ValveSoftware / Source-1-Games

Source 1 based games such as TF2 and Counter-Strike: Source
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[TF2] Mercenary Park's pyrovision makes the map unplayable in the first section #4499

Open JoriKos opened 1 year ago

JoriKos commented 1 year ago

Equipping Pyrovision in Mercenary Park after enabling it (although not supported by default, there's a file called mtp.cfg which you can edit to include any map), it'll turn some of the map's doorways opaque. Without pyrovision, with pyrovision. They are still non-solid as you can see. This mostly happens before the first point of the map.

Although it's entirely optional to add this map to your list of accepted maps, it would still be nice to see a fix.

Ashetf2 commented 1 year ago

I'm sure that brush is an area portal window. For some reason it is being affected by the pyrovision

JoriKos commented 1 year ago

I'm sure that brush is an area portal windows. For some reason it is being affected by the pyrovision

I thought something similar too, but I didn't wanna suggest it in-case it sounded very dumb.

Ashetf2 commented 1 year ago

image

The texture being replaced is grain_elevator_silo_07. Usually, areaportal windows have as texture toolsblack. If Valve fixes this texture being affected by Pyrovision, I believe it would affect some other maps. The best fix would be to change those textures to toolsblack in this map.