ValveSoftware / Source-1-Games

Source 1 based games such as TF2 and Counter-Strike: Source
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[TF2] [Bug] Baby Face's Blaster Reload Animation Quirks #2124

Open VirtualSoda opened 7 years ago

VirtualSoda commented 7 years ago

The Shells discharge from the mouth, Here's an example; quirky-reloads-baby-face s-blaster

Gyfcat Version; https://gfycat.com/GrimRegularGalapagospenguin

kisak-valve commented 7 years ago

So, to confirm, the specific quirks are: Baby Face's Blaster shells discharged from mouth. Some shotguns visually shows a left sided breech, but discharges shells to the right. Soldier hand clips through rocket jumper when reloading (being tracked at #2106). Panic Attack shotgun reload animation does not show ammo going into the shotgun. Various Demoman weapons loads all shells into the same chamber or misses the chamber position. Holiday Punch has a gap in pounding each other. Eviction Notice's spikes are driven into own hand. Clipping with Eviction Notice's crit animation. Pomson 6000's third party animation does not make sense. Sniper does not rack bolt back and forth on reload of the Bazaar Bargain. Shells eject from mouth with Hitman's Heatmaker and Mechina. Sniper's Classic reload animation clips through gun to use a bolt that does not exist and shells eject from mouth. Spy's stock revolver barrel does not rotate and spent shells disappear in reload animation. Spy's Ambassador, L'Etranger, and Diamondback reload animation does not interact with ammo.

I disagree that this is a feature request, these are animation bugs and should have one issue report per quirk so that they can be tracked properly. Pick at most one of these to be tracked here.

In general, multi-issue issue reports are bad for any issue tracker and this may be summarily closed in favor of separate issue reports, even if some details are not covered by them.

VirtualSoda commented 7 years ago

Updated, thanks for the response!