Open agrastiOs opened 7 years ago
Blood wildly differs in weapons, gibs, blood splatters/particles. For example, the Equalizer (https://wiki.teamfortress.com/w/images/thumb/9/96/Equalizer.png/250px-Equalizer.png?t=20120628170841) has cartoony blood, while the Eyelander ( https://wiki.teamfortress.com/wiki/File:Eyelandertransparent.png) has more realistic, darker blood. Gibs have realistic, dark blood (https://wiki.teamfortress.com/w/images/8/87/Gibbed_Spy.png?t=20111124125817) while the blood splatters and particles have light, more cartoony blood. (http://i.imgur.com/lfoeTnn.jpg) (https://wiki.teamfortress.com/w/images/3/3f/Gibbing_scout.png?t=20111124130525)
The game should go for one, consistent blood pattern instead.
The image you linked for the equalizer is the scout one. Use this instead
My bad, fixed.
Blood wildly differs in weapons, gibs, blood splatters/particles. For example, the Equalizer (https://wiki.teamfortress.com/w/images/thumb/9/96/Equalizer.png/250px-Equalizer.png?t=20120628170841) has cartoony blood, while the Eyelander ( https://wiki.teamfortress.com/wiki/File:Eyelandertransparent.png) has more realistic, darker blood. Gibs have realistic, dark blood (https://wiki.teamfortress.com/w/images/8/87/Gibbed_Spy.png?t=20111124125817) while the blood splatters and particles have light, more cartoony blood. (http://i.imgur.com/lfoeTnn.jpg) (https://wiki.teamfortress.com/w/images/3/3f/Gibbing_scout.png?t=20111124130525)
The game should go for one, consistent blood pattern instead.