Open Uncle-Sagbag opened 2 years ago
I misread the stuff about the Gist. I updated the issue with my System Info and made all logs into Gists.
Same symptoms here. RX 6600 XT, R7 3700X, Mesa 21.2.5, kernel 5.14.
Having a issue once I join online the game will crash with a error
Hope this log helps
Log as gist: https://gist.github.com/coreybruce/34d0cd4d71088657dc683b7494db65f5
Hello @coreybruce, in the future, please attach logs as a file or use a gist instead of copy/pasting a wall of text.
Hello @coreybruce, in the future, please attach logs as a file or use a gist instead of copy/pasting a wall of text.
Oh sorry about that. Fixed it
Same symptoms as described, using latest proton experimental. I can provide more details if I know what will be useful.
The game will instantly crash now with the crash error with Proton 7.0.1
game finally runs with Proton Experimental on bleeding-edge branch. Played for hours with no issues except leaderboard crashing with unhandled exception. afaik leaderboard issue is because of the game itself which the workaround is to remove some friendlist if I recall
Can confirm that this now works with Proton Experimental (bleeding edge branch).
This would not launch at first. Finally figured it out when I realized that "Steam Linux Runtime - Soldier" has a branch specifically for the Steam Beta client, which is what I'm using
It worked for me at first, but after the first launch it refuses to launch again. I didn't get any feedback.
Enabling PROTON_LOG=1
shows me this error which was not visible before:
And here is the Log: steam-212910.log
I tried but it didn't help:
I have
After following suggestions to use Proton Experimental (bleeding edge) I can confirm that Black Ops II Zombies works with little flaw. Performance was the same or better than on Windows. It works out of the box.
The only issue I encountered was the rare crash that could occur once every 10-15 games when minimizing the game too often. However, it is so rare and expected for such an old game that it does not bother me.
Experimental fixes the crashing issue, though it now exhibits the same mouse input behavior as Modern Warfare II and Black Ops 1, namely that the mouse sensitivity seems somewhat tied to the framerate. This is less noticeable here in Zombies, but it is still there.
Correction: I believe it's based on frame time, rather than frame rate. Even when the framerate is constant, the mouse still exhibits a bit of jumping based on the time the last frame took to render. This isn't as noticeable here as it is in Black Ops 1, however.
Does anyone own the DLC for Black Ops II? If so if anyone could be kind enough to test the "BUIRED" zombie DLC? I cannot load into the map without the game crashing...
I own the season pass and while I haven't tried all of the "TRANZIT" maps ALL of the other maps (except BURIED) work fine, as far as I can tell.
So if anyone else owns this DLC if they could test to see if they are met with a similar problem I'd be grateful.
I have run the game with the launch options PROTON_LOG=1 %command%
the output of which can be found here;
https://gist.github.com/tunanachos/2196f45c0b4ecfa88f07c0c7bc1f6d05
Hello @tunanachos, was that the gist you intended to share? It looks like it's for #5337. If I understand it correctly, "Buried" appears to be part of the Call of Duty: Black Ops II - Vengeance
DLC.
Does anyone own the DLC for Black Ops II? If so if anyone could be kind enough to test the "BUIRED" zombie DLC? I cannot load into the map without the game crashing...
I've been able to successfully play a couple rounds of Buried without issue using Proton Experimental. I haven't tried 7.0-4 yet.
Hey @kisak-valve, I'm pretty sure this is indeed the correct gist but you've got me questioning myself.
If you check out the Steam page for Call of Duty: Black Ops II - Vengeance DLC you will see screenshots from the map BURIED featured on the page.
(As far as I'm aware with Black Ops II DLC you would get 4x Multiplayer maps and 1xZombie maps. BURIED being the Zombies map from the "Vengeance" DLC).
@serebit Thanks for checking so promptly for me and providing a solution. Using Proton Experimental also works well for me with Buried (I'm able to load in at least and assuming I was probably using 7.0-4
previously when facing the issue)
consider my aforementioned issue solved :smile:
Not sure if I'm the only one, but it seems to break with my system. (I'm running on an Arch Linux Install) NVIDA RTX 2060 AMD Ryzen 3600
I can get the game to boot but the main menu is completely white.
Hmm that might be a issue to do with your system, I'm using a NVIDIA GTX 1660TI in a laptop and the game works.
Try deleting the compatdata folder 212910 and have Steam check the game files. Also make sure your NVIDIA driver is correctly installed.
I just tried doing that, same results, something about an "Unhandled exception caught" I keep getting with the white main menu. Also would you like the log for the game?
Hmm I see and yeah it might be a good idea to show some logs
steam-212910.log Here you go! :D
I got the game running after a bit of troubleshooting, though some weird thing is causing the flatpak version of steam to not run the game. And before I even used the flatpak version of steam the game wouldn't run no matter what I did.
Compatibility Report
System Information
I confirm:
steam-212910.log
Symptoms
As described in previous issues, Black Ops 2 Zombies still does not work properly. After a few seconds of launching the game, an Unhandled Exception error pops up, freezing input to the game. The game screen is frozen but music is still playing in the background. Even UI sounds still play (the sounds you hear when changing to the "Settings" screen for example) while the error is up.
I also tested in Proton GE 6.20 and Proton GE 6.21 but found no difference.
Reproduction