I'm requesting a ConVar to disable/hide the "halloween_souls_pack" entity client-side. This entity appears frequently (killing players, assisting, capturing objectives, collecting a Ghost Gargoyle) and spawns a long-lasting particle trail and emits noise, which is detrimental to recording footage of the game during the Halloween season (and could be considered "annoying" to some users).
These entities would still have to exist server-side, as collecting souls is still part of contract objectives and the total collected is displayed on the Soul Gargoyle item. Perhaps the particle trail can be "hidden" and the sounds be "muted" when using this requested ConVar?
Would also be cool to have a server-side option to hide that. For instance, we have server-side options to avoid dropping gifts and gargoyles, and also to hide domination icons.
I'm requesting a ConVar to disable/hide the "halloween_souls_pack" entity client-side. This entity appears frequently (killing players, assisting, capturing objectives, collecting a Ghost Gargoyle) and spawns a long-lasting particle trail and emits noise, which is detrimental to recording footage of the game during the Halloween season (and could be considered "annoying" to some users).
These entities would still have to exist server-side, as collecting souls is still part of contract objectives and the total collected is displayed on the Soul Gargoyle item. Perhaps the particle trail can be "hidden" and the sounds be "muted" when using this requested ConVar?