Open fei2020 opened 4 years ago
Hello @fei2020, your issue report was transferred to the VR-Community-Bugs tracker because it reads like an issue with a third party application. It may be interesting to build hellovr_opengl and test if VRCapture has a general issue capturing from OpenGL.
Thanks for your reply. I have tested hellovr_opengl and hellovr_dx12 openvr samples. VRCapture can't capture them both too~. openvr-1.8.19 and openvr-v.1.6.10b both have been tested. The result video is black.
I found old openvr SDK works.
My application is an opengl project. It works well in HTC vive HMD with OpenVR. It failed that I record my application with VRCapture(I get it from steam). But VRCapture can record other VR applications successfully.
ps. Other VR applications all can render both on computer display and vive HMD display at the meanwhile. But my application can only render in vive HMD display. Is there are something deal between this and my problem of VRCapture?
My computer: AMD Ryzen 7 1700X Eight-core 16G Geforce GTX 1070 Ti Windows 10 Pro 64 Visual Studio 2017 Community with windows SDK 10.0.17763.0