ValveSoftware / Source-1-Games

Source 1 based games such as TF2 and Counter-Strike: Source
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[TF2] [Feature Request] CPredictedViewModel or "viewmodel sway" #2120

Open SnowshoeIceboot opened 7 years ago

SnowshoeIceboot commented 7 years ago

In CS:GO, CS:S, HL2DM and other Source mods there is a feature that "sways" the weapon viewmodel with the player's camera movement by lagging it behind a little bit. However, it is not present in TF2 for some reason.

The commands are: cl_wpn_sway_interp (default 0.1) cl_wpn_sway_scale (default 1.0)

The files related to this were found in the Source SDK 2013 github: https://github.com/ValveSoftware/source-sdk-2013/blob/master/mp/src/game/shared/predicted_viewmodel.cpp#L43

Can this be added to the TF branch?

Chickenman456 commented 2 years ago

Hoping this still has a shot at being added!

SnowshoeIceboot commented 2 years ago

I believe the commands exist in TF2 but may be marked as hidden/cheat cvars so they cannot be accessed in the console. Either way they should still be brought back.

Chickenman456 commented 2 years ago

https://www.youtube.com/watch?v=hNBi2XA2wj8

I made this video of the command in question

Chickenman456 commented 1 year ago

still crossing my fingers almost a year later... shot eric an email but havent heard anything sadly

Chancellor2020 commented 2 months ago

honestly, I have high doubts this will ever happen seeing communications rn

Chickenman456 commented 2 weeks ago

never say never

Slimemaster0 commented 1 week ago

I would really like this in game.