Describe the bug
In game, since SteamVR 2.6, I experience sound issues in games (Beat Saber, A fisherman Tale) and in the dashboard. The sound cuts for a few seconds, comes back for a few seconds, and it can happen again randomly (off for 2 seconds to 30, and on for 1 to 30 seconds, I honestly didn't measured precisely). It's not cracking or white noise, but full silence for a while before the sound comes back normally for a moment.
I think it's a steamvr issue because I checked in the dashboard and switching from desktop to steam or back to the game, there is a sound feedback that I wasn't able to ear during some of those sounds cut.
I didn't have that kind of sound issues before installing the 2.6 beta. I'm not sure if it's limited to 2.6.2 or if that was an issue already in 2.6.1. There was no trouble for me in 2.5.4 though.
To Reproduce
Steps to reproduce the behavior:
Start SteamVR
Start a game, eg Beat Saber
Navigate in the game, the issue can happen in the menu, or during a song
Expected behavior
Hearing the sounds without cuts
System Information (please complete the following information):
Steam client version (build number or date): beta 1718305227
Additional context
I can't be sure that this issue happens in SteamVR Home too (before starting a game), because it's usually very calm and silent in this environment.
Describe the bug In game, since SteamVR 2.6, I experience sound issues in games (Beat Saber, A fisherman Tale) and in the dashboard. The sound cuts for a few seconds, comes back for a few seconds, and it can happen again randomly (off for 2 seconds to 30, and on for 1 to 30 seconds, I honestly didn't measured precisely). It's not cracking or white noise, but full silence for a while before the sound comes back normally for a moment. I think it's a steamvr issue because I checked in the dashboard and switching from desktop to steam or back to the game, there is a sound feedback that I wasn't able to ear during some of those sounds cut. I didn't have that kind of sound issues before installing the 2.6 beta. I'm not sure if it's limited to 2.6.2 or if that was an issue already in 2.6.1. There was no trouble for me in 2.5.4 though.
To Reproduce Steps to reproduce the behavior:
Expected behavior Hearing the sounds without cuts
System Information (please complete the following information):
Additional context I can't be sure that this issue happens in SteamVR Home too (before starting a game), because it's usually very calm and silent in this environment.