Open AlexAlifimoff opened 6 years ago
Hi @AlexAlifimoff were you able to troubleshoot this? I am also interested in running csgo on virtual framebuffer/docker container.
Tks
Nope, "engineered" around it by buying hardware.
On Thu, Mar 15, 2018, 12:20 PM Thiago Felix notifications@github.com wrote:
Hi @AlexAlifimoff https://github.com/alexalifimoff were you able to troubleshoot this? I am also interested in running csgo on virtual framebuffer/docker container.
Tks
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Hey, I know this is old and it's not CS:GO but TF2, but when I ran hl2.sh with the steam runtime script ~/.local/share/Steam/ubuntu12_32/steam-runtime/run.sh ./hl2.sh -game <folder>
it worked.
Thanks to this comment https://github.com/ValveSoftware/source-sdk-2013/issues/431#issuecomment-322593689
Hi, I am trying to run CSGO in an ubuntu-based docker container. I've installed SteamCMD, installed csgo, and I am now trying to get CSGO to run. The catch is that I am running with a virtual framebuffer (xvfb). The ultimate goal is to open csgo, play a demo and a corresponding VDM file, and then exit the game.
My buffer is created with
Xvfb :1 -screen 0 1024x768x16
and my environmentDISPLAY=:1.0
correspondingly.When I run csgo.sh, I get the following output and a crash. Note, LIBGL_DEBUG is verbose here:
I've updated my mesa version to 17.3, as I saw some issues like #1509, which seemed similar to mine, but this did not solve the problem. Any pointers? I can provide whatever additional information is necessary (or the whole Dockerfile). Base image is Ubuntu 16.04
I can include system info but not sure how to extract it using solely SteamCMD.