Open NTMan opened 2 years ago
I'm also having an issue with the game not detecting my Xbox controller (both wireless and wired).
How can I help debugging this issue? Should I upload some logs? If so, which ones?
This seems to have been resolved, at least for EAC. As for the controller issues that @pmartiner brought up, I also had a similar issue with my PS5 controller, which was resolved by changing the desktop settings for my controller to 'gamepad', which seems to suggest that the per-game settings were being ignored, as when I disabled the controller for desktop, I completely lost any input from my controller, whereas before it was more like bad mapping.
EAC is broken as of today.
Replying to https://github.com/ValveSoftware/Proton/issues/6031#issuecomment-1203317360
yup. it happened to me after an update in an arch linux system
Replying to https://github.com/ValveSoftware/Proton/issues/6031#issuecomment-1203364176
Yeah I'm on Arch too.
Replying to https://github.com/ValveSoftware/Proton/issues/6031#issuecomment-1203317360
Same here, maybe the new kernel?
Replying to https://github.com/ValveSoftware/Proton/issues/6031#issuecomment-1203317360
Same here, maybe the new kernel?
Probably also something with glibc, try to run the game through the steam flatpak
Replying to #6031 (comment)
Same here, maybe the new kernel?
Probably also something with glibc, try to run the game through the steam flatpak
you are right, with flatpak is working, I would like to rise an arch bug but I am not sure what to post :/ any pointers would be helpful
Replying to #6031 (comment)
Same here, maybe the new kernel?
Probably also something with glibc, try to run the game through the steam flatpak
you are right, with flatpak is working, I would like to rise an arch bug but I am not sure what to post :/ any pointers would be helpful
See #5214, #6051
And https://github.com/anyc/steam-overlay/issues/313 for similar issues, maybe try the arch forums regarding glibc
@GloriousEggroll also posted a patched glibc for arch
@Curve can you link GloriousEggroll's patch?
@Curve can you link GloriousEggroll's patch?
https://github.com/anyc/steam-overlay/issues/313#issuecomment-1147676955
Edit: Beware, if the patched glibc version does not match the one of your system you may brick it!
Can confirm, having this issue after a pacman run as well now
For those of you having issues with Glibc, I installed the flatpak version of Steam as suggested by @Curve. Everything works fine now.
Problems running some games in proton 7.0-3
Issue transferred from https://github.com/ValveSoftware/Proton/issues/6063. @MrM4rc posted on 2022-08-05T17:31:58:
Hello everyone, i'm playing GTA V and Multiversus on linux via proton 7.0-3 and i'm getting some graphics issues:
So I am on Arch, I have no issues launching Multiversus with the EOS EAC, however, the issue is persistent on Rogue Company (with the Anticheat module error on launch). I am using Steam Native, and not the Flatpak version of Steam.
The steam overlay doesn't work, so I can't purchase gleamium. Does it show up for anybody else? Even leaving the launch parameters empty doesn't make it show up.
Hello @luni3359, that reads like #5794.
This is definitely that issue. Do you think you know if there's some way I could get around this to make the purchase?
i use my steam deck and when i'm in desktop mode, my ps5 controller does not work with this game, i have to switch to the steamdeck ui, and in desktop mode the is no steam overlay
The game is broken since yesterday due to an EAC error that says "Failed to initialize dependencies".
edit: Elden Ring suffers the same issue.
The game is broken since yesterday due to an EAC error that says "Failed to initialize dependencies".
edit2: With some help, I've figured out what's the issue.
It was due to an environment variable (SDL_VIDEODRIVER
) that got set for some reason.
SDL_VIDEODRIVER must be unset in evvars for the EAC to load it dependenceies.
To fix it, I had to edit the /etc/profile
file, and replace this string:
if [[ ! -z $nvgpu ]]; then
export QSG_RENDER_LOOP="basic"
export SDL_VIDEODRIVER="x11"
fi
replace it with this one:
if [[ ! -z $nvgpu ]]; then
export QSG_RENDER_LOOP="basic"
#export SDL_VIDEODRIVER="x11"
unset SDL_VIDEODRIVER
fi
Multiversus is currently broken with the Steam beta client (as of today - it worked fine with Steam beta yesterday). The game doesn't launch at all, it changes on Steam to the running status and then stops.
I've switched the Steam client to the stable channel for now - it still works fine with Steam stable.
@linuxiorr Thanks. That actually fixed a couple other games here as well.
Currently broken in both stable and beta.
"Failed to initialize dependencies."
Multiversus does not boot.
Issue transferred from https://github.com/ValveSoftware/Proton/issues/7768. @PedroZuuh posted on 2024-05-29T02:23:29:
OS: Pop!_OS 22.04 LTS KERNEL: 6.8.0-76060800daily20240311-generic CPU: Intel Core i5-8265U GPU: Intel Mesa Intel UHD 620 (WHL GT2) GPU DRIVER: 4.6 Mesa 24.0.6 (git-c659c7e660) RAM: 12 GB
Game does not boot, and shows this error message. My iGPU is able to run DirectX11, Vulkan and other APIs.
Just try to boot the game.
@sudoharun commented on 2024-05-29T10:43:51:
MultiVersus also does not run for me, however I don't get any messages displayed on my screen. Similarly, I have an Intel i5-10210U with Intel UHD 620 iGPU. Logs here (created with Proton 9.0-1).
Hello @PedroZuuh, please copy the contents of Steam Runtime Diagnostics from Steam (Steam
-> Help
-> Steam Runtime Diagnostics
) and put it in a gist, then include a link to the gist in this issue report.
Hello @sudoharun, err:msvcrt:_wassert (L"iff->condition.node->data_type->dimx == 1",L"../src-vkd3d/libs/vkd3d-shader/tpf.c",5240)
in your log is showing some kind of d3dcompiler / vkd3d-shader snafu. I've seen this particular log line elsewhere, but in the other cases it was a secondary hint after something else had gone awry. We'll need someone with a better understanding of that component to take a look.
Looking around a bit more, there's hints that there's been a fairly significant game engine change and it's likely that Proton will need to grow to support the new technical requirements of the game.
@sudoharun @PedroZuuh And anyone else - are you still unable to play? If so, could you try just deleting and reinstalling the game? It is working for me today and I'm confused about why folks are reporting so many problems ... the game removed EAC and I'm wondering if some leftover EAC file didn't get removed properly during the update.
@alasky17 I have reinstalled to no avail. The game just stops running a second after I click "Play". However when installing d3dcompiler_47
, I at least get into the MultiVersus Crash Reporter.
@alasky17 I have reinstalled to no avail. The game just stops running a second after I click "Play". However when installing
d3dcompiler_47
, I at least get into the MultiVersus Crash Reporter.
I'm having this exact same issue with the exact same outcome. Installing d3dcompiler_47
also shows the crash screen. I will post screenshots later
Multiversus not loading
Issue transferred from https://github.com/ValveSoftware/Proton/issues/7804. @dfreck723 posted on 2024-06-01T21:41:02:
From the error reporting screen, yeah, it seems like the game switched from UE4 to UE5 (but if other UE5 games work, why is this particular game problematic?)
Also, could the issues regarding graphics be related to the Intel Mesa drivers since someone here said the game is working for them (they didn't say what vendor they use tho)
@sudoharun @sunglocto Could you please copy your system information from Steam (Steam -> Help -> System Information and Steam -> Help -> Steam Runtime Diagnostics) and put each in a gist, then include a link to the gists in this issue report? Looks like there could be some problem with Intel. I was using AMD (Steam deck and AMD desktop).
@alasky17 System Information and System Runtime Diagnostics
Since people have been reporting that this game works well, I suspect the Intel issues are Mesa related?
Since a vendor-specific issue is suspected, it would be worthwhile for an affected user to mention it to their video driver vendor.
I'm on arch and AMD 7900XT Everything works great except for the cutscenes/cinematic. Either on startup or when I enter a Rift:
I Tried Proton 9.0-2, Proton Experimental and ProtonGE-9-10 without success.
I installed gstreamer gst-plugins-base gst-plugins-good gst-plugins-bad and gst-plugins-ugly
I don't' know how to investigate further without any error or debug message
Here are my System Specs: and my Steam Runtime
Compatibility Report
System Information
I confirm:
steam-1818750.log
Symptoms
At the start game show message "Failed to load the anti-cheat module."
Reproduction
Always.