Open vpelletier opened 6 years ago
Hello @vpelletier, please copy your system information from steam (Steam
-> Help
-> System Information
) and put it in a gist, then include a link to the gist in this issue report.
+1 Steam info
Game works without any noticeable issues on Arch with latest NVIDIA proprietary drivers.
Works great out of the box. Although its recommended you use the d3d8to9 wrapper, as with any DirectX 8 game. Don't forget to use PROTON_USE_D9VK=1 and WINEDLLOVERRIDES="d3d8=n".
This game has long been rated Platinum on ProtonDB, but there are a couple of minor issues, at least on my system (Radeon HD 7950, Linux Mint 20.2 x86_64, kernel version 5.4.0-88-generic). Firstly, the opening video (before the main menu) does not work. I tried a few Proton versions: with 4.11-13 and 5.0-10, the video is simply skipped; with 5.13-6 and 6.3-7, the audio plays over a black screen.
From the main menu onward, the game works perfectly with Proton versions 5.13-6 and older. ThirteenAG's widescreen fix will also work with WINEDLLOVERRIDES="d3d8=n,b" %command%
in the launch options.
However, I've had color depth issues with Proton 6.3 (first noticed with 6.3-5 and persisting as of 6.3-7). Even if I select 32-bit color depth, I get obvious color banding, as if the game is running with 16-bit color depth or worse. At first I resolved this issue by forcing Steam to run the game with Proton 5.13-6, but more recently, I've discovered that I can get the game to run correctly with Proton 6.3-7 either by enabling the UseD3D8to9
option in ThirteenAG's widescreen fix or by using the d3d8to9 patch mentioned by @shoober420 above. (Either of these patches will require WINEDLLOVERRIDES="d3d8=n,b" %command%
in the launch options.)
AMD Zen 2-based CPU users will get "Jpeg Error" messages. They are fixed by downloading fixed dll file or manually patching it by following instructions.
I mentioned in my previous comment that Max Payne had some kind of color depth issue with Proton 6.3, and I never came back to point out that this issue was resolved (at least for me) in Proton 7.0, which seems to display colors correctly. However, I still wasn't using Proton 7.0 for this game, because it introduced another weird bug: attempting to switch weapons with the mouse wheel would cause the game to cycle through the weapons rapidly and uncontrollably. I just opened up the tutorial to try this again with Proton 7.0-6; one mouse-wheel tick caused it to cycle through the weapons for about two seconds, and the effect appears to be cumulative.
Proton 8.0-2 has neither of these problems; the color depth looks right, and the mouse wheel works as expected.
So far, it looks like the only problem with Proton 8.0-2 is that — as with all other Proton versions I've tried — the opening video does not work. It plays audio only, in a black window. Ironically, if I just navigate to ~/.steam/debian-installation/steamapps/common/Max Payne/movies
in my file explorer and double-click on intro.mpg
, Linux Mint's default video player has no problem playing the video.
As this title is at platinum rating for years on winehq appdb, it comes without surprise that it works flawlessly in proton.
Play-tested prologue + first mission (roscoe street station).