Closed JustCauseWhyNot closed 4 months ago
Hello @JustCauseWhyNot, this is a blind guess, but can you temporarily move/remove/disable VK_LAYER_FROG_gamescope_wsi_x86_64
, VK_LAYER_LFX_LatencyFleX
(both of them), VK_LAYER_MANGOHUD_overlay_x86_64
, and VK_LAYER_VKBASALT_post_processing
and retest so that they can be excluded as potential factors. If that helps, then re-adding them one at a time might give you a hint to ponder.
Those all should've been disabled while testing. Ik gamescope, and latencyflex weren't used. I've tested with vkbasalt, and mangohud disabled. While it does help a smidge it doesn't fix the issue. If I wanted to disable those would I be able to with launch options?
Here's a link to the steam-log of running warthunder through 8.0-5, and with as much confidence as I can have in making sure all those layers are disabled.
It's still broken after doing a lot of updating of my system. Here's my steam-236390.log, and steam-runtime. I've disabled vkbasalt in launch options, and the other three aren't showing in steam-runtime. Here's my launch options aswell PROTON_LOG=1 ENABLE_VKBASALT=0 WINEDEBUG=-all %command%
I found it's not a wine issue. I emerged wine-proton, and it ran what I wanted without issue. I know now it's either a steam, or proton issue.
I might have the same issue. Whenever the game window is focused, it is just static with rare frame updates. But when I hold alt+tab and Plasma window switching menu pops up, game renders as normal. Should I stop alt-tabbing, it is stuck again.
Sounds like the same issue I have. Only thing is I'm using dwm not kde so I'm not alt-tabbing. But I do think the game actually runs normally as far as I can tell when I'm not focusing it.
I've tried running the game using i3 window manager and have the same issue. If I open dmenu, game renders fine as long as it is open. As soon as I close dmenu, the game freezes again.
Interesting thing is that not all games with proton have this issue. I've tested The Elder Scrolls Online, Diablo IV and Braid: Anniversary Edition. ESO runs without issues, while Diablo and Braid have this problem.
I found cs2 with proton didn't have this issue, until I changed graphics setting
Found a workaround. Disabling ForceFullCompositionPipeline in nvidia settings fixes an issue for me.
Unfortunately for me I already have ForceFullCompositionPipeline
Disabled.
Wait it's working. I had it accidentally on in xorg.conf, but nvidia-settings wasn't reporting it being on so I thought those had settings weren't making any impact. I disabled those, and were gaming again.
Its https://github.com/ValveSoftware/Proton/issues/6869 this issue that is mine. I'll close this
Proton-9.0-1, Proton-8.0-5, GE-Proton-9.{2,4}. I've tested this behavior with squad, warthunder, and hell let loose. Here's my steam-runtime. The best way I can describe the issue is that my system freezes when the games window is focused. It doesn't actually freeze, but the time between frames/inputs is measured in tens of seconds. It's like my gpu isn't being used at all. I truly don't know why, but it's only a proton issue I've had. I can play native games just fine.