Open meerguy opened 2 years ago
I think fixing this would probably also make players unable to use voicelines during taunts, given the eating animation is just a taunt for the sandvich.
Ultimately I don't really think it's an issue, since heavy's voice lines are very loud, which means either way the heavy is alerting other players to his presence
The function could check for the taunt ID first.
Perhaps part of a wider issue where event-triggered voicelines can be masked with player-triggered ones, as this issue is neither heavy-specific or indeed taunt-specific when we consider other game-critical voicelines, such as Pyro's Phlogistinator Activation or Medic's Ubercharge Ready alert.
If you use any voicelines while the heavy is eating, the voiceline will override the eating noise. it is clearly unintentional and should be fixed.