ValveSoftware / Source-1-Games

Source 1 based games such as TF2 and Counter-Strike: Source
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[TF2] Game's blood is inconsistent #2159

Open agrastiOs opened 7 years ago

agrastiOs commented 7 years ago

Blood wildly differs in weapons, gibs, blood splatters/particles. For example, the Equalizer (https://wiki.teamfortress.com/w/images/thumb/9/96/Equalizer.png/250px-Equalizer.png?t=20120628170841) has cartoony blood, while the Eyelander ( https://wiki.teamfortress.com/wiki/File:Eyelandertransparent.png) has more realistic, darker blood. Gibs have realistic, dark blood (https://wiki.teamfortress.com/w/images/8/87/Gibbed_Spy.png?t=20111124125817) while the blood splatters and particles have light, more cartoony blood. (http://i.imgur.com/lfoeTnn.jpg) (https://wiki.teamfortress.com/w/images/3/3f/Gibbing_scout.png?t=20111124130525)

The game should go for one, consistent blood pattern instead.

ghost commented 7 years ago

The image you linked for the equalizer is the scout one. Use this instead

agrastiOs commented 7 years ago

My bad, fixed.