Open NyaomiDEV opened 10 months ago
@NyaomiDEV This game launches only tested on the flatpak version of steam. It did stop launching when I tested a GE version but to fix just goto: ~/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/compatdata and delete the folder 1778820 now restart your system then run with experimental or hotfix, shaders will load then the game should launch.
My problem is with crashing every time I try to launch a online game to reproduce just launch quick match. Here is the log. steam-1778820.log
For me It goes straight to Fatal error, After 2 seconds It became black and then the same error.
Tried with Proton hotfix, delete shader cache and compatdata, nothing seems to work, even with GE
System info: GPU: GTX 1070 Video driver version: nvidia last 545 Kernel: 6.7.1-arch1-1 OS: Arch Linux Proton version: Hotfix
According to protondb, the opening cinematic still has no working audio
Launch options: gamemoderun PROTON_LOG=1 %command%
When playing any online match, ranked, quick match or even player match the game shows an error informing that the connection to the rival has been lost, it is not a game crash, after this the game returns to the lobby or menu. The error can happen while loading, after playing some rounds or some seconds after the match has begun. The log file should contain 2 errors, I was able to reproduce it several times.
It was also happening in the last Closed Beta, so that means the error is not new.
According to protondb, the opening cinematic still has no working audio
The intro cinematic was changed to this one: https://youtu.be/fzqvmFrV46c
In my system this cinematic has sound, the old cinematic didn't have sound.
I can confirm I'm having the same issue where matches won't stay connected either
Proton: Proton Hotfix OS: Arch Linux KERNEL: 6.7.1-arch1-1 CPU: AMD Ryzen 7 7800X3D 8-Core GPU: AMD Radeon RX 7900 XTX GPU DRIVER: 4.6 Mesa 23.3.3-arch1.1 RAM: 32 GB
I am unable to complete an online match without it disconnecting.
I can confirm I have this issue as well (matchmaking constantly disconnecting) on a 2022 Steam Deck 512GB, using the latest Proton Hotfix. The game seems to run fine otherwise.
Game is running well, but I keep being disconnected at online, too. Happens the exact same thing as described above. I'm on Proton Hotfix.
Fatal error fixed with the latest proton hotfix update. Games runs perfect offline. Online. Issues finding players. When it does, disconnected mid-match everytime. Using steamdeck 512gb
Use HOST_LC_ALL env to set the correct region for matchmaking. can't finish a match without being disconnected, tried disabling fsync and esync.
Can confirm game works fine, but online matches are being disconnected randomly on any Linux machine. Tested on Ubuntu 20.04 and SteamDeck
Hotfix lets me in. Playing VS with friends is extremely hit or miss. If you persevere through the failed to connect, you can play. But disconnect mid match happens over half the time.
There is also potentially some bug when the game loses focus, the fps can be capped at 24fps. Making everything slow motion.
Fedora 39 + KDE Plasma Wayland Radeon 5700xt Mesa 23.3.3 Proton Hotfix
I installed windows 11 for testing; I'm able to play for hours with friends without a single disconnect; I can 100% confirm this is a proton issue.
I have the same issue as @msmalik681 whenever I try to play an online game get disconnected in ranked/quickmatch.
steam-1778820.log
System Information GPU: AMD ATI Radeon RX 7900 XT/7900 XTX Video driver version: amdgpu Kernel version: 6.7.0-arch3-1 Proton version: hotfix
Same as all of above, proton GE, nor hotfix, can sustain an online match without sending back to training or outright crashing the game
Yeah can confirm the disconnect behaviour.
System Information GPU: AMD Rdeon RX 7900 XTX CPU: AMD Ryzen 7800X3D Kernel Version: 6.7.2.1 under Manjaro Linux Proton Version: Hotfix
I also have the same disconnection problems in every online matches.
System Information GPU: AMD Radeon RX 6700 XT CPU: AMD Ryzen 5 5600X Kernel Version: 6.7.0-arch3-1 Proton Version: Hotfix
same - disconnects in the middle of online match at random moment very frequently
System Information GPU: AMD Radeon RX 6950 XT CPU: AMD Ryzen 9 7900X Kernel Version: 6.2.0-39-generic Proton Version: Hotfix
My game disconnects as well in the middle of a lot of online matches. Otherwise no issue at all offline.
System Information GPU: NVIDIA GeForce RTX 3060 CPU: AMD Ryzen 5 5600X Kernel Version: 6.7.0-204 on Nobara Linux 39 Proton Version: Hotfix
Can confirm that switching to Hotfix resolves the crash, but online disconnects are still a issue.
System Information GPU: AMD Custom GPU 0405 CPU: 8 × AMD Custom APU 0405 Kernel Version: 6.1.52-valve14-1-neptune-61 (64-bit) Proton Version: Hotfix
Hotfix doesn't resolve the Fatal Error crash for me
System Information GPU: Intel Arc A770 CPU: Intel i5-12400F Kernel Version: 6.5.0-15-generic Proton Version: Hotfix
The game rarely reaches 60fps even at the lowest graphic settings, it fluctuates between 40-50 fps and sometimes get as low as 35 fps making the game unplayable. If anyone has any tips, it would be greatly appreciated.
Just play in practice mode. steam-1778820.log
got the same issue too Device name DESKTOP-3R9CPQ8 Processor Intel(R) Core(TM) i5-10210U CPU @ 1.60GHz 2.11 GHz Installed RAM 8.00 GB (7.64 GB usable) Device ID AF8CC2A8-1D6C-4175-BD1C-F5F95AFCCADF Product ID 00330-53141-80544-AAOEM System Type 64-bit operating system, x64-based processor [Uploading steam-1778820.log…]()
Replying to https://github.com/ValveSoftware/Proton/issues/7444#issuecomment-1913237972
You mean the same issue as me?
Experiencing disconnections regardless of proton version in T8, same issue as many others here. Other than that, game works flawlessly on Proton Hotfix.
Additional info for the disconnect issues: Online does work very well while connected via Hotspot created by mobile phone. Disconnects start as soon as you are connected with a router (wired and WiFi). Don´t know if that helps narrowing down the problem.
Online does work very well while connected via Hotspot created by mobile phone.
I could not get to replicate this in quick match. In fact, USB tethering my mobile data made it worse for me: I could simply not get past this screen with 15 different matches found. USB tethering with wifi to my router had the same usual issues.
Online does work very well while connected via Hotspot created by mobile phone.
I could not get to replicate this in quick match. In fact, USB tethering my mobile data made it worse for me: I could simply not get past this screen with 15 different matches found. USB tethering with wifi to my router had the same usual issues.
Bummer. Just tested it again and could replicate everything 100% for my setup here. Connected via WiFi Hotspot on Iphone SE. I did also get some matches that didn´t start, but it says the other person denied the match. I think it´s because the indicator shows that I´m on a slow network.
I can find matches online but after 2-3 moves it disconnects me on my home Wi-Fi or even ethernet. Does not happen on my desktop with windows. Something is up and doesn't let us play.
Can confirm, any sort of multiplayer match is a gamble. It may play out completely fine or you may get disconnected when a random move hits.
GPU: Radeon RX 6700XT
Video driver version: 23.3.3
Kernel version: 6.7.0-zen3-1-zen on Arch
Link to full system information report: systeminfo.txt
Proton version: Hotfix
Launch options: gamemoderun PROTON_LOG=1 %command%
Replying to #7444 (comment)
You mean the same issue as me?
yea
Same online Issues as mentioned above. On Desktop PC with Nobara and Steam Deck with Steam OS.
Tested with: Proton-Experimental/Hotfix/GE
~90% Chance that the Match will disconnect. Offline performance is flawless!
Replying to #7444 (comment)
You mean the same issue as me?
yea
I suspect that it's an issue with Intel CPUs. I've had a similar issue on another game and everyone that had an AMD CPU had their game working. I have another computer which is way less powerful, and has an AMD CPU and Tekken is working flawlessly there.
Replying to https://github.com/ValveSoftware/Proton/issues/7444#issuecomment-1913557870
I dont think that is the case, for one the Steamdeck uses a AMD CPU on the other hand i also have the disconnection problem on my machine that uses a AMD processor. Opensuse-Tumbleweed + Nvidia 3080.
@Gin845 i think he talked about the crash on launch with proton hotfix active
Same errors like mention above.Im playing on steam deck
The game doesn´t recognize your location right and always assumes your are in region AMERICA 1, even if you are in another regions lobby.
adding the launch command HOST_LC_ALL=de_DE.UTF-8 %command% (where de_DE.UTF-8 should be your locale) to force the game to get it right, shows a significant improvement on online play. Waiting times are way shorter, invites show up instantly, moving in the lobby is smoother and it does slightly improve the disconnect issue, but does not solve it.
so that could be something to look into to improve online problems.
Replying to https://github.com/ValveSoftware/Proton/issues/7444#issuecomment-1913572791
The issue we're talking about is that our games don't have stable FPS to the point of being unplayable, it's not the online issue. There's another recent comment in spanish on ProtonDB with someone mentioning that they don't get a stable framerate with an Intel CPU as well.
Replying to https://github.com/ValveSoftware/Proton/issues/7444#issuecomment-1913598057
How can I apply it on steam deck ? For example in desktop mode via terminal.
Replying to https://github.com/ValveSoftware/Proton/issues/7444#issuecomment-1913609304
In steam open the game options (cog symbol) select properties and write it into the "launch options" part in the general tab. I tried this yesterday already, it helps with matchmaking but the game still loses connection pretty much every match after around 1 or 2 minutes.
Tekken 8 won't detect a DualSense controller (bluetooth / USB). It shows up as Unknown and despite the bindings being correct it cannot be used to navigate the menu and button prompts are not shown (shows Keyboard prompts instead.)
Enabling Steam Input for the DualSense makes it show as a XInput controller, with Xbox icons.
Changes made to run the game: now using Proton Hotfix
I started to think that Pascal Nvidia GPU's and intel GPU's can't run the title. Don't know if it is related to D3D12 implementation, any other one with these cards that can start the game properly?
I started to think that Pascal Nvidia GPU's and intel GPU's can't run the title. Don't know if it is related to D3D12 implementation, any other one with these cards that can start the game properly?
For me, the demo version worked fine (around 55fps) on intel arc so something changed upon final release. I'm just playing offline on the deck for now
I started to think that Pascal Nvidia GPU's and intel GPU's can't run the title. Don't know if it is related to D3D12 implementation, any other one with these cards that can start the game properly?
For me, the demo version worked fine (around 55fps) on intel arc so something changed upon final release. I'm just playing offline on the deck for now
For me also, Demo was 60FPS OOTB, no other tinkering or proton versions. Dunno what they actually added in the release version, hope someone can help
Also experiencing the frequent disconnects. Sys info:
Running with Proton Hotfix: everything is fine except for disconnections in online play. I'm afraid there's something currently not perfect in Wine / Proton that's extremely evident in Tekken 8 because A LOT of games have infrequent network errors (I had those in Metal Gear Solid V and others for example... Sometimes, the game loses the connection and the game reports it and you have to relogin to online features). It's like there's a different kernel socket behavior on Linux than on Windows that causes some issues (maybe UDP related? I don't think games use TCP for these kinds of online features but I don't know...).
I've managed to fix most of my disconnect issues by making sure my DNS are set to Google's. I've tried Cloudflare DNS too and was experiencing issues all the same. I'd recommend making sure there's no custom/proxy DNS such as PiHole.
Previously I wasn't able to get any games in with 2 of my friends in a player match lobby, now we can play multiple matches just fine until an occasional disconnect happens.
Not sure if it has any impact, but Proton by default uses American locales.
If you want your game to say e.g. "Europe" region, make sure to set your locales to an eurpean country.
e.g. : LANG=pl_PL.UTF-8 LC_ALL=pl_PL.UTF-8 HOST_LC_ALL=pl_PL.UTF-8 %command%
It might be a fluke but setting the DNS helped a bit when Guilty Gear Strive and Elden Ring also had similar issues. Interestingly all of these games are P2P
Additional context: https://github.com/ValveSoftware/Proton/issues/7444#issuecomment-1913831572
I tried using Google DNS but it disconnected just like usual for me. Edit: I might be wrong, I would still encourage people to try just in case
Replying too https://github.com/ValveSoftware/Proton/issues/7444#issuecomment-1913710277
I tried changing the DNS to googles but that did not change anything regarding the online disconnect issue. The game still disconnects after around 1 to 2 minutes just like before.
Replying to https://github.com/ValveSoftware/Proton/issues/7444#issuecomment-1913710277
I'm using Cloudflare DNS, I was so happy reading this, but as @Seliaste and @Gin845 mentioned - DNS didn't help.
Compatibility Report
System Information
I confirm:
steam-1778820.log
Symptoms
The game crashes when loading (in "press any button" screen.) Notice: I never started this game before, I don't have any saves.
uh, also, this
Reproduction
Start the game, go through the producer logos, skip the fmv and press a button whenever it asks you to do so.