Open schlarpc opened 11 years ago
There is a method to get transparent viewmodels, as showed in this TFTV thread.
https://www.teamfortress.tv/21928
Honestly, I don't understand how it works, but it basically overrides some materials and creates a new control in HudLayout.res and it somehow makes viewmodels transparent.
However, this can make some props transparent!. For example, the train from Frontier becomes transparent, and it could count as cheating. That's why an official implementation is necessary.
Something similar to the implementation in OpenPlugin. It's a happy medium between screen visibility and information on your weapons, and I'd love to be able to use it in TF2.