ValveSoftware / Source-1-Games

Source 1 based games such as TF2 and Counter-Strike: Source
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[TF2] Australium weapons bugged with mat_phong 0 #2087

Open FindTheBorealis opened 7 years ago

FindTheBorealis commented 7 years ago

When using the command mat_phong 0, Australium weapons will be completely golden, not just on the metal parts as intended.

ghost commented 7 years ago

I'm not sure if mat_phong was ever intended to be off in the game as the butterfy knife and stock bonesaw are also having similar issues

Wasmanr2 commented 7 years ago

Not just weapons man. It also kinda affects map textures too.

Whole parts of map are turning black by disabling mat_phong for fps.

But this issue can be fixed if you switch the texture res.(Like from Very high to high and from high to meduim etc..)

kisak-valve commented 7 years ago

@hahagoni posted at #2213 on 2017-03-24T14:40:31 :

Request transferrred from /r/tf2 The game would look a lot better on worse computers that their user decided to disable this and would provide a more consistent look of the game (for instance on video streaming sites such as youtube, twitch etc). Major issue includes the bonesaw, butterfly knife, MvM upgrade stations and australium weapons.

Tiagoquix commented 3 months ago

mat_phong, mat_bumpmap and mat_specular are not intended to be changed via the usual graphics settings menu. They can only be changed through the developer console, so I assume using mat_phong 0 is not supported.

You can use this mod pack to remedy it: https://gamebanana.com/mods/198861