ValveSoftware / Source-1-Games

Source 1 based games such as TF2 and Counter-Strike: Source
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[HL: S] A List of All Important and Unimportant Issues I Could Find #1382

Closed tim89 closed 10 years ago

tim89 commented 10 years ago

I have found many issues while playing through Half-Life: Source. Some of them important, others not. I have not tested every one of them thoroughly because I do not have enough time. I thought other people might want to have a look at it. I placed red exclamation marks next to issues I think have impact on gameplay or are particularly important as far as the game's atmosphere goes.

It is a .docx file: http://www.mediafire.com/download/otsy99feg4fmc71/Half-Life-_Source_Bugs_and_Other_Issues.docx

System information: https://gist.github.com/tim89/6608159

Edit: my mistake, guards do start conversations with scientists and talk to each other. I am not sure why I could not get them to earlier.

One more thing, however: security guards in Source have low reaction time and their rate of fire is high in comparison to GoldSrc. Was this an intentional change? They seem too efficient at eliminating enemies.

alfred-valve commented 10 years ago

Please open a bug report per item so we can effectively address and triage (and remove duplicates) on the issues.

tim89 commented 10 years ago

Of course, I thought I would just leave that for other people to see, if anyone is interested in having a closer look at any of those things.