Open Mecha-Weasel opened 2 years ago
I did some research into this recently and found the entity is coded to emit specific gamesound sounds by default, unless they're overridden by properties.
There are a couple of other nasty bugs with door sounds which I never bothered to report as I did not expect they would be fixed. Details are in there.
I just noticed a few weird things with door sounds while working on testing a new TF2 map.
Not sure if this is: