ValveSoftware / Source-1-Games

Source 1 based games such as TF2 and Counter-Strike: Source
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[HL2DM] physics map/server bug #1647

Open adelina1985a opened 10 years ago

adelina1985a commented 10 years ago

https://www.youtube.com/watch?v=ZMcIvUCdTQg So far I've seen the bug only on kbx servers/maps and thought it was a prop bug on the custom kbh map: http://cloud-3.steampowered.com/ugc/684841102034987006/157BD7B88D2510670BCAC104EA59733C91F3AE89/ Turns out, it's regardless of server and of map, or maybe it starts on one map but stays even after map change, manifesting itself even on stock maps like dm_lockdown.

I think it's also in CSS but I haven't played it to see it and verify if it's an engine bug. I only read a few examples like this one here: http://www.mr-community.com/forums/index.php?/topic/4784-glitchy-props/

Basically they fall through the floor, and other walls, railings etc, float around til reaching one edge of the map. The only known fix is a server restart.

Jacka18l commented 10 years ago

Yeah this is a bug which needs to be seen to. The floating props and weapons which fall under the level mean all servers have to kick active ingame players and reboot. Bad for business.

I can't offer a solution to why its happening, but it is definatly a serious bug.

Xeogin commented 5 years ago

I recall this happening on dm_democracy, in particularly if you jumped on the barrels before anything touched them. I don't believe this occurs anymore though.

adelina1985a commented 6 days ago

I have recently experienced this with a cart in dm_overwatch, on an updated server.