ValveSoftware / Source-1-Games

Source 1 based games such as TF2 and Counter-Strike: Source
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[TF2] Make voting nextlevel actually usable #697

Open nshopik opened 11 years ago

nshopik commented 11 years ago

Currently if you want use sv_vote_issue_nextlevel_choicesmode, you have to enable sv_vote_issue_nextlevel_allowed cvar, which is not always preferable for server ops. Still you run into 2 issues:

This will make voting for nextmap actually usable in vanilla TF2, if it will appear when there 10 minutes left and there is run off vote for 2 max voted maps, to choice max voted for. Allow sv_vote_issue_nextlevel_choicesmode w/o sv_vote_issue_nextlevel_allowed

powerlord commented 11 years ago

Incidentally, issues like this are why the NativeVotes SourceMod plugin exists: It allows 3rd party voting plugin to use the Valve voting screens, such as Ultimate MapChooser (via a module), MapChooser Extended, and a port of the standard SourceMod 1.5 MapChooser.

nshopik commented 11 years ago

Sure thing, we are using your NativeVotes plugin and MapChoiser Extended. We just prefer to use minimum as possible sourcemod plugins if it possible. Especially if we don't need really fancy stuff, but more like basic