ValveSoftware / Source-1-Games

Source 1 based games such as TF2 and Counter-Strike: Source
647 stars 75 forks source link

materials broken ep1 hospital #1631

Open PaulDixon opened 10 years ago

PaulDixon commented 10 years ago

Hazard a guess, the normal map isn't working in all the textures. some reflection is there, but "something" is lacking, I can't put my finger on it.

These bricks were lovely and bumped, http://cloud-4.steampowered.com/ugc/3368991552516018310/715F928E51F30549C0290ADCA677FD7CBF29E59E/

http://cloud-2.steampowered.com/ugc/3368991552516019927/FB49EBB2E2FBF31E89AB82E595592D6BD4F2C32E/ But they still reflect the cubemap, with bump.

Hadn't Victor/Filip sent in fixes for the material shaders, or is this a texture by texture fix.

Tele42 commented 10 years ago

From other issue report, this is on a Mac Mini with OS X 10.9.1 (13B42) and a Graphics NVIDIA GeForce 320M 256 MB.

ghost commented 10 years ago

Looks fine to me. I'm not sure, but I think I remember the earlier engines rendering bumps a bit less softly... if the envmapping works, then the normal map definitely should be loaded and working. The shadows may be subtle, but if you shine the flashlight on any surface it should obvious whether it's bumpmapped or not.