Open DenAkimov opened 4 days ago
In early versions of the game enemies (metrocops and combine soldiers) were a lot more reactive to being damaged by the player, which seems to have been lost with time.
Current build:
https://github.com/user-attachments/assets/5569bf0e-0879-4324-a252-9bf9a2193c82
Archived 2004 build:
https://github.com/user-attachments/assets/5882dfcd-ab83-41de-8743-a55947addf46
This need fixed!
I really hope this gets patched to be like the 2004 build.
In early versions of the game enemies (metrocops and combine soldiers) were a lot more reactive to being damaged by the player, which seems to have been lost with time.
Current build:
https://github.com/user-attachments/assets/5569bf0e-0879-4324-a252-9bf9a2193c82
Archived 2004 build:
https://github.com/user-attachments/assets/5882dfcd-ab83-41de-8743-a55947addf46