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Source 1 based games such as TF2 and Counter-Strike: Source
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[TF2] White Rectangles Appear Throughout Map #2349

Open nightsky30 opened 6 years ago

nightsky30 commented 6 years ago

After the Jungle Inferno update I've witnessed a strange rendering issue where white rectangles appear throughout the level. Other players in the server also stated they could see the rectangles.

Screenshots: Screenshot_2017-10-21_21-30-22.png.gz Screenshot_2017-10-21_21-28-22.png.gz

Computer Information: Manufacturer: Unknown Model: Unknown Form Factor: Laptop No Touch Input Detected

Processor Information: CPU Vendor: GenuineIntel CPU Brand: Intel(R) Core(TM) i7-7500U CPU @ 2.70GHz CPU Family: 0x6 CPU Model: 0x8e CPU Stepping: 0x9 CPU Type: 0x0 Speed: 3500 Mhz 4 logical processors 2 physical processors HyperThreading: Supported FCMOV: Supported SSE2: Supported SSE3: Supported SSSE3: Supported SSE4a: Unsupported SSE41: Supported SSE42: Supported AES: Supported AVX: Supported CMPXCHG16B: Supported LAHF/SAHF: Supported PrefetchW: Unsupported

Operating System Version: Ubuntu 17.10 (64 bit) Kernel Name: Linux Kernel Version: 4.13.0-16-generic X Server Vendor: The X.Org Foundation X Server Release: 11905000 X Window Manager: Xfwm4 Steam Runtime Version: steam-runtime-beta-release_2017-07-24

Video Card: Driver: Intel Open Source Technology Center Mesa DRI Intel(R) HD Graphics 620 (Kaby Lake GT2) x86/MMX/SSE2 Driver Version: 3.0 Mesa 17.2.2 OpenGL Version: 3.0 Desktop Color Depth: 24 bits per pixel Monitor Refresh Rate: 59 Hz VendorID: 0x8086 DeviceID: 0x5916 Revision Not Detected Number of Monitors: 2 Number of Logical Video Cards: 1 Primary Display Resolution: 2560 x 1440 Desktop Resolution: 5760 x 1800 Primary Display Size: 23.62" x 13.39" (27.13" diag) 60.0cm x 34.0cm (68.9cm diag) Primary VRAM Not Detected

Sound card: Audio device: Realtek ALC3246

Memory: RAM: 15923 Mb

Miscellaneous: UI Language: English LANG: en_US.UTF-8 Total Hard Disk Space Available: 479190 Mb Largest Free Hard Disk Block: 79904 Mb VR Headset: None detected

Recent Failure Reports:

kisak-valve commented 6 years ago

Hello, @nightsky30, as a side note, you should be able to drag and drop .png images directly into the new issue/comment box without needing to compress it first, doing it that way allows for the image to be visible in-line with the issue report. (https://help.github.com/articles/file-attachments-on-issues-and-pull-requests/)

nightsky30 commented 6 years ago

Sorry @kisak-valve, I started gzipping the files because the other day github prevented me from uploading a screenshot due to file size. Maybe I could upload screenshots as individual comments.

joeyjumper94 commented 3 years ago

i think it may be due to sv_pure forcing tf2 to ignore any materials that are not in the vpks that come with tf2. i see this happen in valve's casual servers, but not in single player

pixl-creator commented 3 years ago

This is due to a broken feature released during Jungle Inferno that was supposed to draw dynamic grass but was never finished, r_drawdetailprops 0 to disable them.

Le sam. 12 déc. 2020 05:55, joeyjumper94 notifications@github.com a écrit :

i think it may be due to sv_pure forcing tf2 to ignore any materials that are not in the vpks that come with tf2. i see this happen in valve's casual servers, but not in single player

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