Closed Vash63 closed 11 years ago
Okay, after testing the latest version after the HL1 patch today I no longer have this issue on either HL1 or HL2DM and can assume it's been fixed. If required I could try some of the new games that came out this week (blue shift) but it seems that the main issue was solved. Thanks!
I have this issue with all Source and gldsrc games. Verified in TF2, DoD:S and HL1. I have a dual monitor system. With a game fullscreen on the left monitor, if I turn to the right too much I can no longer fire my gun or use the RMB. There is no mouse cursor on the right monitor and clicking does not change window focus, however I can see hover objects on the right display light up as if the mouse cursor was over them. Moving the mouse still correctly makes the view move through mouselook. I also can fix this by moving the mouse to the left a few times so that the invisible cursor is back on the game. Also, I do have raw input turned on.
Processor Information: Vendor: GenuineIntel Speed: 3201 Mhz 12 logical processors 6 physical processors HyperThreading: Supported FCMOV: Supported SSE2: Supported SSE3: Supported SSSE3: Supported SSE4a: Unsupported SSE41: Supported SSE42: Supported
Network Information: Network Speed:
Operating System Version: Linux (64 bit) Kernel Name: Linux Kernel Version: 3.7.10-1-ARCH X Server Vendor: The X.Org Foundation X Server Release: 11303000 X Window Manager: GNOME Shell Steam Runtime Version: steam-runtime-release-i386_2013-03-08
Video Card: Driver: NVIDIA Corporation GeForce GTX 680/PCIe/SSE2
Sound card: Audio device: AV200
Memory: RAM: 15995 Mb
Miscellaneous: UI Language: English LANG: en_US.utf8 Microphone: Not set Total Hard Disk Space Available: 111548 Mb Largest Free Hard Disk Block: 40448 Mb
Installed software:
Recent Failure Reports: Thu Mar 14 22:17:46 2013 GMT: file ''/tmp/dumps/assert_20130314151746_1.dmp'', upload no: ''Couldn't resolve host name''