Open kroltan opened 2 months ago
Just tried switching to the SteamVR temp_v1.27.5
branch and it is working fine. I'll keep using this while it lasts if this isn't fixed or a more legit workaround is found.
In fact, it even has better tracking latency, as when I connected the headset directly to my GPU with the production branch, I felt like the camera was "smoothed" or lagged behind my head movements by a couple arcseconds. In the temp branch it is pretty much instant, or at least on par with the Windows experience.
I have the same issue but unfortunately the temp branch doesn't solve it for me, I still get the unable to detect headset issue with it. So far the only fix has been to connect the headset directly to my PC without the link box.
Describe the bug I have a HTC Vive. I changed from an NVIDIA GPU to the Radeon 7900XTX. Now I can't get into VR when the headset is connected through the Link Box. If the Link Box is bypassed, then VR works.
To Reproduce Steps to reproduce the behavior:
Expected behavior A clear and concise description of what you expected to happen.
System Information (please complete the following information): Please use the latest Steam beta client and SteamVR beta for your bug reports!
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Additional context
Got the hint to bypass the Link Box from https://github.com/ValveSoftware/SteamVR-for-Linux/issues/636#issuecomment-1826721825, so it might be a related issue.
I tried this in both X and Wayland sessions of KDE Plasma.
If I run
xrandr
, then it tracks with when SteamVR can find the headset:It is not a defect of the HDMI cable, I have tried with a spare I have and it also is not detected.