Open AL2009man opened 1 year ago
According to protondb, this game only seems to work on nvidia gpus. Especially since checking the range of reviews starting from when the game worked (4.11-1), all the working reviews had nvidia gpus, while all the borked ones were intel or in the decks case, amd
Latest proton experimental might fix this.
It's been 3,000 years I can officially confirm that Joe Danger 1 can now be launched on Steam Deck!
(note if you're using Steam Deck OLED or have a higher refresh rate display: make sure you cap the framerate to 60fps, or else the game logic will be sped up)
Tested it out on my end, can also confirm it works now. Believe the game might need a setting somewhere to be capped to 60 fps like said, cause it runs too fast on oled at 90 fps.
Compatibility Report
System Information
I confirm:
Symptoms
After setting up the launcher settings, the game error message pops up with infinite Vertex Shader Compilation Error. Trying to bypass the error screen will result in a crash [after the game bootup sequence].
Proton Log (Proton Experimental) steam-229890.log
and of course: here's the FailedVertShader1.txt file alongside it. (note: despite the title: it's actually a duplicated txt file after running the game six times in a row, hence
FailedVertShader6
)Reproduction
Launch Joe Danger and set any graphics or input settings and play with the error message.
If using Game Mode (Steam Deck) and you don't have a KB/M around: you must assign any of the Inputs as Mouse Emulation and try to bypass it by pressing the Ignore button.
If using the Desktop Steam and you don't have a KB/M around (again, if you're using Steam Deck Inputs): you'd need to assign the Inputs as a Mouse emulation and try to bypass it by pressing the Ignore button.
If using on any Linux distro's and have KB/M connected to the PC: just press the Ignore button.