As I have been playing through the game, I have noticed a bunch of odd prop positions and ceiling lights that are suspended in mid air.
Floating light in Kleiner's lab over the HEV suit.
Table clipping through other objects and floating in the destroyed shanty town.
A bunch of floating lights in the area where you get infinite grenades after disembarking from the airboat.
Z-fighting issue in one of the drainage tunnels where the headcrab climbs up to spook you.
Minor nitpick, but this lamp is clipping into the tree near the finale of Ravenholm.
Another minor nitpick, but right after you get to drive in the buggy for the first time, this pillar to the left of the crosshair is floating off the ground.
This citizen on the watchtower where you meet Odessa Cubbage has some misplaced vertices on her neck.
As I have been playing through the game, I have noticed a bunch of odd prop positions and ceiling lights that are suspended in mid air.
Floating light in Kleiner's lab over the HEV suit.
Table clipping through other objects and floating in the destroyed shanty town.
A bunch of floating lights in the area where you get infinite grenades after disembarking from the airboat.
Z-fighting issue in one of the drainage tunnels where the headcrab climbs up to spook you.
Minor nitpick, but this lamp is clipping into the tree near the finale of Ravenholm.
Another minor nitpick, but right after you get to drive in the buggy for the first time, this pillar to the left of the crosshair is floating off the ground.
This citizen on the watchtower where you meet Odessa Cubbage has some misplaced vertices on her neck.