Open ProjectSynchro opened 3 years ago
more specifically, my issue happens across all character saves and I cannot get in no matter how long I wait or how many times I try.
Characters are busted for everyone, it's a server-side issue.
guessing there's no way to log in right now then?
I have noticed that new kernels have some stuttering in big battles similarly to proton 7.x. It runs smoothly on 6.2 kernel.
Edit: After further investigation, actually it appears to be the cpu scheduler. Usually first few zen kernel versions after new kernel released are without custom schedulers and thats why i was having stuttering. Now i tested 6.4.12-zen1 with BMQ scheduler, and the stuttering is gone. So i guess the stutter issue can be caused by proton version or cpu scheduler.
Also something seems to have changed in how it works with external fps limiters, it no longer runs smoothly with mangohud or dxvk fps limiter. I had to switch to using ingame limiter to make it smooth at 120 limit again.
FPS limiters causing stutter could also be because of https://gitlab.freedesktop.org/drm/amd/-/issues/1500.
No its not that, it has happened in lot of games and i have the workaround. And ingame fps limiter works fine, that was never the case when that power saving bug happens.
I was mistaken; the bug inducing massive lag spikes (hundreds of ms) via near 100% CPU usage is still there in Proton 8. You can trigger it reliably in certain places. Strafing left and right at a certain spot brings me down to like 10fps.
I can't get it to trigger reliably though. On my second attempt with logging enabled, I just played without ever encountering a stutter to speak of.
Proton 9.0 (Beta11) still produced hitching for me. It always runs fine for a bit then has a handful of rather large lag spikes in close succession and then runs fine again for a bit.
Can you all watching this issue reproduce this issue? Please react with thumbs up/down.
Proton 9.0 (Beta11) still produced hitching for me. It always runs fine for a bit then has a handful of rather large lag spikes in close succession and then runs fine again for a bit.
Can you all watching this issue reproduce this issue? Please react with thumbs up/down.
What is your set up like? Kernel, wm, compositor etc?
Xanmod, i3.
More details:
Update on the stutter: The massive stutter is only present when I pin Planetside to the cores of my 7950x3d with V-Cache or park the other cores.
I wonder what could be happening here. Has anyone experienced such an issue in other games too perhaps?
Proton Experimental breaks the game? Gives a generic G12 error and exits (usually means reinstall, tried that)
return to proton 9.0.3 and it works I reinstalled PROTON EXP and it doesnt work still (and files revalidated)
also i cannot speak on the mic... it drops audio all the time everytime
im on debian stable 6.0.2 lts or something kernel
Hello @jujlguljg, please add PROTON_LOG=1 %command%
to the game's launch options and attach the generated $HOME/steam-$APPID.log to this issue report as a file. (Proton logs compress well if needed.) Also, please copy your system information from Steam (Steam
-> Help
-> System Information
) and the contents of Steam Runtime Diagnostics from Steam (Steam
-> Help
-> Steam Runtime Diagnostics
) and put them in a gist, then include a link to the gist in this issue report.
Compatibility Report
System Information
I confirm:
steam-218230.log
Symptoms
The launcher for this game does not render correctly, and first spawns a black and then white window. You can still interact with what should be on the window.
Looking in the proton log shows multiple instances of
eglCreateWindowSurface failed with error EGL_BAD_ALLOC
.Running this with Proton-6.20-GE-1 fixes rendering issues with the launcher, so there is a patch-set out there that fixes this. Which one is beyond me.. Launching the game itself is futile however, due to how Battleye support has been implemented.
Once logged in launch the game with Proton Experimental while running the Steam Client beta and ensuring the Battleye Runtime is installed. Click where the 'Play Now' button should be and the game seems to launch.
Plays well with average slowdown. Haven't seen any graphical glitches in game.
Reproduction