Closed ghost closed 10 years ago
It is fixed in HL:S but not in HLDM:S, it would be nice to keep the "two games" always with the same fixes.
@Yesbuddy HLDM:S uses it's own ClientScheme.res scheme file, so the fix for HL:S makes no sense.
@FrenchMan Oh okay, but I guess you got what I meant.
@Yesbuddy I think so. Verdana in game title looks really frigging.
I'm going to use Half-Life2 for the hubnumbers, otherwise looks good, thanks
It looks like Counter-Strike: Source's "resource/clientscheme.res" file was used as a placeholder during the development of Half-Life Deatchmatch: Source. Unfortunately, non-existent CS:S fonts and other stuff weren't replaced with the right ones even in release version of the game in 2006. It also may be seen in console:
How to Fix
First, replace calls to the non-existent placeholder fonts (lines 1437-1440)
with the following call to the default title font:
Then remove unused Icons font placeholder (lines 573-583):
Replace placeholder ClientTitleFont section (lines 585-595)
with the correct one:
Finally, replace the placeholder HudNumbers font (line 614)
with the real one:
The result is:
Also, you may note that errors in console are gone.
Thank you.