Open VladimirVSC opened 2 years ago
@VladimirVSC Have you determined whether the issue is present with the 100hz feature temporarily turned off?
@VladimirVSC Have you determined whether the issue is present with the 100hz feature temporarily turned off?
It can't be turned off. Therer is no such an option, unfortunately
@VladimirVSC Have you determined whether the issue is present with the 100hz feature temporarily turned off?
It can't be turned off. Therer is no such an option, unfortunately
What model is the monitor? Also, are you able to record video of the issue by chance?
@VladimirVSC Have you determined whether the issue is present with the 100hz feature temporarily turned off?
It can't be turned off. Therer is no such an option, unfortunately
What model is the monitor? Also, are you able to record video of the issue by chance?
The monitor is Samsung UE28J4100AK
Replying to https://github.com/ValveSoftware/Source-1-Games/issues/3778#issuecomment-1011247430
Thanks for sharing the requested information. While testing, I noticed that I had the same problem when using the shotgun. I resolved the issue by making sure that I had selected "Use the 3D application setting" for the Vertical sync feature within the NVIDIA Control Panel, and enabling "Wait for vertical sync" in Half-Life 2's video options menu. Give this a try and let me know how it goes. My conclusion here is that the muzzle flash sprites appear missing at times due to screen-tearing.
Replying to #3778 (comment)
Thanks for sharing the requested information. While testing, I noticed that I had the same problem when using the shotgun. I resolved the issue by making sure that I had selected "Use the 3D application setting" for the Vertical sync feature within the NVIDIA Control Panel, and enabling "Wait for vertical sync" in Half-Life 2's video options menu. Give this a try and let me know how it goes. My conclusion here is that the muzzle flash sprites appear missing at times due to screen-tearing.
You are right. Enabling the Vsync option fixed the issue completely! But Vsync enabling must burn in hell due to its input lag and speed limit.
The muzzle flashes are either missing or rendered just partially (half or even a quarter of the effect). The most interresting is that they look normal, when on screenshots. Maybe it somehow connected with my monitor (it has a fake 100hz feature with real 60hz frequency)? If so, can I do something with it without changing the monitor.
System: Windows 7 SP1, GTX 760 2Gb, CoreI5-4430