Open nightsky30 opened 6 years ago
The same happen to me an windows today
Computer Information: Manufacturer: MSI Model: MS-7A12 Form Factor: Desktop No Touch Input Detected
Processor Information: CPU Vendor: GenuineIntel CPU Brand: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz CPU Family: 0x6 CPU Model: 0x5e CPU Stepping: 0x3 CPU Type: 0x0 Speed: 3408 Mhz 8 logical processors 4 physical processors HyperThreading: Supported FCMOV: Supported SSE2: Supported SSE3: Supported SSSE3: Supported SSE4a: Unsupported SSE41: Supported SSE42: Supported AES: Supported AVX: Supported CMPXCHG16B: Supported LAHF/SAHF: Supported PrefetchW: Supported
Operating System Version: Windows 10 (64 bit) NTFS: Supported Crypto Provider Codes: Supported 311 0x0 0x0 0x0
Video Card: Driver: NVIDIA GeForce GTX 980 Ti DirectX Driver Name: nvldumd.dll Driver Version: 23.21.13.8813 DirectX Driver Version: 23.21.13.8813 Driver Date: 10 27 2017 OpenGL Version: 4.6 Desktop Color Depth: 32 bits per pixel Monitor Refresh Rate: 60 Hz DirectX Card: NVIDIA GeForce GTX 980 Ti VendorID: 0x10de DeviceID: 0x17c8 Revision: 0xa1 Number of Monitors: 2 Number of Logical Video Cards: 2 No SLI or Crossfire Detected Primary Display Resolution: 2560 x 1440 Desktop Resolution: 4480 x 1443 Primary Display Size: 23.50" x 13.23" (26.97" diag) 59.7cm x 33.6cm (68.5cm diag) Primary Bus: PCI Express 16x Primary VRAM: 6143 MB Supported MSAA Modes: 2x 4x 8x
Sound card: Audio device: Speakers (Realtek High Definiti
Memory: RAM: 16343 Mb
Miscellaneous: UI Language: English Media Type: Undetermined Total Hard Disk Space Available: 1038176 Mb Largest Free Hard Disk Block: 211557 Mb OS Install Date: jan 01 1970 Game Controller: None detected VR Headset: None detected
Happened to me few days ago aswell.
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) in a gist: https://gist.github.com/nightsky30/cdf65dde88540714c027b19e176dbcb6Please describe your issue in as much detail as possible:
I entered an Arms Race match, and the Arms Race HUD was stuck center screen. Upon death it disappeared, but at respawn, it was again appeared center screen. This lasted the entire match.
Steps for reproducing this issue:
This happened when I entered an Arms Race match which had just ended, and was transitioning to a new map. My guess is the map transition caused the HUD glitch somehow. CSGO started loading the previous match's map, then the new map. This HUD glitch has never happened at any other time.
I realize the variables are complicated, and a match could end at any moment causing race conditions between match votes, map/mode transitions, and new player connections. Is it possible to put guards in place so that players entering matches be prevented from entering a match that is in map/game mode transition?
Apart from this HUD glitch I've had other instances where I selected Arms Race, but when I finally entered the match it was Demolition due to a vote that occurred during my connection/map load.