ValveSoftware / SteamVR-for-Linux

Issue tracker for the Linux port of SteamVR
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[BUG] Freeze when launching a game #594

Open literally-anything opened 1 year ago

literally-anything commented 1 year ago

Describe the bug Sometimes when I open a game from vr, my entire computer becomes mostly unresponsive. The mouse moves around the screen, but everything is static. Sometimes, I do see steam notifications pop up while it's frozen though. Eventually, I have no choice but to hold down my power button.

To Reproduce Steps to reproduce the behavior:

  1. Launch SteamVR
  2. Launch a game (the one I use to force this is Beat Saber, but ive seen it in a few other games)
  3. SteamVR freezes
  4. Check to see if you can highlight or click on anything with your mouse

System Information (please complete the following information):

Additional context

Note: Commenters who are also experiencing this issue are encouraged to include the "System Information" section in their replies.

Hsky17 commented 1 year ago

Same issue here, using ALVR with my Quest 2 and launching any game that has openXR (Beat saber, Phasmophobia, Bonelab) all error out within a couple of seconds. For me, the error given is err: DxvkSubmissionQueue: Command submission failed: VK_ERROR_DEVICE_LOST.

Distribution: Arch Linux x86_64 SteamVR version: beta 1.27.5 Steam client version: 1690583737 Opted into Steam client beta?: yes Graphics driver version: 535.104.05 (nvidia) Gist for SteamVR System Information: gist

Killrmemz commented 1 year ago

This seems to be an issue specific to OpenXR titles in Proton. OpenVR titles (VRChat, ChilloutVR, NeosVR with Proton forced), I've tested so far on my own system work fine. The stuff I've tested that works with OpenXR through proton (Beat Saber, Phasmophobia) does not. I have also tested the native hello_xr demo application using the Vulkan and Vulkan2 APIs, they both run perfectly fine.

EndeavourOS/Arch Nvidia Driver 535.104.05-1 Kernel 6.4.12-arch1-1 SteamVR release 1.27.5 Ryzen 7 1700 RTX 2070

Is it possible that it's a GPU vendor specific issue with Proton/OpenXR? All three of us are on NVidia GPUs with some variant of the 535 driver.