Open Whurrhurr opened 2 years ago
A good idea, it adds a tad bit more to the robots and finally put to good use some of the eighty millions of unused sound effects left to rot into the game's files. Hell, iff I remember correcty there's also some unsued announcer lines for mvm as well.
in sound/mvm/giant_demoman/, sound/mvm/giant_heavy/, sound/mvm/giant_scout/, sound/mvm/giant_soldier/, and sound/mvm_giant_pyro/ there are 4 footstep sounds each for scout, soldier, pyro, demoman and heavy. these all go unused because the sounds that are pointed to in game_sounds_mvm.txt point to the giant_common version. below i have made these point to the proper sounds. (i was unsure if removing the extra 4 footstep sounds in rndwave would cause problems or not if a client modded their game_sounds_mvm.txt with these, so that's why there's 8 entries instead of 4 per rndwave) (lines 511 through 528)
(lines 561 through 578)
(lines 619 through 636)
(lines 658 through 675)
(lines 689 through 705)