Open Emanem opened 12 months ago
I played through this on release without any Linux-specific issues. Tested booting it up and loading my save again just now and it worked fine on both Proton 8 and Exp b-e.
Make sure you're not starting the DX12 version, it has never worked for me.
Faces & skin have flickering dark spots on every character/NPC in the vulkan version but otherwise works, DX12 version did not start at all. Tried Proton 8.0.3, Experimental and GE. AMD graphics card, Kernel 6.4/6.5, X11
Hello @cookiEoverdose, please add PROTON_LOG=1 %command%
to the game's launch options, reproduce the rendering artifact, and attach the generated $HOME/steam-$APPID.log to this issue report as a file. (Proton logs compress well if needed.) Also, please copy the contents of Steam Runtime Diagnostics from Steam (Steam
-> Help
-> Steam Runtime Diagnostics
) and put it in a gist, then include a link to the gist in this issue report. A screenshot of the misrendering would also be useful.
Faces & skin have flickering dark spots on every character
I'm pretty sure that's a driver issue and I already made a mesa bug report: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9562
Nothing yet, btw. same problem on steam deck as well (SteamOS 3.5 Preview).
Same issue. Crushes after 5 seconds. However my computer is fast enough so that I can skip the logos and make it to the "press space to start" menu. Which suggests to me that the game itself is running fine....
Mesa 23.3.3 fixes rendering (dark spots flickering in faces of characters).
I did notice that turning off vsync in-game prevents game starting, but that might bug in the game itself? If there's "vsync_mode": 0 in settings.json (under /steamapps/compatdata/1230530/pfx/drive_c/users/steamuser/Documents/My Games/Atlas Fallen) setting that to 1 or 2 makes game start again in case of running to this problem.
Log from when vsync mode is zero (off): steam-1230530.log.gz
@ipr Thank you for the report. The vsync crash should be worked around in mesa 24.0.1
This game recently got a big update and now the Vulkan renderer version is broken, crashes on launch.
Without PROTON_LOG=1 you get this:
With it's just a black screen and very rapidly expanding log file: steam-1230530.zip (will decompress to 100 MB, killed the process as soon as I could)
On the flipside the DX12 version now actually runs under Proton, however the performance is terrible. I can't do a consistent 60 fps on a 5800X3D, dropping resolution to from 3440x1440 to 320x200 has no impact on performance.
Tested Proton 8, 9, Experimental with same results, except for the DX12 version also crashing on launch with 8 (just like it did a year ago).
Hello @frozen-sea, please copy the contents of Steam Runtime Diagnostics from Steam (Steam
-> Help
-> Steam Runtime Diagnostics
) and put it in a gist, then include a link to the gist in this issue report.
Hello @frozen-sea, please copy the contents of Steam Runtime Diagnostics from Steam (
Steam
->Help
->Steam Runtime Diagnostics
) and put it in a gist, then include a link to the gist in this issue report.
Here you go: https://gist.github.com/frozen-sea/67f1d7af1981dcee4fdadb3f012b4e43
Compatibility Report
System Information
I confirm:
Symptoms
The game crashes at startup just after the "Focus Interactive" loading screens
Reproduction
Simply run the game, most likely you won't get past the first 5 seconds of the initial screens
Notes
Not sure if this s a Linux specific issue or a Windows one as well, because some other users were reporting the same on the Steam Forums. Attached the Proton Log: steam-1230530.log.zip