Closed jp7677 closed 3 years ago
I get a crash as well (GTX1060 + Index). For me, the sequence is like this
Warning: The game hasn't rendered a frame from us in over 10 seconds
. SteamVR ist still running, headtracking works. ACC log says [2020.10.11-09.23.11:433][ 18]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s)
[2020.10.11-09.25.33:452][ 19]LogWindows: Error: GameThread timed out waiting for RenderThread after 120.00 secs
Is this about the same what you observe? To me, it looks like the vrcompositor crash is more a consequence of the UE crash. The actual cause seems to be the Xid error which seems to result in the GPU not spitting out frames anymore....
Here the gdb bt of the vrcompositor coredump and the AC2.log.
System Information
Thanks for the confirmation, yes this seems to be the same issue. Your conclusion regarding which process crashes first is likely correct.
Above behavior is still the same with Proton 5.13-1 (it still needs the vrclient PR applied manually), Nvidia driver 455.28 and SteamVR 15.4 Beta.
Hi @gotzl Could you please give Proton 5.13-2 RC a try? See https://github.com/ValveSoftware/Proton/issues/4360 I have only tested for a short time, but this seemed to have fixed this issue here for me. Would be cool if you could confirm this.
Edit I'm also running Nvidia 455.38 now, may be updating to this version had some effect too.
Thanks for pinging me! It works for me too! Really great :) I'm on 455.28 ... I've also tested only for short time. Will give it some more time later, but the GTX1060 is probably just not enough to get playable FPS ... Still, very good progress!
Thanks for the confirmation and for providing your driver version. I guess then that indeed the Proton RC fixed this. Very cool progress indeed and my GTX is also way to slow, I’m keeping an eye now on the GPU market to see how the new AMD and Nvidia generations unfold :)
Let’s keep this issue open for a short while, though I guess we can close this once Proton 5.13-2 is final.
This issue is resolved with Proton 5.13-2.
Describe the bug Running Assetto Corsa Competizione VR via current stable Proton (5.0-9) and a vrclient with this PR applied https://github.com/ValveSoftware/Proton/pull/4163 let the game start, but at some point in the first few minutes SteamVR (vrcompositor) crashes. Very likely the game crashes first and vrcompositor crashing is a follow up. I'm seeing these lines in dmesg:
The game runs perfectly with the same setup without VR.
To Reproduce Steps to reproduce the behavior:
dmesg
shows above output.Expected behavior SteamVR should not crash.
System Information (please complete the following information):
Additional context See also https://github.com/ValveSoftware/Proton/issues/1420#issuecomment-706139550 and further comments. According to https://github.com/ValveSoftware/Proton/issues/1420#issuecomment-674580748 the same setup works fine when using AMD/Mesa instead of an Nvidia card. According to https://github.com/ValveSoftware/Proton/issues/1420#issuecomment-706723540 a very similar issue can be observed in Project Cars 2. Both games use Unreal Engine 4.
Note: Commenters who are also experiencing this issue are encouraged to include the "System Information" section in their replies.