and put it in a gist, then include a link to the gist in this issue report. Also, please add PROTON_LOG=1 %command%
to the game's launch options and drag and drop the generated $HOME/steam-$APPID.log into the comment box.
Ubuntu 19.04
| Proton 4.11-11
Crash Log
``` ====================== Proton: 1576681293 proton-4.11-11 SteamGameId: 381210 Command: ['/home/ce7bx/.steam/steam/steamapps/common/Dead by Daylight/DeadByDaylight.exe'] Options: set() ====================== ERROR: ld.so: object '/home/ce7bx/.steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/ce7bx/.steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. ERROR: ld.so: object '/home/ce7bx/.steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. ERROR: ld.so: object '/home/ce7bx/.steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. esync: up and running. 7493.264:0008:0009:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\kernel32.dll" at 0x7b430000: builtin ERROR: ld.so: object '/home/ce7bx/.steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. 7493.283:000a:000b:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\kernel32.dll" at 0x7b420000: builtin 7493.284:000a:000b:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\wineboot.exe" at 0x7f6410b30000: builtin 7493.286:000a:000b:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\kernelbase.dll" at 0x71040000: PE builtin 7493.287:000a:000b:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\sechost.dll" at 0x7f6410970000: builtin 7493.287:000a:000b:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7f64109c0000: builtin ERROR: ld.so: object '/home/ce7bx/.steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. 7493.470:000c:000d:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\kernel32.dll" at 0x7b420000: builtin 7493.471:000c:000d:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\services.exe" at 0x400000: PE builtin 7493.473:000c:000d:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\kernelbase.dll" at 0x71040000: PE builtin 7493.474:000c:000d:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\sechost.dll" at 0x7f6b00080000: builtin 7493.474:000c:000d:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7f6b001c0000: builtin 7493.475:000c:000d:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\msvcrt.dll" at 0x7f6afffa0000: builtin 7493.475:000c:000d:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0x6fbc0000: PE builtin 7493.476:000c:000d:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\userenv.dll" at 0x7f6affe60000: builtin ERROR: ld.so: object '/home/ce7bx/.steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. 7493.503:000f:0010:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\kernel32.dll" at 0x7b420000: builtin 7493.504:000f:0010:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\plugplay.exe" at 0x400000: PE builtin 7493.506:000f:0010:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\kernelbase.dll" at 0x71040000: PE builtin 7493.506:000f:0010:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\sechost.dll" at 0x7f69625a0000: builtin 7493.506:000f:0010:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7f69626f0000: builtin 7493.507:000f:0010:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\msvcrt.dll" at 0x7f69624c0000: builtin 7493.512:000f:0010:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0x6fbc0000: PE builtin ERROR: ld.so: object '/home/ce7bx/.steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. 7493.560:0016:0017:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\kernel32.dll" at 0x7b420000: builtin 7493.561:0016:0017:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\winedevice.exe" at 0x400000: PE builtin 7493.562:0016:0017:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\kernelbase.dll" at 0x71040000: PE builtin 7493.563:0016:0017:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\sechost.dll" at 0x7f14cc090000: builtin 7493.563:0016:0017:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7f14cc1d0000: builtin 7493.564:0016:0017:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\msvcrt.dll" at 0x7f14cbfb0000: builtin 7493.564:0016:0017:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\ntoskrnl.exe" at 0x67a00000: PE builtin 7493.570:0016:0017:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0x6fbc0000: PE builtin 7493.580:0016:0019:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\gdi32.dll" at 0x7f14cb930000: builtin 7493.581:0016:0019:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\version.dll" at 0x7f14cb910000: builtin 7493.581:0016:0019:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\user32.dll" at 0x7f14cbaf0000: builtin 7493.581:0016:0019:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\setupapi.dll" at 0x6a700000: PE builtin 7493.581:0016:0019:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\drivers\\winebus.sys" at 0x7f14cbf70000: builtin 7493.733:0016:0019:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\ole32.dll" at 0x65000000: PE builtin 7493.733:0016:0019:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\imm32.dll" at 0x6bec0000: PE builtin ERROR: ld.so: object '/home/ce7bx/.steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. 7493.777:001e:001f:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\kernel32.dll" at 0x7b420000: builtin 7493.778:001e:001f:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\winedevice.exe" at 0x400000: PE builtin 7493.779:001e:001f:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\kernelbase.dll" at 0x71040000: PE builtin 7493.780:001e:001f:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\sechost.dll" at 0x7f7f13f80000: builtin 7493.780:001e:001f:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7f7f140d0000: builtin 7493.781:001e:001f:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\msvcrt.dll" at 0x7f7f13eb0000: builtin 7493.781:001e:001f:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\ntoskrnl.exe" at 0x67a00000: PE builtin 7493.788:001e:001f:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0x6fbc0000: PE builtin 7493.795:001e:0021:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\drivers\\mountmgr.sys" at 0x7f7f13e60000: builtin 7493.805:000a:000b:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\gdi32.dll" at 0x7f640fd80000: builtin 7493.806:000a:000b:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\msvcrt.dll" at 0x7f640fca0000: builtin 7493.808:000a:000b:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\version.dll" at 0x7f640f9e0000: builtin 7493.808:000a:000b:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\user32.dll" at 0x7f640fa20000: builtin 7493.808:000a:000b:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\shlwapi.dll" at 0x68a40000: PE builtin 7493.809:000a:000b:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0x6fbc0000: PE builtin 7493.809:000a:000b:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\ole32.dll" at 0x65000000: PE builtin 7493.809:000a:000b:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\shcore.dll" at 0x64940000: PE builtin 7493.850:000a:000b:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\imm32.dll" at 0x6bec0000: PE builtin 7493.853:000a:000b:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\shell32.dll" at 0x7f640ff40000: builtin 7493.857:0008:0009:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\steam.exe" at 0x7e8a0000: builtin 7493.859:0008:0009:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\kernelbase.dll" at 0x71240000: PE builtin 7493.860:0008:0009:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\sechost.dll" at 0x7e7b0000: builtin 7493.860:0008:0009:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7e7f0000: builtin 7493.861:0008:0009:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\gdi32.dll" at 0x7e660000: builtin 7493.862:0008:0009:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\msvcrt.dll" at 0x7e590000: builtin 7493.862:0008:0009:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0x6fdc0000: PE builtin 7493.864:0008:0009:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\version.dll" at 0x7e330000: builtin 7493.864:0008:0009:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\user32.dll" at 0x7e370000: builtin 7493.865:0008:0009:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\ole32.dll" at 0x65200000: PE builtin 7493.870:0008:0009:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\shlwapi.dll" at 0x68c40000: PE builtin 7493.871:0008:0009:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\shcore.dll" at 0x64b40000: PE builtin 7493.871:0008:0009:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\shell32.dll" at 0x7d5a0000: builtin 7493.912:0008:0009:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\imm32.dll" at 0x6c0c0000: PE builtin 7493.921:0026:0027:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\kernel32.dll" at 0x7b420000: builtin 7493.922:0026:0027:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\explorer.exe" at 0x400000: PE builtin 7493.925:0026:0027:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\kernelbase.dll" at 0x71040000: PE builtin 7493.926:0026:0027:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\sechost.dll" at 0x7f156fcb0000: builtin 7493.926:0026:0027:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7f156fdf0000: builtin 7493.927:0026:0027:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\gdi32.dll" at 0x7f156fb10000: builtin 7493.928:0026:0027:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\msvcrt.dll" at 0x7f156fa20000: builtin 7493.928:0026:0027:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0x6fbc0000: PE builtin Setting breakpad minidump AppID = 381210 7493.931:0026:0027:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\version.dll" at 0x7f156f770000: builtin 7493.931:0026:0027:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\user32.dll" at 0x7f156f7a0000: builtin Steam_SetMinidumpSteamID: Caching Steam ID: 76561199016417154 [API loaded no] 7493.937:0028:0029:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\kernel32.dll" at 0x7b420000: builtin 7493.938:0028:0029:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\explorer.exe" at 0x400000: PE builtin 7493.940:0028:0029:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\kernelbase.dll" at 0x71040000: PE builtin 7493.941:0028:0029:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\sechost.dll" at 0x7fa638680000: builtin 7493.941:0028:0029:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7fa6387c0000: builtin 7493.942:0028:0029:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\gdi32.dll" at 0x7fa6384d0000: builtin 7493.942:0028:0029:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\msvcrt.dll" at 0x7fa6383f0000: builtin 7493.943:0028:0029:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0x6fbc0000: PE builtin 7493.945:0028:0029:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\version.dll" at 0x7fa638130000: builtin 7493.945:0028:0029:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\user32.dll" at 0x7fa638170000: builtin 7493.975:0026:0027:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\ole32.dll" at 0x65000000: PE builtin 7493.975:0026:0027:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\imm32.dll" at 0x6bec0000: PE builtin 7493.984:0026:0027:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\setupapi.dll" at 0x6a700000: PE builtin 7493.984:0026:0027:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\winex11.drv" at 0x7f156f470000: builtin 7493.997:0008:0025:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\setupapi.dll" at 0x6a900000: PE builtin 7493.997:0008:0025:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\winex11.drv" at 0x7d370000: builtin 7494.001:0026:0027:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\shlwapi.dll" at 0x68a40000: PE builtin 7494.002:0026:0027:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\shcore.dll" at 0x64940000: PE builtin 7494.003:0026:0027:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\shell32.dll" at 0x7f156d600000: builtin 7494.008:0026:0027:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\oleaut32.dll" at 0x6a100000: PE builtin 7494.008:0026:0027:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\actxprxy.dll" at 0x960000: PE builtin 7494.009:0028:0029:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\ole32.dll" at 0x65000000: PE builtin 7494.009:0028:0029:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\imm32.dll" at 0x6bec0000: PE builtin 7494.019:0028:0029:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\setupapi.dll" at 0x6a700000: PE builtin 7494.019:0028:0029:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\winex11.drv" at 0x7fa637e40000: builtin 7494.030:0028:0029:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\shlwapi.dll" at 0x68a40000: PE builtin 7494.030:0028:0029:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\shcore.dll" at 0x64940000: PE builtin 7494.032:0028:0029:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\shell32.dll" at 0x7fa636020000: builtin 7494.036:0028:0029:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\oleaut32.dll" at 0x6a100000: PE builtin 7494.036:0028:0029:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\actxprxy.dll" at 0x750000: PE builtin ERROR: ld.so: object '/home/ce7bx/.steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. 7494.058:002f:0030:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\kernel32.dll" at 0x7b430000: builtin 7494.059:002f:0030:trace:loaddll:load_native_dll Loaded L"Z:\\home\\ce7bx\\.steam\\steam\\steamapps\\common\\Dead by Daylight\\DeadByDaylight.exe" at 0x400000: native 7494.061:002f:0030:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\msvcrt.dll" at 0x7e800000: builtin 7494.061:002f:0030:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\MSIMG32.dll" at 0x6b1c0000: PE builtin 7494.064:002f:0030:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\kernelbase.dll" at 0x71240000: PE builtin 7494.065:002f:0030:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\sechost.dll" at 0x7e5e0000: builtin 7494.065:002f:0030:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7e620000: builtin 7494.065:002f:0030:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\gdi32.dll" at 0x7e6a0000: builtin 7494.068:002f:0030:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\version.dll" at 0x7e390000: builtin 7494.068:002f:0030:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\user32.dll" at 0x7e3d0000: builtin 7494.068:002f:0030:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\SHLWAPI.dll" at 0x68c40000: PE builtin 7494.069:002f:0030:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0x6fdc0000: PE builtin 7494.069:002f:0030:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\ole32.dll" at 0x65200000: PE builtin 7494.070:002f:0030:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\shcore.dll" at 0x64b40000: PE builtin 7494.070:002f:0030:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\gdiplus.dll" at 0x6f680000: PE builtin 7494.075:002f:0030:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\SHELL32.dll" at 0x7d9b0000: builtin 7494.116:002f:0030:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\imm32.dll" at 0x6c0c0000: PE builtin 7494.121:002f:0030:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\api-ms-win-core-synch-l1-2-0.dll" at 0x6e540000: PE builtin 7494.122:002f:0030:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\api-ms-win-core-fibers-l1-1-1.dll" at 0x6ba80000: PE builtin 7494.123:002f:0030:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\api-ms-win-core-localization-l1-2-1.dll" at 0x6e8c0000: PE builtin 7494.126:002f:0030:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\setupapi.dll" at 0x6a900000: PE builtin 7494.126:002f:0030:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\winex11.drv" at 0x7d6c0000: builtin 7494.153:002f:0030:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\oleaut32.dll" at 0x6a300000: PE builtin 7494.153:002f:0030:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\propsys.dll" at 0x69e80000: PE builtin 7494.153:002f:0030:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\windowscodecs.dll" at 0x7d530000: builtin 7494.284:002f:0030:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\usp10.dll" at 0x7d350000: builtin 7494.285:002f:0030:trace:loaddll:load_native_dll Loaded L"C:\\windows\\winsxs\\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.2600.2982_none_deadbeef\\comctl32.dll" at 0x17f0000: PE builtin 7494.287:002f:0030:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\uxtheme.dll" at 0x7d310000: builtin 7494.293:002f:0030:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\WS2_32.dll" at 0x7d2e0000: builtin 7494.295:002f:0030:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\bcrypt.dll" at 0x7d1c0000: builtin 7494.295:002f:0030:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\CRYPT32.dll" at 0x7d1f0000: builtin 7494.295:002f:0030:trace:loaddll:load_native_dll Loaded L"Z:\\home\\ce7bx\\.steam\\steam\\steamapps\\common\\Dead by Daylight\\EasyAntiCheat\\EasyAntiCheat_x86.dll" at 0x10000000: native 7494.297:002f:0030:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\api-ms-win-core-sysinfo-l1-2-1.dll" at 0x65880000: PE builtin ERROR: ld.so: object '/home/ce7bx/.steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. 7494.315:0031:0032:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\kernel32.dll" at 0x7b420000: builtin 7494.346:0031:0032:trace:loaddll:load_native_dll Loaded L"Z:\\home\\ce7bx\\.steam\\steam\\steamapps\\common\\Dead by Daylight\\DeadByDaylight\\Binaries\\Win64\\DeadByDaylight-Win64-Shipping.exe" at 0x140000000: native 7494.348:0031:0032:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\WS2_32.dll" at 0x7f88058c0000: builtin 7494.354:0031:0032:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\kernelbase.dll" at 0x71040000: PE builtin 7494.355:0031:0032:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\sechost.dll" at 0x7f88051f0000: builtin 7494.355:0031:0032:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7f8805240000: builtin 7494.355:0031:0032:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\gdi32.dll" at 0x7f88052c0000: builtin 7494.356:0031:0032:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\version.dll" at 0x7f88051d0000: builtin 7494.356:0031:0032:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\user32.dll" at 0x7f8805470000: builtin 7494.357:0031:0032:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\msvcrt.dll" at 0x7f8805100000: builtin 7494.358:0031:0032:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0x6fbc0000: PE builtin 7494.358:0031:0032:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\ole32.dll" at 0x65000000: PE builtin 7494.359:0031:0032:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\msacm32.dll" at 0x66440000: PE builtin 7494.359:0031:0032:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\WINMM.dll" at 0x7f88056e0000: builtin 7494.365:0031:0032:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\shlwapi.dll" at 0x68a40000: PE builtin 7494.365:0031:0032:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\shcore.dll" at 0x64940000: PE builtin 7494.365:0031:0032:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\SHELL32.dll" at 0x7f88046b0000: builtin 7494.366:0031:0032:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\OLEAUT32.dll" at 0x6a100000: PE builtin 7494.368:0031:0032:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\IPHLPAPI.DLL" at 0x7f8804660000: builtin 7494.369:0031:0032:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\SETUPAPI.dll" at 0x6a700000: PE builtin 7494.369:0031:0032:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\dwmapi.dll" at 0x638c0000: PE builtin 7494.370:0031:0032:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\IMM32.dll" at 0x6bec0000: PE builtin 7494.373:002f:0030:trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\api-ms-win-core-sysinfo-l1-2-1.dll" : builtin 7494.373:002f:0030:trace:loaddll:free_modref Unloaded module L"Z:\\home\\ce7bx\\.steam\\steam\\steamapps\\common\\Dead by Daylight\\EasyAntiCheat\\EasyAntiCheat_x86.dll" : native 7494.373:002f:0030:trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\CRYPT32.dll" : builtin 7494.373:002f:0030:trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\bcrypt.dll" : builtin 7494.373:002f:0030:trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\WS2_32.dll" : builtin 7494.373:0031:0032:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\bcrypt.dll" at 0x7f8804530000: builtin 7494.373:0031:0032:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\CRYPT32.dll" at 0x7f8804560000: builtin 7494.374:0031:0032:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\DSOUND.dll" at 0x6d3c0000: PE builtin 7494.374:002f:0030:fixme:font:RemoveFontMemResourceEx (0x877221c1) stub 7494.375:002f:0030:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\api-ms-win-appmodel-runtime-l1-1-1.dll" at 0x6de00000: PE builtin 7494.376:0031:0032:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\XINPUT1_3.dll" at 0x7f8804510000: builtin 7494.376:002f:0030:fixme:ver:GetCurrentPackageId (0x32fe94 (nil)): stub 7494.379:0031:0032:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\opengl32.dll" at 0x7a850000: builtin 7494.379:0031:0032:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\wined3d.dll" at 0x7f8804330000: builtin 7494.379:0031:0032:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\dxgi.dll" at 0x7f88044c0000: builtin 7494.380:0031:0032:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\d3d9.dll" at 0x7f88042b0000: builtin 7494.383:0031:0032:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\vulkan-1.dll" at 0x7f8804290000: builtin 7494.384:0031:0032:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\winevulkan.dll" at 0x7f8804250000: builtin 7494.384:0031:0032:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\d3d11.dll" at 0x6a340000: native 7494.388:0031:0032:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\X3DAudio1_7.dll" at 0x7f8804230000: builtin 7494.388:0031:0032:trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\X3DAudio1_7.dll" : builtin 7494.389:0031:0032:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\X3DAudio1_7.dll" at 0x600000: native 7494.391:0031:0032:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\XAPOFX1_5.dll" at 0x7f8804230000: builtin 7494.391:0031:0032:trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\XAPOFX1_5.dll" : builtin 7494.392:0031:0032:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\XAPOFX1_5.dll" at 0x180000000: native 7494.393:0031:0032:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\jsproxy.dll" at 0x71240000: PE builtin 7494.393:0031:0032:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\WINHTTP.dll" at 0x7f88041f0000: builtin 7494.398:0031:0032:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\WLDAP32.dll" at 0x7f8804180000: builtin 7494.398:0031:0032:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\Normaliz.dll" at 0x61f80000: PE builtin 7494.400:0031:0032:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\api-ms-win-crt-runtime-l1-1-0.dll" at 0x63140000: PE builtin 7494.401:0031:0032:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\ucrtbase.dll" at 0x7f88032c0000: builtin 7494.402:0031:0032:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\api-ms-win-crt-string-l1-1-0.dll" at 0x6dd80000: PE builtin 7494.402:0031:0032:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\api-ms-win-crt-heap-l1-1-0.dll" at 0x63800000: PE builtin 7494.402:0031:0032:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\api-ms-win-crt-stdio-l1-1-0.dll" at 0x69380000: PE builtin 7494.403:0031:0032:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\api-ms-win-crt-convert-l1-1-0.dll" at 0x6d580000: PE builtin 7494.403:0031:0032:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\VCRUNTIME140.dll" at 0x6b0000: native 7494.403:0031:0032:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\api-ms-win-crt-locale-l1-1-0.dll" at 0x61540000: PE builtin 7494.404:0031:0032:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\api-ms-win-crt-math-l1-1-0.dll" at 0x70580000: PE builtin 7494.404:0031:0032:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\api-ms-win-crt-multibyte-l1-1-0.dll" at 0x62c40000: PE builtin 7494.404:0031:0032:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\api-ms-win-crt-time-l1-1-0.dll" at 0x68ac0000: PE builtin 7494.405:0031:0032:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\api-ms-win-crt-filesystem-l1-1-0.dll" at 0x620c0000: PE builtin 7494.405:0031:0032:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\api-ms-win-crt-environment-l1-1-0.dll" at 0x69b80000: PE builtin 7494.405:0031:0032:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\api-ms-win-crt-utility-l1-1-0.dll" at 0x6d0000: PE builtin 7494.406:0031:0032:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\MSVCP140.dll" at 0x610000: native 7494.454:0031:0032:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\winex11.drv" at 0x7f8803060000: builtin 7494.465:0031:0032:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\api-ms-win-core-synch-l1-2-0.dll" at 0x6e340000: PE builtin 7494.466:0031:0032:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\api-ms-win-core-fibers-l1-1-1.dll" at 0x6b880000: PE builtin LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak. LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak. LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak. LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak. LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak. LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak. LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak. LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak. LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak. LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak. LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak. LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak. LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak. LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak. LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak. LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak. LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak. LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak. LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak. LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak. LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak. LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak. LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak. LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak. LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak. LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak. ```
The game has Easy Anti Cheat you can not even reach the main menu as it checks for EAC at game start before menu. Also last time I checked it was working properly you could reach the 'before the menu' screen.
It is not known when it will work?
I need start Steam as root But i don't know how :\
Hello @KingCerbX, there's a good chance that your desktop environment is configured to run any random .exe with the system-wide wine install with the default ~/.wine
wine prefix, which would make it look for a steam-for-windows install in that prefix instead of running the game with Proton. Additionally, there is no situation where running Steam as root would help with troubleshooting.
It is not known when it will work?
probably never.
any update with easy anticheat?
I found this topic, that I guess it's relevant to see updates.
There is little to absolutely no chance that any EAC game will work properly any day.
There is little to absolutely no chance that any EAC game will work properly any day.
Technically Linux will add changes to be easier the configuration of the games with EAC in Wine Collabora expect their Linux Kernel work for Windows game emulation in Kernel 5.11 A simple explication is in this post
It has been multiple years of speculation and trials but the end result is always the same. I will believe it when it is actually working more than a week long before being blocked or not working anymore. I was enthusiastic before, now I'm realistic. Reality being that even if on paper and early tests things seem to work, it ends up being false hope every time.
We'll see but for now I have seen enough.
I definitely hope this issue gets resolved soon.
Has there been any further development on this? This game is one of the very few reasons I have the need to keep a machine running Windows. There doesn't seem to be too much activity on the handful of forum threads posted in the discussions here
Has there been any further development on this? This game is one of the very few reasons I have the need to keep a machine running Windows. There doesn't seem to be too much activity on the handful of forum threads posted in the discussions here
@sch3p It's been pretty quiet on all the forums I've been on :/. I actually just haven't been playing DBD much lately because of it. I tried in a VM, but that didn't really work to well. I've been playing more linux friendly games instead. I imagine there are a lot of people going this route. Probably a larger silent group of missed gamers than the DBD and Steam devs realize.
Anti-cheat is one of the biggest remaining problems and I think Valve is aware of that.
Wait and see as we say.. until then nothing new. Unfortunately we have to resort to dual booting for some games.
Are there any new developements to this thread?
Not, no EAC game can work on Proton (unless the developers of the game themselves work towards that, which you would know if that was the case), some people on the internet believe it will work on release of the Steam Deck, I don't believe so, which is the sane side of the belief, as we could hear that same kind of delusional belief since 3 years ago for other various reasons.
So until there is something real that you can see and test by yourself, officially announced, the sane and safe thing to assume it that it is not working, and will not until [put another random prediction without any real reason here].
Well, right now, we have some news, but we depend on the developers to give support to this new update.
OK this is going forward then, it is a step, but still doesn't invalidate my point.
I sent this on their official forum, in hope it will be redirected to the devs.
i have friends who work at bhvr, I will ask them and report back here if i get any response back from the actual dev team.
This is actually the reason I haven't been playing anymore. Dual booting / vms are too much hassle for one game.
hi everyone, you can make request to this forum for this game to works with proton https://forum.deadbydaylight.com/en/discussion/282110/eac-on-steam-deck-proton-linux/p3
They are enabling the possibility to use DBD in Steam Deck https://forum.deadbydaylight.com/en/discussion/282110/eac-on-steam-deck-proton-linux/p4
Yes that is old news, it will probably be next year though knowing how they struggle to do basic stuff to their game.. and how they insist about the fact when it will come will be AFTER the Steamdeck release, since many months they hide behind that to not enable EAC support for Linux... You just have to know their track record of not doing what they say they would do (like the dedicated servers, the match making issues, the ranking system, for all that to announcement, to aimed changes, to when it would be released in game, you add many years apart...)
The game start passing EAC launch inside the public-test branch although EAC still not initialized. Anyone knows what is missing?
Forgot to add the log steam-381210.log
Anyone knows what is missing?
Linux EAC support?
The game start passing EAC launch inside the public-test branch although EAC still not initialized. Anyone knows what is missing?
Can confirm 6.0.0 is in the exact same state, no progress there.
Thanks captain Obvious.
It's not that obvious, I wouldn't be surprised if BHVR pulled stuff out from the release. Would you?
is not obvious, bhvr release a patch for use eac in linux, but never working
Toxic people being toxic. Just ignore him.
I mean posting about the game not working and sending in the process notification to many people, for this really "important"information, is OK then?
It is OBVIOUS the game is not working, as it is not working since the beginning of this issue, and there has been no new information about EAC linux compatibility for this game from its devs.
At least if you post here, post relevant information, maybe the day it will work, or the day there is an official announcement to give more info about the issue.
Until then, no need to post here such information, as obviously it is useless to let us know what we already know: the game doesn't work under Proton, because of EAC.
Thanks.
@Zorrototo please be respectful. The snarky comments each time someone posts is not helpful.
Game starts, Controller works, But it gives me an error I run Arch Linux with Nvidia 396.54