Open frozen-sea opened 5 months ago
In addition to that, the game doesn't launch at all on Intel Arc. I don't see anything obvious in the log that would make it conclude DX12 isn't supported.
GPU: Arc A580 Video driver version: Mesa 24.1 Kernel version: 6.8.7 Link to full system information report as Gist: https://gist.github.com/frozen-sea/b1d63ab4b85d2094de02ffeeb0cbf21c Proton version: Experimental bleeding-edge
The game starts, I can play several minutes of the introduction but when it reaches a certain part before I can control the character, the image freezes and only the audio is heard.
I have to force the game to close since no error message appears, it just freezes.
Arch Linux kernel 6.9, Wayland, Mesa Dev 24.2 AMD RX 7900 XT
Proton experimental bleeding edge Steam beta and beta runtime
Proton log: steam-2461850.log
System specs: specs.txt
@JCDentonCore I couldn't reproduce the issue locally. Please try with the stock kernel and mesa, and try with proton 9. If the issue persists, upload new logs please.
@simifor
@JCDentonCore I couldn't reproduce the issue locally. Please try with the stock kernel and mesa, and try with proton 9. If the issue persists, upload new logs please.
No, same issue with proton 9 and kernel stock 6.9 from arch linux, mesa 24.2.0-devel(git-2740d92e3d)
Update test:
With mesa 24.1 stock, kernel 6.9 stock, proton 9, runtime stock, steam stock
Same issue, it just freezes at same point
Steam runtime log: steamruntimelog.txt
PROTON 8.0-5c
Same issue
@simifor With proton 9.0-2-rc1 same issue
Log from 9.0-2-rc1: steam-2461850.log
Attached journald: journald.txt
I am using KDE 6.1 beta now, before I used version 6.0.4 stable, always under wayland, never try to start and test the game with Xorg
I'll try to try a session in xorg to see if there is a difference.
Next week I will finish building my new PC, keeping only the RX 7900 XT graphics, we will see if there are any changes, I will keep you informed, thanks for your hard work!
Anyone else seeing weird black square artifacts particularly on NPC hair? It sometimes also appears on waterfalls.
Here's a video showing what I mean:
https://github.com/ValveSoftware/Proton/assets/241316/6360589e-6a80-429b-8c00-b8781484692d
It even seems to appear on Senua's face due to her tiny skin hairs that dot her face. It is less obvious than the previous example, but it still manifests as weird white shimmering all over her face:
https://github.com/ValveSoftware/Proton/assets/241316/747be965-35aa-4a26-84d4-3ebdb2a2f965
System Info Operating System: Arch Linux KDE Plasma Version: 6.0.4 KDE Frameworks Version: 6.2.0 Qt Version: 6.7.0 Kernel Version: 6.9.1-arch1-2 (64-bit) Graphics Platform: Wayland Processors: 24 × AMD Ryzen 9 3900X 12-Core Processor Memory: 31.3 GiB of RAM Graphics Processor: NVIDIA GeForce RTX 3090/PCIe/SSE2 Product Name: X570 Taichi
Another issue that I am experiencing is poor performance when playing Hellblade 2 after resuming from sleep. I get around 39fps compared to the usual 45-50fps when I play right after a fresh boot. This is reproducible every time with Nvidia 555.42.02 drivers with Kwin Wayland + Explicit sync patch. No other game seems to exhibit the same performance degradation. When this happens, GPU usage hovers arouind 75 percent instead of 97-99.
Steps to reproduce:
System Info Operating System: Arch Linux KDE Plasma Version: 6.0.4 KDE Frameworks Version: 6.2.0 Qt Version: 6.7.0 Kernel Version: 6.9.1-arch1-2 (64-bit) Graphics Platform: Wayland Processors: 24 × AMD Ryzen 9 3900X 12-Core Processor Memory: 31.3 GiB of RAM Graphics Processor: NVIDIA GeForce RTX 3090/PCIe/SSE2 w/ 555.42.02 drivers + Kwin Explicit Sync Product Name: X570 Taichi
I gave the intro a shot with RX 7600 and wasn't able to reproduce any freezes with that, at least, after testing Mesa 24.0.8 and 2740d92e3d, x11 and Wayland, 6.9.2-arch1-1 and 6.9.2-zen1-1-zen, and different graphics presets.
Replying: https://github.com/ValveSoftware/Proton/issues/7754#issuecomment-2132070672
Maybe it's a problem with the nvidia drivers, in mesa 24.2 devel it doesn't happen when activating VSR but I do notice a slight flickering in certain parts of the hair, only in photo mode.
What I do have is a serious problem with mesa 24.1, part of the mapping disappears, I updated mesa to the development version 24.2 devel and it was solved.
I have updated my PC and now I can play, the freezing error I had before was with a PC from thousands of years ago, so maybe it was a thing of the i3 processor or the low amount of RAM, although it is curious that the game always stops It would freeze at the same point and the game would run.
Hello @JCDentonCore, friendly note that the Proton log you attached is not for this game.
https://github.com/ValveSoftware/Proton/issues/7754#issuecomment-2143445657
Hello @JCDentonCore, friendly note that the Proton log you attached is not for this game.
Thanks for the heads up, fixed!
Compatibility Report
System Information
I confirm:
steam-2461850.log
Symptoms
Reproduction
Switching to Proton Experimental solves this. Did not find any other obvious issues so far.
Edit: It doesn't happen on 8.0-5c, so this is a regression. Maybe just one that was already known and fixed?