Open TeKrop opened 6 years ago
ubuntu 18.04.1 nvidia gtx 1060 3gb 396.54 driver ryzen 1700 CPU
Game launches, black screen, "A fatal error has occured"
Final Fantasy XII: The Zodiac Age - Crashes (595520)
Issue transferred from https://github.com/ValveSoftware/Proton/issues/1596. @asim-vax posted on 2018-09-24T20:52:05:
Final Fantasy XII: The Zodiac Age 595520
OS: Ubuntu 18.04.01 GPU: Nvidia gtx 060 3gb Driver: 396.54.05 Gist: https://gist.github.com/asim-vax/d6deb52066207d2bc4096a3c1782286b Proton: 3.9.6 (and -beta)
Attached steam log steam-595520.log
Games crashes on launch, black screen stays, only way to close is via terminal
Click run game, game launches, steam overlay icon appears, game crashes to black screen with wine error "A fatal error encountered\ posted at
Game crash was due to multi monitors - opened install folder in terminal, ran launcher using wine, changed from borderless to windowed and set it to specified resolution - should be good to whitelist :)
Edit: the fatal crash happened again, the only difference was a steam controller wasn't plugged in - seems that any controller plugged in(tried with ps4 and steam controller) gets me past the fatal error, but only mouse and keyboard crashes
The game doesn't start whatsoever with the default settings of Proton 3.16-5 Beta. My GPU is the integrated Intel graphics. HW+OS info: https://gist.github.com/adrianlshaw/fcda49f136f82ffa21d20809c6b6e0bb
It is possible to force it to run using PROTON_USE_WINED3D=1 %command%
as a launch option. This gets it to the title screen. However, the game is generally unplayable once a save is loaded.
I tried on another machine with default Ubuntu 18.04 with + thethe latest NVIDIA graphics and it worked out of the box without any configs.
Perhaps there's an issue with Intel GPU drivers or the desktop environment I was using.
Hello @adrianlshaw, vulkan support for Intel/Haswell is experimental and incomplete. It's not surprising that you have trouble with dxvk on that system, Aside from that, mesa 13.0 is too old to be supported by Proton and may have other issues.
First up:
https://gist.github.com/nstgc/f6a5308fbbdf2adc8a6cd9da66bc11cc
https://gist.github.com/nstgc/608b976408f7851578269587554793d3
The first is system info and the second is journalctl stuff.
When I launched FF12 for the first time, after it went through all the basic install stuff, it just kind of locked up, the window went white, and then I lost control. The cursor disappeared, and I couldn't change to a different TTY (ctrl+alt+F#). I ended up trying Magic SysReq. I Tried "R" to wrest control from X. I waited a minute or so but nothing happened so I tried "I" to send terminate signals. Again I waited, and then tried "E" to kill everything. That worked and I was able to log and restart my computer.
Needless to say I don't have a Proton log, and I don't feel like trying to make one given how badly that went. Not until I hear from someone at least.
Game crashes at startup with Proton version 5.0-8. Run perfectly with 4.11-13 or previous 5.0-x version.
Run the game with Proton version 5.0-8
Proton 5.0-9 seems to have fixed the issue in 5.0-8. I was experiencing the same crash as @bg2908 but it runs great now.
the latest version of proton-experimental, break the game (experimental-5.13-20201218c)
The crash problem on the experimental branch may be fixed with today's release.
With 6.3-6 or Proton Experimental the ingame sound is extremely loud and distorted. With the newest Proton GE 6.18 or 6.16 I get no sound at all (unless I switch to HDMI Audio then it is distorted again). Has anybody experienced this issue? I never had this with any Game. I tried messing with the audio in winecfg and deleting and rebuilding the prefix a couple of times and nothing changed.
OS: Manjaro Cinnamon Kernel: 5.14.7-2
The game runs on Arch Linux, and I have completed the game on there. The problem is that it doesn't detect my 3440x1440 ultrawide resolution, while the game itself have arbitrary resolution support: https://steamcommunity.com/app/595520/discussions/0/3173324051170204075/ https://www.youtube.com/watch?v=PAkbzB7ohMQ
Tested with Proton Experimental and up to date Arch Linux, RX 6700 XT
Link to system info: https://gist.github.com/minecraft2048/d34678757449e0f9933e363e18f625f5 Proton log: steam-595520.log
@minecraft2048 If the game wants to launch with wined3d can you test if anything then changes?
PROTON_USE_WINED3D=1 %command%
@Blisto91 Well its much buggier than DXVK: and its still locked to 2560x1440 max
Changing display setting to borderless fullscreen with DXVK works though
Works fine for me : graphics, sound, and cloud saves.
Basic info : Ubuntu 18.04.1 LTS Kernel Version: 4.15.0-33-generic Proton 3.7-3 Intel(R) Core(TM) i7-4720HQ CPU @ 2.60GHz NVIDIA GeForce GTX 950M 2GB with 396.54 driver
Full info : https://gist.github.com/TeKrop/ade4cfa6c8a14fdcd6752e063e1cfa17