Open 03y opened 2 months ago
Possibly related: #5701
Possibly related: #5701
Seems like the same issue, crash looks pretty similar
Running into the same issue, this server I grandfathered in from before the 64 bit update and changed my startup script to target srcds_run_64
, currently using centos stream 9
Auto detecting CPU
Using default binary: ./srcds_linux64
Server will auto-restart if there is a crash.
Updating server using Steam.
----------------------------
tid(4696) burning pthread_key_t == 0 so we never use it
Redirecting stderr to '/home/tf2/Steam/logs/stderr.txt'
Logging directory: '/home/tf2/Steam/logs'
minidumps folder is set to /tmp/dumps
[ 0%] Checking for available updates...
[----] Verifying installation...
UpdateUI: skip show logoSteam Console Client (c) Valve Corporation - version 1709846822
-- type 'quit' to exit --
Loading Steam API...OK
Connecting anonymously to Steam Public...OK
Waiting for client config...OK
Waiting for user info...OK
force_install_dir ./tf2
Please use force_install_dir before logon!
app_update 232250
Success! App '232250' already up to date.
quit
----------------------------
WARNING: Failed to load 32-bit libtinfo.so.5 or libncurses.so.5.
Please install (lib32tinfo5 / ncurses-libs.i686 / equivalent) to enable readline.
Using shader api: shaderapiempty_srv.so
Using Breakpad minidump system. Version: 8830351 AppID: 232250
Setting breakpad minidump AppID = 232250
Using breakpad crash handler
server_srv.so loaded for "Team Fortress"
failed to dlopen /home/tf2/hlserver/tf2/bin/replay_srv.so error=/home/tf2/hlserver/tf2/bin/replay_srv.so: wrong ELF class: ELFCLASS32
Could not load: replay_srv.so
FATAL ERROR: Could not load: replay_srv.so
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
/home/tf2/hlserver/tf2/srcds_run_64: line 335: 3954 Segmentation fault (core dumped) $HL_CMD
Add "-debug" to the /home/tf2/hlserver/tf2/srcds_run_64 command line to generate a debug.log to help with solving this problem
Fri Apr 19 04:43:20 PM CDT 2024: Server restart in 10 seconds
Using srcds_run (not 64) gets it running just fine. Also tried copying over the replay_srv.so from the linux64 folder in there, but that didn't work either.
I do have SourceMod added, but removing it and any other addons didn't make a difference.
Also experiencing the same issue with Debain 12.
OP, does this still happen after the April 22, 2024 patch?
OP, does this still happen after the April 22, 2024 patch?
Yes, still occurring today.
$ ./srcds_run_64
WARNING: No map specified! Server may not heartbeat.
Auto detecting CPU
Using default binary: ./srcds_linux64
Server will auto-restart if there is a crash.
Using shader api: shaderapiempty_srv.so
Using Breakpad minidump system. Version: 8830351 AppID: 232250
Setting breakpad minidump AppID = 232250
Using breakpad crash handler
Loaded 11368 VPK file hashes from /home/gameserver/hlserver/tf2_vanilla/tf/tf2_textures.vpk for pure server operation.
Loaded 11368 VPK file hashes from /home/gameserver/hlserver/tf2_vanilla/tf/tf2_textures.vpk for pure server operation.
Loaded 480 VPK file hashes from /home/gameserver/hlserver/tf2_vanilla/tf/tf2_sound_vo_english.vpk for pure server operation.
Loaded 480 VPK file hashes from /home/gameserver/hlserver/tf2_vanilla/tf/tf2_sound_vo_english.vpk for pure server operation.
Loaded 1344 VPK file hashes from /home/gameserver/hlserver/tf2_vanilla/tf/tf2_sound_misc.vpk for pure server operation.
Loaded 1344 VPK file hashes from /home/gameserver/hlserver/tf2_vanilla/tf/tf2_sound_misc.vpk for pure server operation.
Loaded 2863 VPK file hashes from /home/gameserver/hlserver/tf2_vanilla/tf/tf2_misc.vpk for pure server operation.
Loaded 2863 VPK file hashes from /home/gameserver/hlserver/tf2_vanilla/tf/tf2_misc.vpk for pure server operation.
Loaded 2863 VPK file hashes from /home/gameserver/hlserver/tf2_vanilla/tf/tf2_misc.vpk for pure server operation.
Loaded 1232 VPK file hashes from /home/gameserver/hlserver/tf2_vanilla/hl2/hl2_textures.vpk for pure server operation.
Loaded 574 VPK file hashes from /home/gameserver/hlserver/tf2_vanilla/hl2/hl2_sound_vo_english.vpk for pure server operation.
Loaded 383 VPK file hashes from /home/gameserver/hlserver/tf2_vanilla/hl2/hl2_sound_misc.vpk for pure server operation.
Loaded 450 VPK file hashes from /home/gameserver/hlserver/tf2_vanilla/hl2/hl2_misc.vpk for pure server operation.
Loaded 450 VPK file hashes from /home/gameserver/hlserver/tf2_vanilla/hl2/hl2_misc.vpk for pure server operation.
Loaded 5 VPK file hashes from /home/gameserver/hlserver/tf2_vanilla/platform/platform_misc.vpk for pure server operation.
Loaded 5 VPK file hashes from /home/gameserver/hlserver/tf2_vanilla/platform/platform_misc.vpk for pure server operation.
server_srv.so loaded for "Team Fortress"
failed to dlopen /home/gameserver/hlserver/tf2_vanilla/bin/replay_srv.so error=/home/gameserver/hlserver/tf2_vanilla/bin/replay_srv.so: wrong ELF class: ELFCLASS32
Could not load: replay_srv.so
FATAL ERROR: Could not load: replay_srv.so
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
./srcds_run_64: line 335: 64766 Segmentation fault (core dumped) $HL_CMD
Add "-debug" to the ./srcds_run_64 command line to generate a debug.log to help with solving this problem
Mon 10 Jun 08:48:07 UTC 2024: Server restart in 10 seconds
Mon 10 Jun 08:48:08 UTC 2024: Server Quit
Updated TF2 server today via steamcmd. Using new binary
srcds_run_64
.System information: OS:
Arch Linux x86_64
Kernel:6.8.7-arch1-1
Log:
... missing some ncurses stuff but that's OK. ...
... Crash here ...