ValveSoftware / Proton

Compatibility tool for Steam Play based on Wine and additional components
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TEKKEN 8 (1778820) #7444

Open NyaomiDEV opened 10 months ago

NyaomiDEV commented 10 months ago

Compatibility Report

System Information

I confirm:

steam-1778820.log

Symptoms

The game crashes when loading (in "press any button" screen.) Notice: I never started this game before, I don't have any saves.

uh, also, this image

Reproduction

Start the game, go through the producer logos, skip the fmv and press a button whenever it asks you to do so.

msmalik681 commented 10 months ago

@NyaomiDEV This game launches only tested on the flatpak version of steam. It did stop launching when I tested a GE version but to fix just goto: ~/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/compatdata and delete the folder 1778820 now restart your system then run with experimental or hotfix, shaders will load then the game should launch.

My problem is with crashing every time I try to launch a online game to reproduce just launch quick match. Here is the log. steam-1778820.log

System Information

EnneGiKVis96 commented 10 months ago

For me It goes straight to Fatal error, After 2 seconds It became black and then the same error.

Tried with Proton hotfix, delete shader cache and compatdata, nothing seems to work, even with GE

System info: GPU: GTX 1070 Video driver version: nvidia last 545 Kernel: 6.7.1-arch1-1 OS: Arch Linux Proton version: Hotfix

steam-1778820.log

ksnip_20240127-113000

waspennator commented 10 months ago

According to protondb, the opening cinematic still has no working audio

RiQuY commented 10 months ago

System Information

Launch options: gamemoderun PROTON_LOG=1 %command%

I confirm:

Symptoms

When playing any online match, ranked, quick match or even player match the game shows an error informing that the connection to the rival has been lost, it is not a game crash, after this the game returns to the lobby or menu. The error can happen while loading, after playing some rounds or some seconds after the match has begun. The log file should contain 2 errors, I was able to reproduce it several times.

It was also happening in the last Closed Beta, so that means the error is not new.

Reproduction

  1. Open the game and choose any online mode like:
    • Ranked game
    • Quick match
    • Player match
  2. Search for an opponent and wait to load in.
  3. When the connection is established with the opponent the connection error can happen anytime.
RiQuY commented 10 months ago

According to protondb, the opening cinematic still has no working audio

The intro cinematic was changed to this one: https://youtu.be/fzqvmFrV46c

In my system this cinematic has sound, the old cinematic didn't have sound.

Doomguy1364 commented 10 months ago

I can confirm I'm having the same issue where matches won't stay connected either

Proton: Proton Hotfix OS: Arch Linux KERNEL: 6.7.1-arch1-1 CPU: AMD Ryzen 7 7800X3D 8-Core GPU: AMD Radeon RX 7900 XTX GPU DRIVER: 4.6 Mesa 23.3.3-arch1.1 RAM: 32 GB

I am unable to complete an online match without it disconnecting.

exallium commented 10 months ago

I can confirm I have this issue as well (matchmaking constantly disconnecting) on a 2022 Steam Deck 512GB, using the latest Proton Hotfix. The game seems to run fine otherwise.

MiraiiF commented 10 months ago

Game is running well, but I keep being disconnected at online, too. Happens the exact same thing as described above. I'm on Proton Hotfix.

ravimahal commented 10 months ago

Fatal error fixed with the latest proton hotfix update. Games runs perfect offline. Online. Issues finding players. When it does, disconnected mid-match everytime. Using steamdeck 512gb

BlazeKl commented 10 months ago

Use HOST_LC_ALL env to set the correct region for matchmaking. can't finish a match without being disconnected, tried disabling fsync and esync.

steam-1778820.log

atzuk4451 commented 10 months ago

Can confirm game works fine, but online matches are being disconnected randomly on any Linux machine. Tested on Ubuntu 20.04 and SteamDeck

DeathTBO commented 10 months ago

Hotfix lets me in. Playing VS with friends is extremely hit or miss. If you persevere through the failed to connect, you can play. But disconnect mid match happens over half the time.

There is also potentially some bug when the game loses focus, the fps can be capped at 24fps. Making everything slow motion.

Fedora 39 + KDE Plasma Wayland Radeon 5700xt Mesa 23.3.3 Proton Hotfix

Doomguy1364 commented 10 months ago

I installed windows 11 for testing; I'm able to play for hours with friends without a single disconnect; I can 100% confirm this is a proton issue.

jeromealane1 commented 10 months ago

I have the same issue as @msmalik681 whenever I try to play an online game get disconnected in ranked/quickmatch.
steam-1778820.log

System Information GPU: AMD ATI Radeon RX 7900 XT/7900 XTX Video driver version: amdgpu Kernel version: 6.7.0-arch3-1 Proton version: hotfix

N1k0d3m4s commented 10 months ago

Same as all of above, proton GE, nor hotfix, can sustain an online match without sending back to training or outright crashing the game

aRkedos commented 10 months ago

Yeah can confirm the disconnect behaviour.

System Information GPU: AMD Rdeon RX 7900 XTX CPU: AMD Ryzen 7800X3D Kernel Version: 6.7.2.1 under Manjaro Linux Proton Version: Hotfix

Seliaste commented 10 months ago

I also have the same disconnection problems in every online matches.

System Information GPU: AMD Radeon RX 6700 XT CPU: AMD Ryzen 5 5600X Kernel Version: 6.7.0-arch3-1 Proton Version: Hotfix

dydzio0614 commented 10 months ago

same - disconnects in the middle of online match at random moment very frequently

System Information GPU: AMD Radeon RX 6950 XT CPU: AMD Ryzen 9 7900X Kernel Version: 6.2.0-39-generic Proton Version: Hotfix

Limesak commented 10 months ago

My game disconnects as well in the middle of a lot of online matches. Otherwise no issue at all offline.

System Information GPU: NVIDIA GeForce RTX 3060 CPU: AMD Ryzen 5 5600X Kernel Version: 6.7.0-204 on Nobara Linux 39 Proton Version: Hotfix

SpaceWatt45 commented 10 months ago

Can confirm that switching to Hotfix resolves the crash, but online disconnects are still a issue.

System Information GPU: AMD Custom GPU 0405 CPU: 8 × AMD Custom APU 0405 Kernel Version: 6.1.52-valve14-1-neptune-61 (64-bit) Proton Version: Hotfix

Glubb commented 10 months ago

Hotfix doesn't resolve the Fatal Error crash for me

System Information GPU: Intel Arc A770 CPU: Intel i5-12400F Kernel Version: 6.5.0-15-generic Proton Version: Hotfix

steam-1778820.log

Unser395 commented 10 months ago

Compatibility Report

System Information

I confirm:

Symptoms

The game rarely reaches 60fps even at the lowest graphic settings, it fluctuates between 40-50 fps and sometimes get as low as 35 fps making the game unplayable. If anyone has any tips, it would be greatly appreciated.

Reproduction

Just play in practice mode. steam-1778820.log

TekkenGamer43 commented 10 months ago

got the same issue too Device name DESKTOP-3R9CPQ8 Processor Intel(R) Core(TM) i5-10210U CPU @ 1.60GHz 2.11 GHz Installed RAM 8.00 GB (7.64 GB usable) Device ID AF8CC2A8-1D6C-4175-BD1C-F5F95AFCCADF Product ID 00330-53141-80544-AAOEM System Type 64-bit operating system, x64-based processor [Uploading steam-1778820.log…]()

Unser395 commented 10 months ago

Replying to https://github.com/ValveSoftware/Proton/issues/7444#issuecomment-1913237972

You mean the same issue as me?

AED-001 commented 10 months ago

Experiencing disconnections regardless of proton version in T8, same issue as many others here. Other than that, game works flawlessly on Proton Hotfix.

Hardware Info: ``` Computer Information: Manufacturer: LENOVO Model: LNVNB161216 Form Factor: Laptop No Touch Input Detected Processor Information: CPU Vendor: AuthenticAMD CPU Brand: AMD Ryzen 9 6900HX with Radeon Graphics CPU Family: 0x19 CPU Model: 0x44 CPU Stepping: 0x1 CPU Type: 0x0 Speed: 4935 MHz 16 logical processors 8 physical processors Hyper-threading: Supported FCMOV: Supported SSE2: Supported SSE3: Supported SSSE3: Supported SSE4a: Supported SSE41: Supported SSE42: Supported AES: Supported AVX: Supported AVX2: Supported AVX512F: Unsupported AVX512PF: Unsupported AVX512ER: Unsupported AVX512CD: Unsupported AVX512VNNI: Unsupported SHA: Supported CMPXCHG16B: Supported LAHF/SAHF: Supported PrefetchW: Unsupported Operating System Version: Freedesktop SDK 23.08 (Flatpak runtime) (64 bit) Kernel Name: Linux Kernel Version: 6.6.12-200.fc39.x86_64 X Server Vendor: The X.Org Foundation X Server Release: 12302004 X Window Manager: GNOME Shell Steam Runtime Version: steam-runtime_0.20231127.68515 Video Card: Driver: AMD AMD Radeon Graphics (radeonsi, rembrandt, LLVM 17.0.6, DRM 3.54, 6.6.12-200.fc39.x86_64) Driver Version: 4.6 (Compatibility Profile) Mesa 23.3.2 (git-527d45230f) OpenGL Version: 4.6 Desktop Color Depth: 24 bits per pixel Monitor Refresh Rate: 164 Hz VendorID: 0x1002 DeviceID: 0x1681 Revision Not Detected Number of Monitors: 1 Number of Logical Video Cards: 2 Primary Display Resolution: 2560 x 1600 Desktop Resolution: 2560 x 1600 Primary Display Size: 13.39" x 8.27" (15.71" diag), 34.0cm x 21.0cm (39.9cm diag) Primary VRAM: 512 MB Sound card: Audio device: ATI R6xx HDMI Memory: RAM: 15168 Mb VR Hardware: VR Headset: None detected Miscellaneous: UI Language: English LANG: en_US.UTF-8 Total Hard Disk Space Available: 975137 MB Largest Free Hard Disk Block: 753618 MB Storage: Number of SSDs: 1 SSD sizes: 1024G Number of HDDs: 0 Number of removable drives: 0 ```
failtech commented 10 months ago

Additional info for the disconnect issues: Online does work very well while connected via Hotspot created by mobile phone. Disconnects start as soon as you are connected with a router (wired and WiFi). Don´t know if that helps narrowing down the problem.

Seliaste commented 10 months ago

Online does work very well while connected via Hotspot created by mobile phone.

I could not get to replicate this in quick match. In fact, USB tethering my mobile data made it worse for me: I could simply not get past this screen with 15 different matches found. USB tethering with wifi to my router had the same usual issues. image

failtech commented 10 months ago

Online does work very well while connected via Hotspot created by mobile phone.

I could not get to replicate this in quick match. In fact, USB tethering my mobile data made it worse for me: I could simply not get past this screen with 15 different matches found. USB tethering with wifi to my router had the same usual issues. image

Bummer. Just tested it again and could replicate everything 100% for my setup here. Connected via WiFi Hotspot on Iphone SE. I did also get some matches that didn´t start, but it says the other person denied the match. I think it´s because the indicator shows that I´m on a slow network.

MadaoDev commented 10 months ago

I can find matches online but after 2-3 moves it disconnects me on my home Wi-Fi or even ethernet. Does not happen on my desktop with windows. Something is up and doesn't let us play.

GrimKriegor commented 10 months ago

Can confirm, any sort of multiplayer match is a gamble. It may play out completely fine or you may get disconnected when a random move hits.

GPU: Radeon RX 6700XT Video driver version: 23.3.3 Kernel version: 6.7.0-zen3-1-zen on Arch Link to full system information report: systeminfo.txt Proton version: Hotfix Launch options: gamemoderun PROTON_LOG=1 %command%

steam-1778820.log

1778820_20240127214624_1

TekkenGamer43 commented 10 months ago

Replying to #7444 (comment)

You mean the same issue as me?

yea

sudo-bp commented 10 months ago

Same online Issues as mentioned above. On Desktop PC with Nobara and Steam Deck with Steam OS.

Tested with: Proton-Experimental/Hotfix/GE

~90% Chance that the Match will disconnect. Offline performance is flawless!

Unser395 commented 10 months ago

Replying to #7444 (comment)

You mean the same issue as me?

yea

I suspect that it's an issue with Intel CPUs. I've had a similar issue on another game and everyone that had an AMD CPU had their game working. I have another computer which is way less powerful, and has an AMD CPU and Tekken is working flawlessly there.

Gin845 commented 10 months ago

Replying to https://github.com/ValveSoftware/Proton/issues/7444#issuecomment-1913557870

I dont think that is the case, for one the Steamdeck uses a AMD CPU on the other hand i also have the disconnection problem on my machine that uses a AMD processor. Opensuse-Tumbleweed + Nvidia 3080.

dydzio0614 commented 10 months ago

@Gin845 i think he talked about the crash on launch with proton hotfix active

Andrew32bit commented 10 months ago

Same errors like mention above.Im playing on steam deck

failtech commented 10 months ago

The game doesn´t recognize your location right and always assumes your are in region AMERICA 1, even if you are in another regions lobby.

adding the launch command HOST_LC_ALL=de_DE.UTF-8 %command% (where de_DE.UTF-8 should be your locale) to force the game to get it right, shows a significant improvement on online play. Waiting times are way shorter, invites show up instantly, moving in the lobby is smoother and it does slightly improve the disconnect issue, but does not solve it.

so that could be something to look into to improve online problems.

Unser395 commented 10 months ago

Replying to https://github.com/ValveSoftware/Proton/issues/7444#issuecomment-1913572791

The issue we're talking about is that our games don't have stable FPS to the point of being unplayable, it's not the online issue. There's another recent comment in spanish on ProtonDB with someone mentioning that they don't get a stable framerate with an Intel CPU as well.

Andrew32bit commented 10 months ago

Replying to https://github.com/ValveSoftware/Proton/issues/7444#issuecomment-1913598057

How can I apply it on steam deck ? For example in desktop mode via terminal.

Gin845 commented 10 months ago

Replying to https://github.com/ValveSoftware/Proton/issues/7444#issuecomment-1913609304

In steam open the game options (cog symbol) select properties and write it into the "launch options" part in the general tab. I tried this yesterday already, it helps with matchmaking but the game still loses connection pretty much every match after around 1 or 2 minutes.

NyaomiDEV commented 10 months ago

Tekken 8 won't detect a DualSense controller (bluetooth / USB). It shows up as Unknown and despite the bindings being correct it cannot be used to navigate the menu and button prompts are not shown (shows Keyboard prompts instead.)

Enabling Steam Input for the DualSense makes it show as a XInput controller, with Xbox icons.

Changes made to run the game: now using Proton Hotfix

EnneGiKVis96 commented 10 months ago

I started to think that Pascal Nvidia GPU's and intel GPU's can't run the title. Don't know if it is related to D3D12 implementation, any other one with these cards that can start the game properly?

Glubb commented 10 months ago

I started to think that Pascal Nvidia GPU's and intel GPU's can't run the title. Don't know if it is related to D3D12 implementation, any other one with these cards that can start the game properly?

For me, the demo version worked fine (around 55fps) on intel arc so something changed upon final release. I'm just playing offline on the deck for now

EnneGiKVis96 commented 10 months ago

I started to think that Pascal Nvidia GPU's and intel GPU's can't run the title. Don't know if it is related to D3D12 implementation, any other one with these cards that can start the game properly?

For me, the demo version worked fine (around 55fps) on intel arc so something changed upon final release. I'm just playing offline on the deck for now

For me also, Demo was 60FPS OOTB, no other tinkering or proton versions. Dunno what they actually added in the release version, hope someone can help

DanteASC4 commented 10 months ago

Also experiencing the frequent disconnects. Sys info:

tesfabpel commented 10 months ago

Running with Proton Hotfix: everything is fine except for disconnections in online play. I'm afraid there's something currently not perfect in Wine / Proton that's extremely evident in Tekken 8 because A LOT of games have infrequent network errors (I had those in Metal Gear Solid V and others for example... Sometimes, the game loses the connection and the game reports it and you have to relogin to online features). It's like there's a different kernel socket behavior on Linux than on Windows that causes some issues (maybe UDP related? I don't think games use TCP for these kinds of online features but I don't know...).

BobrImperator commented 10 months ago

I've managed to fix most of my disconnect issues by making sure my DNS are set to Google's. I've tried Cloudflare DNS too and was experiencing issues all the same. I'd recommend making sure there's no custom/proxy DNS such as PiHole.

Previously I wasn't able to get any games in with 2 of my friends in a player match lobby, now we can play multiple matches just fine until an occasional disconnect happens.

Not sure if it has any impact, but Proton by default uses American locales. If you want your game to say e.g. "Europe" region, make sure to set your locales to an eurpean country. e.g. : LANG=pl_PL.UTF-8 LC_ALL=pl_PL.UTF-8 HOST_LC_ALL=pl_PL.UTF-8 %command%

It might be a fluke but setting the DNS helped a bit when Guilty Gear Strive and Elden Ring also had similar issues. Interestingly all of these games are P2P

Additional context: https://github.com/ValveSoftware/Proton/issues/7444#issuecomment-1913831572

Seliaste commented 10 months ago

I tried using Google DNS but it disconnected just like usual for me. Edit: I might be wrong, I would still encourage people to try just in case

Gin845 commented 10 months ago

Replying too https://github.com/ValveSoftware/Proton/issues/7444#issuecomment-1913710277

I tried changing the DNS to googles but that did not change anything regarding the online disconnect issue. The game still disconnects after around 1 to 2 minutes just like before.

sudo-bp commented 10 months ago

Replying to https://github.com/ValveSoftware/Proton/issues/7444#issuecomment-1913710277

I'm using Cloudflare DNS, I was so happy reading this, but as @Seliaste and @Gin845 mentioned - DNS didn't help.