Open KWS-Compat opened 5 years ago
The issue has been observed to occur on the following titles:
The issue is still occurring as of SteamVR Beta Build 1.3.18.
The issue was closed by mistake. Therefore, we're reopening this ticket.
The behavior is still persisting across every HMDs. However it is only on the following titles:
1) Loco Dojo (Build ID: 2167551) 2) Fallout 4 VR (Build ID: 2772164) 3) Skyrim VR (Build ID: 2743427) 4) Creed: Rise to Glory (Build ID: 3499808) 5) Contractors (Build ID: 3861915)
SteamVR Beta Build: 1.5.4
The behavior is still persisting across every HMDs. However, it is only on the following titles:
Loco Dojo (Build ID: 2167551) Fallout 4 VR (Build ID: 2772164) Skyrim VR (Build ID: 2743427) Creed: Rise to Glory (Build ID: 3499808) Contractors (Build ID: 4116974)
SteamVR Beta Build: 1.7.15
When the user attempt to exit a title via in-game menu, a white compositor screen will remain and SteamVR Home won't be launched.
Prerequisite:
Repro Steps:
Expected Result: The user navigates to SteamVR Home by default. Actual Result: White compositor screen appears and the user is not navigated to SteamVR Home by default.
Repro Rate: 10/10
Config Details: The issue occurs on all tested HMDs. Observed CPUs: Intel i5-8600K; AMD Ryzen 5 1500X Observed GPUs: GTX 1080; GTX 1080 Ti Observed HMDs: HTC Vive; HTC Vive Pro; Windows MR; Oculus Rift
Builds: SteamVR Beta Build: 1.3.1
SteamVR - Exiting title via in-game menu (WMR).txt SteamVR - Exiting title via in-game menu (HTC Vive).txt