Open Meulengracht opened 2 years ago
I have, nothing is caught. I've also re-installed the game and that hasn't fixed anything.
@something12356 I'm comparing against my crash log, and I see that data4 and data7 aren't loaded in my case, do you have DLC installed?
No, I don't own any DLC for the game. I could try deleting data4 and data7 and seeing if that works. I'll get back to you after I've tried that.
@simifor That fixed it, thank you! I'm not sure why those files were there but deleting them makes the game work.
I'm glad that it was solved
If I enable d3d12 raytracing the game crashes on launch :/
steam-534380.log crash_20240901_024455290.log steam-hwinfo.txt
Runs fine without it though, not sure if it's a vkd3d issue or something else. I've tried a lot of different launch options (PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 DXVK_ASYNC=1 VKD3D_FEATURE_LEVEL=12_1 VKD3D_CONFIG=dxr,dxr11 PROTON_ENABLE_NGX_UPDATER=1
) and 3 different proton versions (GE, Experimental and 9.0-2) but nothing seems to have an effect, it surprises me a little because other people have confirmed they got raytracing working.
I was also interestingly not able to run the game (with default settings, e.g. no raytracing) on wayland either, neither with my amd igpu or with my nvidia dgpu, i was on hyprland specifically, the game launched, it didn't crash, but it didn't render it just displayed my desktop wallpaper for some reason (not a snapshot of my desktop as is often the case with issues like this, no it specifically showed the desktop wallpaper only). But it ran fine on X11.
@Rabcor I reproduced the same crash with Wayland, 560.35.03 and RTX 3070 when I enabled ray tracing. When I switched to 550.40.71 (the latest beta driver) the game launched and I could get in-game just fine with the same settings. Maybe you'll have more luck with that version?
@Rabcor I reproduced the same crash with Wayland, 560.35.03
Hmm I can at least confirm I'm on 560.35.03 as well, installing the beta is a bit much of a hassle for me currently though, I'm on arch btut the 560.40 beta doesn't seem to be available in AUR yet, i'll let you know when I figure something out.
OS: Arch Linux NVIDIA driver version: 560.35.03 GPU: RTX 3060 12GB The game crash after enabling Ray Tracing features.
For me the Nvidia 560 driver doesn't work with dx12 and ray tracing (game only starts in dx11 mode), while reverting back to 550 works good.
Compatibility Report
System Information
I confirm:
Symptoms
Experiencing game hang and eventually crash consistently while playing Dying Light 2 in co-op mode after 5-10 minutes. We just played singleplayer for around 2 hours without experiencing any kind of issues.
Reproduction
Start Dying Light 2, enter game, invite a friend and starting playing normally. Crash will occur after a some minutes gameplay. We experience it after max of 10 minutes play.