Open Yetoo1 opened 3 years ago
Hey, I'm one of the leads for the Last Stand update and we're still working on fixes. We can't do much about C++ bugs (beyond relaying them to Kerry), but bot/nav stuff is very much within our capability to fix ourselves.
I'll note this for the team's internal tracker. In the future, bugs like this will get faster attention if submitted to our repo here:
The survivor bots are unable to go through the hole in the wall in c9m2_lots. I have been incapacitated and killed by special infected there many times because the bots took too long to go around the building to help me. The bots are already useless on this map especially on expert mode, but this added on top of the rest of the other incompetence the bots demonstrate is exceedingly infuriating. I experienced this on local server with sv_consistency 0 and on an official server (Valve Left4Dead 2 US SouthWest Server (srcds1157-lax2.115.126)). I have no ai addons or addons that affect survivor bots enabled.
The location in question:
L4D2 Version: Version 2.2.2.0 (left4dead2) Network Version 2.1.0.0 Exe build: 22:58:03 Jun 26 2021 (8267) (550)
System information: https://gist.github.com/Yetoo1/1e02a42963ef78d9fc3d44f812ff8180
I have also reported this issue on the L4D2-Community-Update issue tracker: https://github.com/Tsuey/L4D2-Community-Update/issues/66