Open DrDoctor13 opened 8 years ago
Hello @DrDoctor13, please copy your system information from steam (Steam
-> Help
-> System Information
) and put it in a gist, then include a link to the gist in this issue report. Additionally, do you happen to know if you are using pulseaudio or alsa directly? Are you using the analog mic of the onboard audio chipset or a USB mic?
Here: https://gist.github.com/DrDoctor13/936a67851aa80f5556b2d294882bce19
I am using a USB mic through pulseaudio.
Something I discovered: I can't force CS:GO to use a certain input through pavucontrol. It always uses the generic analog line in, even if it's configured to use my USB mic through Steam or if its set as the default input in pavucontrol.
I am also having this issue.
I think I've found part of the problem: There has been a new runtime made for Steam that uses native libraries instead of the libraries Steam includes. Running Steam through this runtime causes this problem, while running regular Steam does not.
@DrDoctor13, in this case, you should report this to your distro's package maintainer(s) for steam.
I confirm using Steam runtime cause some problem related to audio, I use my onboard microphone and if i enable Steam Runtime when i press Push-to-Talk key my sound output change from 2.0 to 1.0 if i can say. The left and right go both to the center. This porblem do not occur when i use native libraries.
On Archlinux 64bits Daily Updated
@NogradThGin our problems are different. Please make a separate issue.
@Tele42 I have created a bug report in the Arch bugtracker for steam-native-runtime. https://bugs.archlinux.org/task/51556?opened=22710&type%5B0%5D=&sev%5B0%5D=&due%5B0%5D=&cat%5B0%5D=&status%5B0%5D=open&percent%5B0%5D=&reported%5B0%5D=
@DrDoctor13 Not different this much, the issues are both related to microphone and libraries. At least i solved mine. Maybe try to use Audio Echo Cancel
PULSE_PROP="filter.want=echo-cancel" steam
PULSE_PROP="filter.want=echo-cancel" steam-native
On CS:GO for Linux, using my mic only outputs high-pitched white noise. This does not occur in any other game, even other Valve Linux games (tested in CS:S).